Ballaw
No Club
Updated:
12 minutes ago
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BRUNO MADRIGAL
lvl
1
7
BRUNO MADRIGAL

Power: 0

HERO; SUPPORT; MYTHICAL; ENCANTO

Offense:
41
Defense:
16
Health:
221
Recovery:
0
Crit Chance:
5.00%
Crit Power:
150.00%
Speed:
90
Potency:
5.00%
Tenacity:
5.00%
Precision:
0.00%
Evasion:
0.00%
Attack Speed:
18

Swap Sorcerer Stone for stat changes:

Visit the generic character pages to see maxed characters

SHOW ME YOUR DREAMS!
Level 1
Unlocks this Ability.
Requires Gear Tier 1
Level 2
20% chance to repeat the attack on a different opponent.
Requires Gear Tier 3
50
5,000
Level 3
+50% damage dealt.
Requires Gear Tier 5
75
55
13,000
Level 4
+10% chance to repeat the attack.
Requires Gear Tier 7
100
75
25
72,500
Level 5
+50% damage dealt.
Requires Gear Tier 9
100
100
50
141,250
25
Deal up to 23 damage to target opponent.
50% chance to inflict [STUN] for 1 turn on target opponent.
Deal up to 23 damage to target opponent. 20% chance to repeat the attack on a different opponent.
50% chance to inflict [STUN] for 1 turn on target opponent.
Deal up to 35 damage to target opponent. 20% chance to repeat the attack on a different opponent.
50% chance to inflict [STUN] for 1 turn on target opponent.
Deal up to 35 damage to target opponent. 30% chance to repeat the attack on a different opponent.
50% chance to inflict [STUN] for 1 turn on target opponent.
Deal up to 47 damage to target opponent. 30% chance to repeat the attack on a different opponent.
50% chance to inflict [STUN] for 1 turn on target opponent.
A LITTLE SALT, SUGAR
Level 1
Unlocks this Ability.
Requires Gear Tier 1
Level 2
If Mirabel is a teammate 30% chance for her to assist and gain COUNTER for 2 turns.
Requires Gear Tier 3
50
5,000
Level 3
+10% chance for Mirabel to assist.
Requires Gear Tier 5
75
55
13,000
Level 4
+1 DEFENSE UP and HARMFUL IMMUNITY
Requires Gear Tier 7
100
75
25
72,500
Level 5
+10% chance for Mirabel to assist.
Requires Gear Tier 9
100
100
50
141,250
25
Grant the target teammate 1 [DEFENSE UP] and [HARMFUL IMMUNITY] for 1 turn.
If there are any non-summoned 'Encanto' characters apart from self in the team grant them:
Offense characters gain [OFFENSE UP] for 2 turns.
Defense characters gain [DEFENSE UP] for 2 turns.
Support characters gain [TACTICS] for 1 turn.
Grant the target teammate 1 [DEFENSE UP] and [HARMFUL IMMUNITY] for 1 turn.
If there are any non-summoned 'Encanto' characters apart from self in the team grant them:
Offense characters gain [OFFENSE UP] for 2 turns.
Defense characters gain [DEFENSE UP] for 2 turns.
Support characters gain [TACTICS] for 1 turn.

If Mirabel is a teammate 30% chance for her to assist and gain [COUNTERATTACK] for 2 turns.
Grant the target teammate 1 [DEFENSE UP] and [HARMFUL IMMUNITY] for 1 turn.
If there are any non-summoned 'Encanto' characters apart from self in the team grant them:
Offense characters gain [OFFENSE UP] for 2 turns.
Defense characters gain [DEFENSE UP] for 2 turns.
Support characters gain [TACTICS] for 1 turn.

If Mirabel is a teammate 40% chance for her to assist and gain [COUNTERATTACK] for 2 turns.
Grant the target teammate 2 [DEFENSE UP] and [HARMFUL IMMUNITY] for 1 turn.
If there are any non-summoned 'Encanto' characters apart from self in the team grant them:
Offense characters gain [OFFENSE UP] for 2 turns.
Defense characters gain [DEFENSE UP] for 2 turns.
Support characters gain [TACTICS] for 1 turn.

If Mirabel is a teammate 40% chance for her to assist and gain [COUNTERATTACK] for 2 turns.
Grant the target teammate 2 [DEFENSE UP] and [HARMFUL IMMUNITY] for 1 turn.
If there are any non-summoned 'Encanto' characters apart from self in the team grant them:
Offense characters gain [OFFENSE UP] for 2 turns.
Defense characters gain [DEFENSE UP] for 2 turns.
Support characters gain [TACTICS] for 1 turn.

If Mirabel is a teammate 50% chance for her to assist and gain [COUNTERATTACK] for 2 turns.
I'M SCARED OF NOTHING
Level 1
Unlocks this Ability.
Requires Gear Tier 3
Level 2
35% chance to inflict VISION.
Requires Gear Tier 5
100
75
25
22,500
Level 3
+10% chance to COUNTER.
Requires Gear Tier 7
150
100
50
115,000
Level 4
+15% chance to inflict VISION.
Requires Gear Tier 9
150
125
75
198,750
35
Level 5
+15% chance to COUNTER.
Requires Gear Tier 10
150
150
125
293,750
65
When this character or any 'Encanto' teammate takes damage, 50% chance to [COUNTERATTACK]. Chance to counter increases by 5% per Harmful effect inflicted during the opponents turn.
When this character or any 'Encanto' teammate takes damage, 50% chance to [COUNTERATTACK]. Chance to counter increases by 5% per Harmful effect inflicted during the opponents turn.
35% chance to inflict [VISION] for 2 turns.
When this character or any 'Encanto' teammate takes damage, 60% chance to [COUNTERATTACK]. Chance to counter increases by 5% per Harmful effect inflicted during the opponents turn.
35% chance to inflict [VISION] for 2 turns.
When this character or any 'Encanto' teammate takes damage, 60% chance to [COUNTERATTACK]. Chance to counter increases by 5% per Harmful effect inflicted during the opponents turn.
50% chance to inflict [VISION] for 2 turns.
When this character or any 'Encanto' teammate takes damage, 75% chance to [COUNTERATTACK]. Chance to counter increases by 5% per Harmful effect inflicted during the opponents turn.
50% chance to inflict [VISION] for 2 turns.
FAMILY MADRIGAL
Level 1
Unlocks this Ability.
Requires Gear Tier 4
Level 2
If more than 1 'Encanto' teammates are defeated in a single turn, 30% chance to inflict CONTINUOUS DAMAGE, on all opponents over 2 turns.
Requires Gear Tier 6
150
100
35
32,000
Level 3
+20% chance increase.
Requires Gear Tier 8
275
125
50
165,000
Level 4
+15% chance to inflict CONTINUOUS DAMAGE.
Requires Gear Tier 9
275
150
100
263,750
45
Level 5
+15% chance to inflict CONTINUOUS DAMAGE.
Requires Gear Tier 10
275
175
150
368,750
115
When an 'Encanto' teammate is defeated, 60% chance to perform the following on a random opponent:
Offense character: Inflict [SLOW] for 1 turn.
Defense character: Inflict [HEAL BLOCK] for 1 turn.
Support character: Inflict [DEFENSE DOWN] for 1 turn.
Summon character: Inflict [SLEEP] for 1 turn.
When an 'Encanto' teammate is defeated, 60% chance to perform the following on a random opponent:
Offense character: Inflict [SLOW] for 1 turn.
Defense character: Inflict [HEAL BLOCK] for 1 turn.
Support character: Inflict [DEFENSE DOWN] for 1 turn.
Summon character: Inflict [SLEEP] for 1 turn.

If more than 1 'Encanto' teammate is defeated in a single turn, 30% chance to inflict [CONTINUOUS DAMAGE], dealing up to 41 damage on all opponents over 2 turns.
When an 'Encanto' teammate is defeated, 80% chance to perform the following on a random opponent:
Offense character: Inflict [SLOW] for 1 turn.
Defense character: Inflict [HEAL BLOCK] for 1 turn.
Support character: Inflict [DEFENSE DOWN] for 1 turn.
Summon character: Inflict [SLEEP] for 1 turn.

If more than 1 'Encanto' teammate is defeated in a single turn, 30% chance to inflict [CONTINUOUS DAMAGE], dealing up to 41 damage on all opponents over 2 turns.
When an 'Encanto' teammate is defeated, 80% chance to perform the following on a random opponent:
Offense character: Inflict [SLOW] for 1 turn.
Defense character: Inflict [HEAL BLOCK] for 1 turn.
Support character: Inflict [DEFENSE DOWN] for 1 turn.
Summon character: Inflict [SLEEP] for 1 turn.

If more than 1 'Encanto' teammate is defeated in a single turn, 45% chance to inflict [CONTINUOUS DAMAGE], dealing up to 41 damage on all opponents over 2 turns.
When an 'Encanto' teammate is defeated, 80% chance to perform the following on a random opponent:
Offense character: Inflict [SLOW] for 1 turn.
Defense character: Inflict [HEAL BLOCK] for 1 turn.
Support character: Inflict [DEFENSE DOWN] for 1 turn.
Summon character: Inflict [SLEEP] for 1 turn.

If more than 1 'Encanto' teammate is defeated in a single turn, 60% chance to inflict [CONTINUOUS DAMAGE], dealing up to 41 damage on all opponents over 2 turns.
Full Gear List
1
2
2
1
5
10
5
14
3,187,500
20
40
4
20
40
60
4
45
780
270
105
195
90
375
35
280
210
105
385
30
105
150
50
50
60
70
50
100
200
720
540
1,400
180
360
325
325
155
100
80
40
60
80
720
600
1,320
450
585
450
225
120
420
360
840
250
300
250
150
130
20
20
Gear Tier 2
1
2
2
1
Gear Tier 3
1
2
1
2
Gear Tier 4
16,500
4
20
4
40
4
20
8
40
12
60
4
Gear Tier 5
26,000
15
100
30
15
15
30
45
Gear Tier 6
85,500
30
200
35
60
70
60
70
30
35
90
105
30
35
Gear Tier 7
260,000
180
480
210
150
60
70
50
60
70
50
60
70
50
120
140
100
240
280
200
Gear Tier 8
800,000
240
180
800
180
180
145
145
75
100
40
40
40
40
Gear Tier 9
821,000
240
180
300
360
300
720
100
100
225
315
80
225
40
90
120
20
20
20
Gear Tier 10
1,178,500
240
180
300
360
300
600
420
360
840
250
300
100
80
225
270
250
150
80
40
225
135
130
20
20
20
20