Ballaw
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MOTHER GOTHEL
lvl
1
1
7
MOTHER GOTHEL

Power: 100

VILLAIN; SUPPORT; KINGDOM; TANGLED; KINGDOM VILLAIN

Offense:
45
Defense:
18
Health:
270
Recovery:
0
Crit Chance:
5.00%
Crit Power:
150.00%
Speed:
90
Potency:
5.00%
Tenacity:
5.00%
Precision:
0.00%
Evasion:
5.00%
Attack Speed:
28

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Shadow Stiletto
Level 1
Unlocks this Ability.
Requires Gear Tier 1
Level 2
Guaranteed to Flip a Helpful effect.
Requires Gear Tier 3
50
5,000
Level 3
+50% damage dealt.
Requires Gear Tier 5
75
55
13,000
Level 4
10% chance per Villain teammate to Flip an additional Helpful effect.
Requires Gear Tier 7
100
75
25
72,500
Level 5
+50% damage dealt.
Requires Gear Tier 9
100
100
50
141,250
25
Deal up to 34 damage to target opponent. 50% chance to Flip 1 Helpful effect.
Deal up to 34 damage to target opponent. Flip 1 Helpful effect.
Deal up to 51 damage to target opponent. Flip 1 Helpful effect.
Deal up to 51 damage to target opponent. Flip 1 Helpful effect. 10% chance per Villain teammate to Flip an additional Helpful effect.
Deal up to 68 damage to target opponent. Flip 1 Helpful effect. 10% chance per Villain teammate to Flip an additional Helpful effect.
Cloak and Dagger
Level 1
Unlocks this Ability.
Requires Gear Tier 1
Level 2
+15% chance to gain Haste.
Requires Gear Tier 3
50
5,000
Level 3
+50% damage dealt.
Requires Gear Tier 5
75
55
13,000
Level 4
+15% chance to inflict Defense down.
Requires Gear Tier 7
100
75
25
72,500
Level 5
+50% damage dealt.
Requires Gear Tier 9
100
100
50
141,250
25
If this character is not affected by Stealth, do the following:

Gain Stealth for 2 turns. Gain 1 Evasion. 50% chance to gain Haste for 2 turns.

If this character is affected by Stealth, do the following:

On turn start, this ability gains full Magic. On ability use, Lose Stealth. Deal up to 124 damage to target opponent, ignoring 50% Defense. 50% chance to inflict Defense Down for 2 turns. Call the Villain teammate with the highest current Offense to assist.
If this character is not affected by Stealth, do the following:

Gain Stealth for 2 turns. Gain 1 Evasion. 65% chance to gain Haste for 2 turns.

If this character is affected by Stealth, do the following:

On turn start, this ability gains full Magic. On ability use, Lose Stealth. Deal up to 124 damage to target opponent, ignoring 50% Defense. 50% chance to inflict Defense Down for 2 turns. Call the Villain teammate with the highest current Offense to assist.
If this character is not affected by Stealth, do the following:

Gain Stealth for 2 turns. Gain 1 Evasion. 65% chance to gain Haste for 2 turns.

If this character is affected by Stealth, do the following:

On turn start, this ability gains full Magic. On ability use, Lose Stealth. Deal up to 186 damage to target opponent, ignoring 50% Defense. 50% chance to inflict Defense Down for 2 turns. Call the Villain teammate with the highest current Offense to assist.
If this character is not affected by Stealth, do the following:

Gain Stealth for 2 turns. Gain 1 Evasion. 65% chance to gain Haste for 2 turns.

If this character is affected by Stealth, do the following:

On turn start, this ability gains full Magic. On ability use, Lose Stealth. Deal up to 186 damage to target opponent, ignoring 50% Defense. 65% chance to inflict Defense Down for 2 turns. Call the Villain teammate with the highest current Offense to assist.
If this character is not affected by Stealth, do the following:

Gain Stealth for 2 turns. Gain 1 Evasion. 65% chance to gain Haste for 2 turns.

If this character is affected by Stealth, do the following:

On turn start, this ability gains full Magic. On ability use, Lose Stealth. Deal up to 248 damage to target opponent, ignoring 50% Defense. 65% chance to inflict Defense Down for 2 turns. Call the Villain teammate with the highest current Offense to assist.
Mother Knows Best
Level 1
Unlocks this Ability.
Requires Gear Tier 2
Level 2
Gain a copy of up to 2 Helpful effects that are on the target, excluding Taunt, then Flip those effects on the target. If target has no Helpful effects, inflict Slow for 1 turn.
Requires Gear Tier 4
75
55
13,000
Level 3
+20% bonus damage dealt.
Requires Gear Tier 6
100
75
25
22,500
Level 4
+1 Helpful effect Copied and Flipped.
Requires Gear Tier 8
150
100
35
117,500
Level 5
+20% bonus damage dealt.
Requires Gear Tier 10
150
125
50
165,000
50
Steal 100% of target opponent's Speed Meter and give it to the teammate with the least Speed Meter. Target immediately attacks the opponent with the lowest Health, ignoring Stealth. This attack does 75% bonus damage.

If target opponent is Rapunzel, inflict Charm for 1 turn.
Steal 100% of target opponent's Speed Meter and give it to the teammate with the least Speed Meter. Target immediately attacks the opponent with the lowest Health, ignoring Stealth. This attack does 75% bonus damage.

Gain a copy of up to 2 Helpful effects that are on the target, excluding Taunt, then Flip those effects on the target. If target has no Helpful effects, inflict Slow for 1 turn.

If target opponent is Rapunzel, inflict Charm for 1 turn.
Steal 100% of target opponent's Speed Meter and give it to the teammate with the least Speed Meter. Target immediately attacks the opponent with the lowest Health, ignoring Stealth. This attack does 95% bonus damage.

Gain a copy of up to 2 Helpful effects that are on the target, excluding Taunt, then Flip those effects on the target. If target has no Helpful effects, inflict Slow for 1 turn.

If target opponent is Rapunzel, inflict Charm for 1 turn.
Steal 100% of target opponent's Speed Meter and give it to the teammate with the least Speed Meter. Target immediately attacks the opponent with the lowest Health, ignoring Stealth. This attack does 95% bonus damage.

Gain a copy of up to 3 Helpful effects that are on the target, excluding Taunt, then Flip those effects on the target. If target has no Helpful effects, inflict Slow for 1 turn.

If target opponent is Rapunzel, inflict Charm for 1 turn.
Steal 100% of target opponent's Speed Meter and give it to the teammate with the least Speed Meter. Target immediately attacks the opponent with the lowest Health, ignoring Stealth. This attack does 115% bonus damage.

Gain a copy of up to 3 Helpful effects that are on the target, excluding Taunt, then Flip those effects on the target. If target has no Helpful effects, inflict Slow for 1 turn.

If target opponent is Rapunzel, inflict Charm for 1 turn.
Sinister Schemes
Level 1
Unlocks this Ability.
Requires Gear Tier 3
Level 2
+5% chance to activate.
Requires Gear Tier 5
100
75
25
22,500
Level 3
+15% chance to gain Drain Life.
Requires Gear Tier 7
150
100
50
115,000
Level 4
+5% chance to activate.
Requires Gear Tier 9
150
125
75
198,750
35
Level 5
+15% chance to gain Drain Life.
Requires Gear Tier 10
150
150
125
293,750
65
When Mother Gothel uses an Evasion effect she gains 30% Speed Meter.

When an opponent gains a Helpful effect, 15% chance to do the following:

Drain up to 5% of this character's max Health from opponent. 30% chance to gain Drain Life for 1 turn. If opponent is a 'Princess' character this ability refills its Magic after being used.
When Mother Gothel uses an Evasion effect she gains 30% Speed Meter.

When an opponent gains a Helpful effect, 20% chance to do the following:

Drain up to 5% of this character's max Health from opponent. 30% chance to gain Drain Life for 1 turn. If opponent is a 'Princess' character this ability refills its Magic after being used.
When Mother Gothel uses an Evasion effect she gains 30% Speed Meter.

When an opponent gains a Helpful effect, 20% chance to do the following:

Drain up to 5% of this character's max Health from opponent. 45% chance to gain Drain Life for 1 turn. If opponent is a 'Princess' character this ability refills its Magic after being used.
When Mother Gothel uses an Evasion effect she gains 30% Speed Meter.

When an opponent gains a Helpful effect, 25% chance to do the following:

Drain up to 5% of this character's max Health from opponent. 45% chance to gain Drain Life for 1 turn. If opponent is a 'Princess' character this ability refills its Magic after being used.
When Mother Gothel uses an Evasion effect she gains 30% Speed Meter.

When an opponent gains a Helpful effect, 25% chance to do the following:

Drain up to 5% of this character's max Health from opponent. 60% chance to gain Drain Life for 1 turn. If opponent is a 'Princess' character this ability refills its Magic after being used.
Full Gear List
1
2
3
5
10
15
3,123,000
20
4
40
4
20
40
60
4
75
690
195
105
210
45
375
210
70
105
210
385
30
70
50
100
50
100
200
720
540
1,400
180
270
405
320
155
100
80
80
80
720
600
1,320
495
540
315
270
120
420
360
840
200
300
250
150
130
Gear Tier 2
1
2
3
Gear Tier 3
1
2
3
Gear Tier 4
16,500
4
20
4
40
4
20
8
40
12
60
4
Gear Tier 5
22,000
15
90
15
15
30
15
45
Gear Tier 6
85,500
60
200
70
30
70
30
35
60
70
90
105
30
Gear Tier 7
215,000
60
400
70
50
120
140
100
60
70
50
120
140
100
240
280
200
Gear Tier 8
800,000
240
180
800
180
110
185
180
75
100
40
40
40
Gear Tier 9
815,000
240
180
300
360
300
720
120
80
270
270
60
135
40
135
120
20
20
20
Gear Tier 10
1,169,000
240
180
300
360
300
600
420
360
840
200
300
80
80
180
270
250
100
225
150
40
135
130
20
20
20