Ballaw
No Club
Updated:
just now
Menu
SIMBA
lvl
43
3
7
SIMBA

Power: 260

HERO; DEFENSE; WILDS; THE LION KING

Offense:
444
Defense:
252
Health:
10,876
Recovery:
0
Crit Chance:
5.00%
Crit Power:
150.00%
Speed:
90
Potency:
0.00%
Tenacity:
5.00%
Precision:
0.00%
Evasion:
0.00%
Attack Speed:
20

Swap Sorcerer Stone for stat changes:

Visit the generic character pages to see maxed characters

Royal Roughhousing
Level 1
Unlocks this Ability.
Requires Gear Tier 1
Level 2
30% chance to reduce the target opponent's Speed Meter by 30%.
Requires Gear Tier 3
75
7,500
Level 3
+50% damage dealt.
Requires Gear Tier 5
100
75
17,500
Level 4
+15% chance to reduce target opponent's Speed Meter.
Requires Gear Tier 7
150
100
50
115,000
Level 5
+50% damage dealt.
Requires Gear Tier 9
150
125
75
201,250
45
Deal up to 457 damage to target opponent. If the target opponent is a Villain teammate then deal bonus 30% damage and inflict 1 [CONTINUOUS DAMAGE] dealing 333 damage over 2 turns.
If Timon & Pumbaa are teammates then they will assist.
Deal up to 457 damage to target opponent. 30% chance to reduce target opponent's Speed Meter by 30%. If the target opponent is a Villain teammate then deal bonus 30% damage and inflict 1 [CONTINUOUS DAMAGE] dealing 333 damage over 2 turns.
If Timon & Pumbaa are teammates then they will assist.
Deal up to 686 damage to target opponent. 30% chance to reduce target opponent's Speed Meter by 30%. If the target opponent is a Villain teammate then deal bonus 30% damage and inflict 1 [CONTINUOUS DAMAGE] dealing 333 damage over 2 turns.
If Timon & Pumbaa are teammates then they will assist.
Deal up to 686 damage to target opponent. 45% chance to reduce target opponent's Speed Meter by 30%. If the target opponent is a Villain teammate then deal bonus 30% damage and inflict 1 [CONTINUOUS DAMAGE] dealing 333 damage over 2 turns.
If Timon & Pumbaa are teammates then they will assist.
Deal up to 915 damage to target opponent. 45% chance to reduce target opponent's Speed Meter by 30%. If the target opponent is a Villain teammate then deal bonus 30% damage and inflict 1 [CONTINUOUS DAMAGE] dealing 333 damage over 2 turns.
If Timon & Pumbaa are teammates then they will assist.
IS THAT A CHALLENGE?
Level 1
Unlocks this Ability.
Requires Gear Tier 2
Level 2
Inflict +1 Fear.
Requires Gear Tier 4
100
75
17,500
Level 3
+50% damage dealt.
Requires Gear Tier 6
150
100
50
35,000
Level 4
If the target opponent is a Villain character then grant Life Drain for 1 turn to Lion King teammates and self and then perform this ability.
Requires Gear Tier 8
225
125
75
197,500
Level 5
+50% damage dealt.
Requires Gear Tier 10
225
200
100
288,750
65
Deal 1,235 damage to target opponent. Inflict 1 [FEAR] to target opponent. 10% chance to inflict 1 [FEAR] on to another opponent with the lowest current health. If this character gains [ENRAGED] then the duration of [FEAR] Is increased by 1.
If Nala is a teammate she will Assist targeting the opponent with the highest Speedmeter.
Deal 1,235 damage to target opponent. Inflict 2 [FEAR] to target opponent. 10% chance to inflict 1 [FEAR] on to another opponent with the lowest current health. If this character gains [ENRAGED] then the duration of [FEAR] Is increased by 1.
If Nala is a teammate she will Assist targeting the opponent with the highest Speedmeter.
Deal 1,852 damage to target opponent. Inflict 2 [FEAR] to target opponent. 10% chance to inflict 1 [FEAR] on to another opponent with the lowest current health. If this character gains [ENRAGED] then the duration of [FEAR] Is increased by 1.
If Nala is a teammate she will Assist targeting the opponent with the highest Speedmeter.
Deal 1,852 damage to target opponent. Inflict 2 [FEAR] to target opponent. 10% chance to inflict 1 [FEAR] on to another opponent with the lowest current health. If this character gains [ENRAGED] then the duration of [FEAR] Is increased by 1.
If Nala is a teammate she will Assist targeting the opponent with the highest Speedmeter.

If the target opponent is a Villain character then grant [LIFE DRAIN] for 1 turn to Lion King teammates and self and then perform this ability.
Deal 2,470 damage to target opponent. Inflict 2 [FEAR] to target opponent. 10% chance to inflict 1 [FEAR] on to another opponent with the lowest current health. If this character gains [ENRAGED] then the duration of [FEAR] Is increased by 1.
If Nala is a teammate she will Assist targeting the opponent with the highest Speedmeter.

If the target opponent is a Villain character then grant [LIFE DRAIN] for 1 turn to Lion King teammates and self and then perform this ability.
KING OF PRIDE ROCK
Level 1
Unlocks this Ability.
Requires Gear Tier 1
Level 2
30% chance to inflict Vulnerable for 1 turn.
Requires Gear Tier 3
75
7,500
Level 3
+50% damage dealt.
Requires Gear Tier 5
100
75
17,500
Level 4
+10% chance to inflict Vulnerable.
Requires Gear Tier 7
150
100
50
115,000
Level 5
+50% damage dealt.
Requires Gear Tier 9
150
125
75
201,250
45
Deal 546 damage per hit to target opponent inflicting [INTIMIDATE] for 2 turns.
Deal 546 damage per hit to target opponent inflicting [INTIMIDATE] for 2 turns. 30% chance to inflict [VULNERABLE] for 1 turn.
Deal 819 damage per hit to target opponent inflicting [INTIMIDATE] for 2 turns. 30% chance to inflict [VULNERABLE] for 1 turn.
Deal 819 damage per hit to target opponent inflicting [INTIMIDATE] for 2 turns. 40% chance to inflict [VULNERABLE] for 1 turn.
Deal 1,092 damage per hit to target opponent inflicting [INTIMIDATE] for 2 turns. 40% chance to inflict [VULNERABLE] for 1 turn.
Strength of the Ancestors
Level 1
Unlocks this Ability.
Requires Gear Tier 3
Level 2
+2% Defense gained from missing Health.
Requires Gear Tier 5
150
100
50
35,000
Level 3
50% chance for Rafiki to assist any attack by this character.
Requires Gear Tier 7
225
125
75
160,000
Level 4
If at least one teammate is a Lion King character, gain Defense Up For 1 turn when Health is reduced below 60%.
Requires Gear Tier 9
225
200
100
285,000
50
Level 5
+25% chance for Rafiki to assist any attack by this character.
Requires Gear Tier 10
225
275
150
406,250
85
Gain 2% bonus Defense for every 1% of missing Health.
Gain 4% bonus Defense for every 1% of missing Health.
Gain 4% bonus Defense for every 1% of missing Health.

50% chance for Rafiki to assist any attack by this character.
Gain 4% bonus Defense for every 1% of missing Health.

50% chance for Rafiki to assist any attack by this character.

Gain Defense Up for 1 turn the first time Health falls below 60%.
Gain 4% bonus Defense for every 1% of missing Health.

75% chance for Rafiki to assist any attack by this character.

Gain Defense Up for 1 turn the first time Health falls below 60%.
ROAR OF THE SAVANNAH
Level 1
Unlocks this Ability.
Requires Gear Tier 3
Level 2
This character gains Shield and bonus 1% Shield for every 1% of total Health lost.
Requires Gear Tier 5
150
100
50
35,000
Level 3
+1 Defense Up.
Requires Gear Tier 7
225
125
75
160,000
Level 4
+20% Shield.
Requires Gear Tier 9
225
200
100
285,000
50
Level 5
+1 Defense Up.
Requires Gear Tier 10
225
275
150
406,250
85
If a teammate or all teammates are inflicted with damage more than 592 then grant [DEFENSE UP] for 1 turns to all teammates & if there are any Wilds teammate then grant them [STEALTH] for 2 turns.
Also gain [TAUNT] for 2 turns.
If a teammate or all teammates are inflicted with damage more than 592 then grant [DEFENSE UP] for 1 turns to all teammates & if there are any Wilds teammate then grant them [STEALTH] for 2 turns.
This character gains 806 Shield and bonus 1% Shield for every 1% of total Health lost. Also gain [TAUNT] for 2 turns.
If a teammate or all teammates are inflicted with damage more than 592 then grant [DEFENSE UP] for 2 turns to all teammates & if there are any Wilds teammate then grant them [STEALTH] for 2 turns.
This character gains 806 Shield and bonus 1% Shield for every 1% of total Health lost. Also gain [TAUNT] for 2 turns.
If a teammate or all teammates are inflicted with damage more than 592 then grant [DEFENSE UP] for 2 turns to all teammates & if there are any Wilds teammate then grant them [STEALTH] for 2 turns.
This character gains 857 Shield and bonus 1% Shield for every 1% of total Health lost. Also gain [TAUNT] for 2 turns.
If a teammate or all teammates are inflicted with damage more than 592 then grant [DEFENSE UP] for 3 turns to all teammates & if there are any Wilds teammate then grant them [STEALTH] for 2 turns.
This character gains 857 Shield and bonus 1% Shield for every 1% of total Health lost. Also gain [TAUNT] for 2 turns.
Strength of the Pride
Level 1
Unlocks this Ability.
Requires Gear Tier 4
Level 2
+2% bonus maximum Health.
Requires Gear Tier 6
225
125
75
50,000
Level 3
+2% bonus maximum Health.
Requires Gear Tier 8
350
200
100
285,000
Level 4
+2% bonus maximum Health.
Requires Gear Tier 9
375
275
150
412,500
50
Level 5
+2% bonus maximum Health.
Requires Gear Tier 10
375
350
200
545,000
130
Club wars:
On defence, teammates receive 20% bonus maximum Health and 20% bonus Evasion.
On attack, teammates receive 20% bonus Offense and 20% bonus Precision.

PVP:
In PVP matches when a teammate is defeated this character gains1 [ENRAGED] up to a max of 5. When this character gains 1 [ENRAGED] he gets a boost 10% boost to his Health, Offense & Defence whilst his remaining teammates gain 5% boost to their Health, Offense & Defence.
Club wars:
On defence, teammates receive 22% bonus maximum Health and 20% bonus Evasion.
On attack, teammates receive 20% bonus Offense and 20% bonus Precision.

PVP:
In PVP matches when a teammate is defeated this character gains1 [ENRAGED] up to a max of 5. When this character gains 1 [ENRAGED] he gets a boost 10% boost to his Health, Offense & Defence whilst his remaining teammates gain 5% boost to their Health, Offense & Defence.
Club wars:
On defence, teammates receive 24% bonus maximum Health and 20% bonus Evasion.
On attack, teammates receive 20% bonus Offense and 20% bonus Precision.

PVP:
In PVP matches when a teammate is defeated this character gains1 [ENRAGED] up to a max of 5. When this character gains 1 [ENRAGED] he gets a boost 10% boost to his Health, Offense & Defence whilst his remaining teammates gain 5% boost to their Health, Offense & Defence.
Club wars:
On defence, teammates receive 26% bonus maximum Health and 20% bonus Evasion.
On attack, teammates receive 20% bonus Offense and 20% bonus Precision.

PVP:
In PVP matches when a teammate is defeated this character gains1 [ENRAGED] up to a max of 5. When this character gains 1 [ENRAGED] he gets a boost 10% boost to his Health, Offense & Defence whilst his remaining teammates gain 5% boost to their Health, Offense & Defence.
Club wars:
On defence, teammates receive 28% bonus maximum Health and 20% bonus Evasion.
On attack, teammates receive 20% bonus Offense and 20% bonus Precision.

PVP:
In PVP matches when a teammate is defeated this character gains1 [ENRAGED] up to a max of 5. When this character gains 1 [ENRAGED] he gets a boost 10% boost to his Health, Offense & Defence whilst his remaining teammates gain 5% boost to their Health, Offense & Defence.
Full Gear List
3,341,000
24
120
4
20
4
20
8
40
16
80
15
1,020
300
150
300
195
510
280
525
315
210
150
60
210
150
100
100
250
720
540
1,400
180
300
440
420
100
60
120
120
720
600
1,320
540
495
495
270
120
420
360
840
250
250
300
200
130
20
20
20
20
Gear Tier 4
30,000
24
120
4
20
4
20
8
40
16
80
Gear Tier 5
40,000
15
140
30
30
60
15
60
Gear Tier 6
126,000
120
280
140
150
175
90
105
60
70
Gear Tier 7
330,000
180
600
210
150
60
210
150
120
140
100
120
140
100
300
350
250
120
Gear Tier 8
800,000
240
180
800
180
140
220
220
100
40
80
40
Gear Tier 9
827,000
240
180
300
360
300
720
120
120
60
315
270
225
40
90
120
20
40
Gear Tier 10
1,188,000
240
180
300
360
300
600
420
360
840
250
250
300
100
80
100
225
225
270
200
40
180
130
20
20
20
20