Ballaw
No Club
Updated:
just now
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SVEN
lvl
45
5
Maxed
7
SVEN

Power: 539

HERO; OFFENSE; WILDS; FROZEN; FOREST

Offense:
920
Defense:
197
Health:
11,072
Recovery:
397
Crit Chance:
9.00%
Crit Power:
150.00%
Speed:
116
Potency:
0.00%
Tenacity:
5.00%
Precision:
0.00%
Evasion:
5.00%
Attack Speed:
16

Swap Sorcerer Stone for stat changes:

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Reindeer Dash
Level 1
Unlocks this Ability.
Requires Gear Tier 1
Level 2
+20% Critical Power for this attack.
Requires Gear Tier 3
50
5,000
Level 3
+50% damage dealt.
Requires Gear Tier 5
75
55
13,000
Level 4
+10% Critical Power for this attack.
Requires Gear Tier 7
100
55
25
62,500
Level 5
+50% damage dealt.
Requires Gear Tier 9
100
75
50
128,750
25
Deal up to 920 damage to target opponent. Damage is increased by 10% per Helpful effect on this character, up to a max of 10. Damage is increased by 10% per "Frozen" teammate.
Deal up to 920 damage to target opponent. Damage is increased by 10% per Helpful effect on this character, up to a max of 10. Damage is increased by 10% per "Frozen" teammate.

Critical Strike damage is increased by 20% for this attack.
Deal up to 1,380 damage to target opponent. Damage is increased by 10% per Helpful effect on this character, up to a max of 10. Damage is increased by 10% per "Frozen" teammate.

Critical Strike damage is increased by 20% for this attack.
Deal up to 1,380 damage to target opponent. Damage is increased by 10% per Helpful effect on this character, up to a max of 10. Damage is increased by 10% per "Frozen" teammate.

Critical Strike damage is increased by 30% for this attack.
Deal up to 1,840 damage to target opponent. Damage is increased by 10% per Helpful effect on this character, up to a max of 10. Damage is increased by 10% per "Frozen" teammate.

Critical Strike damage is increased by 30% for this attack.
Crunchy Carrot
Level 1
Unlocks this Ability.
Requires Gear Tier 1
Level 2
30% chance to gain an additional Guaranteed Crit.
Requires Gear Tier 3
50
5,000
Level 3
+20% Health restored.
Requires Gear Tier 5
75
55
13,000
Level 4
+10% chance to gain an additional Guaranteed Crit.
Requires Gear Tier 7
100
55
25
62,500
Level 5
+20% Health restored.
Requires Gear Tier 9
100
75
50
128,750
25
Gain Guaranteed Crit. Restore up to 397 Health.

If Kristoff is an ally, restore up to 496 Health instead. Kristoff also has his Health restored by this amount.
Gain Guaranteed Crit. Restore up to 397 Health. 30% chance to gain an additional Guaranteed Crit.

If Kristoff is an ally, restore up to 496 Health instead. Kristoff also has his Health restored by this amount.
Gain Guaranteed Crit. Restore up to 476 Health. 30% chance to gain an additional Guaranteed Crit.

If Kristoff is an ally, restore up to 596 Health instead. Kristoff also has his Health restored by this amount.
Gain Guaranteed Crit. Restore up to 476 Health. 40% chance to gain an additional Guaranteed Crit.

If Kristoff is an ally, restore up to 596 Health instead. Kristoff also has his Health restored by this amount.
Gain Guaranteed Crit. Restore up to 556 Health. 40% chance to gain an additional Guaranteed Crit.

If Kristoff is an ally, restore up to 695 Health instead. Kristoff also has his Health restored by this amount.
Table Scraps
Level 1
Unlocks this Ability.
Requires Gear Tier 2
Level 2
+15% chance to gain Helpful effects.
Requires Gear Tier 4
75
55
13,000
Level 3
+5% chance to gain Helpful effects.
Requires Gear Tier 6
100
55
20
19,500
Level 4
+10% chance to gain Helpful effects.
Requires Gear Tier 8
150
75
25
90,000
Level 5
+5% chance to gain Helpful effects.
Requires Gear Tier 10
150
100
50
146,250
25
On any teammate losing a Helpful effect, this character has a 20% chance to gain that effect with its duration reset.

If the teammate is Kristoff, this character is guaranteed to gain the effect.
On any teammate losing a Helpful effect, this character has a 35% chance to gain that effect with its duration reset.

If the teammate is Kristoff, this character is guaranteed to gain the effect.
On any teammate losing a Helpful effect, this character has a 40% chance to gain that effect with its duration reset.

If the teammate is Kristoff, this character is guaranteed to gain the effect.
On any teammate losing a Helpful effect, this character has a 50% chance to gain that effect with its duration reset.

If the teammate is Kristoff, this character is guaranteed to gain the effect.
On any teammate losing a Helpful effect, this character has a 55% chance to gain that effect with its duration reset.

If the teammate is Kristoff, this character is guaranteed to gain the effect.
Reindeer(s) Are Better Than People
Level 1
Unlocks this Ability.
Requires Gear Tier 3
Level 2
30% chance to gain Offense Up for 2 turns when assisting.
Requires Gear Tier 5
100
55
20
19,500
Level 3
+15% chance to gain Offense Up.
Requires Gear Tier 7
150
75
40
92,500
Level 4
+10% chance to Assist.
Requires Gear Tier 9
150
100
60
163,750
35
Level 5
+15% chance to gain Offense Up.
Requires Gear Tier 10
150
125
80
210,000
50
On teammate performing a Basic Attack, this character has a 20% chance to Assist. If the teammate is Kristoff, this character is guaranteed to Assist.
On teammate performing a Basic Attack, this character has a 20% chance to Assist. If the teammate is Kristoff, this character is guaranteed to Assist.

30% chance to gain Offense Up for 2 turns when assisting.
On teammate performing a Basic Attack, this character has a 20% chance to Assist. If the teammate is Kristoff, this character is guaranteed to Assist.

45% chance to gain Offense Up for 2 turns when assisting.
On teammate performing a Basic Attack, this character has a 30% chance to Assist. If the teammate is Kristoff, this character is guaranteed to Assist.

45% chance to gain Offense Up for 2 turns when assisting.
On teammate performing a Basic Attack, this character has a 30% chance to Assist. If the teammate is Kristoff, this character is guaranteed to Assist.

60% chance to gain Offense Up for 2 turns when assisting.
Full Gear List
2,661,000
120
600
140
150
175
90
105
270
420
60
70
90
60
70
50
100
50
60
70
50
50
200
600
450
1,200
150
290
170
55
270
100
80
60
40
60
60
600
500
1,120
405
450
270
120
40
135
350
300
725
200
200
200
130
100
Gear Tier 6
89,000
60
200
70
30
35
30
35
90
140
60
70
30
Gear Tier 7
220,000
60
400
70
50
120
140
100
60
70
50
60
70
50
60
70
50
180
280
200
60
Gear Tier 8
700,000
200
150
700
150
150
70
35
110
100
40
40
40
40
40
Gear Tier 9
679,500
200
150
250
300
250
620
80
80
225
270
40
90
120
20
20
45
20
20
Gear Tier 10
972,500
200
150
250
300
250
500
350
300
725
200
200
60
60
180
180
200
80
180
130
20
100
20
90
20
20