Ballaw
No Club
Updated:
just now
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WENDY
lvl
60
6
7
WENDY

Power: 549

HERO; SUPPORT; OCEANIC; PETER PAN; SORCERER'S STUDENT

Offense:
1,016
Defense:
444
Health:
13,645
Recovery:
0
Crit Chance:
9.00%
Crit Power:
150.00%
Speed:
99
Potency:
0.00%
Tenacity:
13.00%
Precision:
0.00%
Evasion:
5.00%
Attack Speed:
23

Swap Sorcerer Stone for stat changes:

Visit the generic character pages to see maxed characters

DON'T YOU DARE!
Level 1
Unlocks this Ability.
Requires Gear Tier 1
Level 2
+5% chance per 'Peter Pan' teammate to call a random Shadow to assist.
Requires Gear Tier 3
50
5,000
Level 3
+50% damage dealt.
Requires Gear Tier 5
75
55
13,000
Level 4
+5% chance per 'Peter Pan' teammate to call a random Shadow to assist.
Requires Gear Tier 7
100
75
25
72,500
Level 5
+50% damage dealt.
Requires Gear Tier 9
100
100
50
141,250
25
Deal up to 1,016 damage to target opponent. Call 1 random Shadow to assist. 10% chance per 'Peter Pan' teammate to call 1 additional Shadow to assist.
Deal up to 1,016 damage to target opponent. Call 1 random Shadow to assist. 15% chance per 'Peter Pan' teammate to call 1 additional Shadow to assist.
Deal up to 1,524 damage to target opponent. Call 1 random Shadow to assist. 15% chance per 'Peter Pan' teammate to call 1 additional Shadow to assist.
Deal up to 1,524 damage to target opponent. Call 1 random Shadow to assist. 20% chance per 'Peter Pan' teammate to call 1 additional Shadow to assist.
Deal up to 2,032 damage to target opponent. Call 1 random Shadow to assist. 20% chance per 'Peter Pan' teammate to call 1 additional Shadow to assist.
I SAVED YOUR SHADOW FOR YOU
Level 1
Unlocks this Ability.
Requires Gear Tier 1
Level 2
50% chance to grant Haste for 2 turns to the Shadow when summoned.
Requires Gear Tier 3
50
5,000
Level 3
+5% to Shadow's statistics.
Requires Gear Tier 5
75
55
13,000
Level 4
Guaranteed to grant Haste to the Shadow when Summoned.
Requires Gear Tier 7
100
75
25
72,500
Level 5
+5% to Shadow's statistics.
Requires Gear Tier 9
100
100
50
141,250
25
Summon a Shadow of target teammate at a random location.

Shadow: Has 25% of target teammate's Health, Defense, and Offense. Can only perform the teammate's Basic Ability.
Summon a Shadow of target teammate at a random location. 50% chance to grant [HASTE] for 2 turns to the Shadow.

Shadow: Has 25% of target teammate's Health, Defense, and Offense. Can only perform the teammate's Basic Ability.
Summon a Shadow of target teammate at a random location. 50% chance to grant [HASTE] for 2 turns to the Shadow.

Shadow: Has 30% of target teammate's Health, Defense, and Offense. Can only perform the teammate's Basic Ability.
Summon a Shadow of target teammate at a random location. Grant [HASTE] for 2 turns to the Shadow.

Shadow: Has 30% of target teammate's Health, Defense, and Offense. Can only perform the teammate's Basic Ability.
Summon a Shadow of target teammate at a random location. Grant [HASTE] for 2 turns to the Shadow.

Shadow: Has 35% of target teammate's Health, Defense, and Offense. Can only perform the teammate's Basic Ability.
WHY, YOU'RE VERY WELCOME
Level 1
Unlocks this Ability.
Requires Gear Tier 2
Level 2
If the target has any Shadows, 50% chance for the Shadow to gain the same effects.
Requires Gear Tier 4
75
55
13,000
Level 3
+15% Speed Meter increase.
Requires Gear Tier 6
100
75
25
22,500
Level 4
On Offense in Club Conquest, grant 1 Magic for all abilities.
Requires Gear Tier 8
150
100
35
117,500
Level 5
+15% Speed Meter increase.
Requires Gear Tier 10
150
125
50
165,000
50
Grant target teammate [OFFENSE UP] for 1 turn. If target is 'Oceanic', grant them 20% Speed Meter.

Target uses their basic on a random opponent. If the target has any Shadows, the Shadows assist.
Grant target teammate [OFFENSE UP] for 1 turn. If target is 'Oceanic', grant them 20% Speed Meter. If the target has any Shadows, 50% chance for them to gain the same effects.

Target uses their basic on a random opponent. If the target has any Shadows, the Shadows assist.
Grant target teammate [OFFENSE UP] for 1 turn. If target is 'Oceanic', grant them 35% Speed Meter. If the target has any Shadows, 50% chance for them to gain the same effects.

Target uses their basic on a random opponent. If the target has any Shadows, the Shadows assist.
Grant target teammate [OFFENSE UP] for 1 turn. If target is 'Oceanic', grant them 35% Speed Meter. If the target has any Shadows, 50% chance for them to gain the same effects.

On Offense in Club Conquest, grant 1 Magic for all abilities.

Target uses their basic on a random opponent. If the target has any Shadows, the Shadows assist.
Grant target teammate [OFFENSE UP] for 1 turn. If target is 'Oceanic', grant them 50% Speed Meter. If the target has any Shadows, 50% chance for them to gain the same effects.

On Offense in Club Conquest, grant 1 Magic for all abilities.

Target uses their basic on a random opponent. If the target has any Shadows, the Shadows assist.
HOW COULD YOU!
Level 1
Unlocks this Ability.
Requires Gear Tier 3
Level 2
-1 Magic Cost.
Requires Gear Tier 5
100
75
25
22,500
Level 3
+15% chance to Cleanse or transfer Charm.
Requires Gear Tier 7
150
100
50
115,000
Level 4
-1 Magic Cost.
Requires Gear Tier 9
150
125
75
198,750
35
Level 5
+15% chance to Cleanse or transfer Charm.
Requires Gear Tier 10
150
150
125
293,750
65
When Wendy or a teammate receive [CHARM], 30% chance to Cleanse it.

On Offense in Club Conquest, transfer it to a random opponent instead.
When Wendy or a teammate receive [CHARM], 30% chance to Cleanse it.

On Offense in Club Conquest, transfer it to a random opponent instead.
When Wendy or a teammate receive [CHARM], 45% chance to Cleanse it.

On Offense in Club Conquest, transfer it to a random opponent instead.
When Wendy or a teammate receive [CHARM], 45% chance to Cleanse it.

On Offense in Club Conquest, transfer it to a random opponent instead.
When Wendy or a teammate receive [CHARM], 60% chance to Cleanse it.

On Offense in Club Conquest, transfer it to a random opponent instead.
Full Gear List
2,552,000
240
320
280
200
60
70
50
120
140
100
60
70
50
600
450
1,200
150
265
115
270
195
100
80
60
60
60
80
600
500
1,120
405
450
315
225
120
350
300
725
200
300
150
150
130
Gear Tier 7
175,000
240
320
280
200
60
70
50
120
140
100
60
70
50
Gear Tier 8
700,000
200
150
700
150
145
35
110
75
100
40
40
40
40
40
Gear Tier 9
685,500
200
150
250
300
250
620
100
40
270
180
60
135
40
90
120
20
20
20
Gear Tier 10
991,500
200
150
250
300
250
500
350
300
725
200
300
60
80
180
270
150
60
135
150
40
135
130
20
20
20
20