Ivaros
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EMPEROR ZURG
lvl
76
8
Maxed
7
EMPEROR ZURG

Power: 1,070

VILLAIN; OFFENSE; DOWNTOWN; TOY STORY; DOWNTOWN VILLAIN; INTERSTELLAR

Offense:
2,587
Defense:
794
Health:
17,956
Recovery:
0
Crit Chance:
9.00%
Crit Power:
150.00%
Speed:
160
Potency:
0.00%
Tenacity:
26.00%
Precision:
28.00%
Evasion:
10.00%
Attack Speed:
20

Swap Sorcerer Stone for stat changes:

Visit the generic character pages to see maxed characters

Evil Aim
Level 1
Unlocks this Ability.
Requires Gear Tier 1
Level 2
+30% bonus damage dealt.
Requires Gear Tier 3
50
5,000
Level 3
+50% base damage dealt.
Requires Gear Tier 5
75
55
13,000
Level 4
+30% bonus damage dealt.
Requires Gear Tier 7
100
55
25
62,500
Level 5
+50% base damage dealt.
Requires Gear Tier 9
100
75
50
128,750
25
Deal up to 862 damage to target opponent 3 times. Deal up to 30% bonus damage the higher the target's Health is.
Deal up to 862 damage to target opponent 3 times. Deal up to 60% bonus damage the higher the target's Health is.
Deal up to 1,294 damage to target opponent 3 times. Deal up to 60% bonus damage the higher the target's Health is.
Deal up to 1,294 damage to target opponent 3 times. Deal up to 90% bonus damage the higher the target's Health is.
Deal up to 1,725 damage to target opponent 3 times. Deal up to 90% bonus damage the higher the target's Health is.
Zurg Vision
Level 1
Unlocks this Ability.
Requires Gear Tier 2
Level 2
+10% bonus damage dealt.
Requires Gear Tier 4
75
55
13,000
Level 3
+50% base damage dealt.
Requires Gear Tier 6
100
55
20
19,500
Level 4
+20% bonus damage dealt.
Requires Gear Tier 8
150
75
25
90,000
Level 5
+50% base damage dealt.
Requires Gear Tier 10
150
100
50
146,250
25
Deal up to 7,761 damage to target opponent. Deal up to 25% bonus damage the lower the target's Health is.

On defeat opponent, gain Extra Turn.
Deal up to 7,761 damage to target opponent. Deal up to 35% bonus damage the lower the target's Health is.

On defeat opponent, gain Extra Turn.
Deal up to 11,642 damage to target opponent. Deal up to 35% bonus damage the lower the target's Health is.

On defeat opponent, gain Extra Turn.
Deal up to 11,642 damage to target opponent. Deal up to 55% bonus damage the lower the target's Health is.

On defeat opponent, gain Extra Turn.
Deal up to 15,522 damage to target opponent. Deal up to 55% bonus damage the lower the target's Health is.

On defeat opponent, gain Extra Turn.
Rapid Ion Blaster
Level 1
Unlocks this Ability.
Requires Gear Tier 1
Level 2
+10% chance to chain to an adjacent opponent.
Requires Gear Tier 3
50
5,000
Level 3
+50% damage dealt.
Requires Gear Tier 5
75
55
13,000
Level 4
+10% chance to chain to an adjacent opponent.
Requires Gear Tier 7
100
55
25
62,500
Level 5
+50% damage dealt.
Requires Gear Tier 9
100
75
50
128,750
25
Deal up to 394 damage to target opponent 23 times. 15% chance for each hit to chain to an adjacent opponent, dealing up to 381 damage.
Deal up to 394 damage to target opponent 23 times. 25% chance for each hit to chain to an adjacent opponent, dealing up to 381 damage.
Deal up to 591 damage to target opponent 23 times. 25% chance for each hit to chain to an adjacent opponent, dealing up to 571 damage.
Deal up to 591 damage to target opponent 23 times. 35% chance for each hit to chain to an adjacent opponent, dealing up to 571 damage.
Deal up to 787 damage to target opponent 23 times. 35% chance for each hit to chain to an adjacent opponent, dealing up to 762 damage.
Massive Ion Blast
Level 1
Unlocks this Ability.
Requires Gear Tier 3
Level 2
Reduce Magic cost by 1.
Requires Gear Tier 5
100
55
20
19,500
Level 3
+50% base damage dealt.
Requires Gear Tier 7
150
75
40
92,500
Level 4
Reduce Magic cost by 1.
Requires Gear Tier 9
150
100
60
163,750
35
Level 5
+50% base damage dealt.
Requires Gear Tier 10
150
125
80
210,000
50
On turn start, deal up to 2,587 damage to opponent with highest Health percentage.

Chain to all other opponents, dealing up to 2,277 damage.
On turn start, deal up to 2,587 damage to opponent with highest Health percentage.

Chain to all other opponents, dealing up to 2,277 damage.
On turn start, deal up to 3,881 damage to opponent with highest Health percentage.

Chain to all other opponents, dealing up to 3,415 damage.
On turn start, deal up to 3,881 damage to opponent with highest Health percentage.

Chain to all other opponents, dealing up to 3,415 damage.
On turn start, deal up to 5,174 damage to opponent with highest Health percentage.

Chain to all other opponents, dealing up to 4,553 damage.
Galactic Evil
Level 1
Unlocks this Ability.
Requires Gear Tier 4
Level 2
+3% chance to gain Offense Up
Requires Gear Tier 6
150
75
25
77,500
Level 3
Decrease required Magic by 1.
Requires Gear Tier 8
250
100
50
150,000
Level 4
+3% chance to gain Offense Up
Requires Gear Tier 9
250
125
75
208,750
35
Level 5
Decrease required Magic by 1.
Requires Gear Tier 10
250
150
100
266,250
65
On receiving damage, this character has a 5% chance to gain Offense Up for 1 turn.

Chance to activate is increased by 10% per Downtown Villain ally.
On receiving damage, this character has a 8% chance to gain Offense Up for 1 turn.

Chance to activate is increased by 10% per Downtown Villain ally.
On receiving damage, this character has a 8% chance to gain Offense Up for 1 turn.

Chance to activate is increased by 10% per Downtown Villain ally.
On receiving damage, this character has a 11% chance to gain Offense Up for 1 turn.

Chance to activate is increased by 10% per Downtown Villain ally.
On receiving damage, this character has a 11% chance to gain Offense Up for 1 turn.

Chance to activate is increased by 10% per Downtown Villain ally.
Full Gear List
1,277,500
320
240
400
480
400
860
100
80
225
270
120
315
60
20
20
280
240
535
100
150
150
100
40
90
65
20
Gear Tier 9
525,000
160
120
200
240
200
460
60
40
135
135
60
180
60
20
20
Gear Tier 10
752,500
160
120
200
240
200
400
280
240
535
100
150
40
40
90
135
150
60
135
100
40
90
65
20