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JUDY HOPPS
lvl
40
5
Maxed
7
JUDY HOPPS

Power: 532

HERO; OFFENSE; DOWNTOWN; ZOOTOPIA; DOWNTOWN HERO

Offense:
899
Defense:
182
Health:
8,905
Recovery:
0
Crit Chance:
5.00%
Crit Power:
150.00%
Speed:
100
Potency:
7.00%
Tenacity:
5.00%
Precision:
0.00%
Evasion:
0.00%
Attack Speed:
24

Swap Sorcerer Stone for stat changes:

Visit the generic character pages to see maxed characters

ZPD Trained
Level 1
Unlocks this Ability.
Requires Gear Tier 1
Level 2
Gain a Shield worth 15% of the damage dealt.
Requires Gear Tier 3
50
5,000
Level 3
+50% damage dealt.
Requires Gear Tier 5
75
55
13,000
Level 4
+5% Shield amount.
Requires Gear Tier 7
100
55
25
62,500
Level 5
+50% damage dealt.
Requires Gear Tier 9
100
75
50
128,750
25
Deal up to 899 damage to target opponent.
Deal up to 899 damage to target opponent. Gain a Shield worth 15% of the damage dealt.
Deal up to 1,349 damage to target opponent. Gain a Shield worth 15% of the damage dealt.
Deal up to 1,349 damage to target opponent. Gain a Shield worth 20% of the damage dealt.
Deal up to 1,798 damage to target opponent. Gain a Shield worth 20% of the damage dealt.
Paying Your Dues
Level 1
Unlocks this Ability.
Requires Gear Tier 2
Level 2
50% chance to gain Haste for 2 turns.
Requires Gear Tier 4
75
55
13,000
Level 3
+50% damage dealt.
Requires Gear Tier 6
100
55
20
19,500
Level 4
+1 minimum chain amount.
Requires Gear Tier 8
150
75
25
90,000
Level 5
+50% damage dealt.
Requires Gear Tier 10
150
100
50
146,250
25
Deal up to 1,820 damage to target opponent. Chain to 1 - 3 targets.
Deal up to 1,820 damage to target opponent. Chain to 1 - 3 targets.

50% chance to gain Haste for 2 turns.
Deal up to 2,731 damage to target opponent. Chain to 1 - 3 targets.

50% chance to gain Haste for 2 turns.
Deal up to 2,731 damage to target opponent. Chain to 2 - 3 targets.

50% chance to gain Haste for 2 turns.
Deal up to 3,641 damage to target opponent. Chain to 2 - 3 targets.

50% chance to gain Haste for 2 turns.
Donut Break
Level 1
Unlocks this Ability.
Requires Gear Tier 1
Level 2
50% chance to inflict Slow for 2 turns.
Requires Gear Tier 3
50
5,000
Level 3
+50% damage dealt.
Requires Gear Tier 5
75
55
13,000
Level 4
10% Speed Meter increase for each opponent inflicted with Slow.
Requires Gear Tier 7
100
55
25
62,500
Level 5
+50% damage dealt.
Requires Gear Tier 9
100
75
50
128,750
25
Deal up to 880 damage to all opponents.
Deal up to 880 damage to all opponents. 50% chance to inflict Slow for 2 turns.
Deal up to 1,320 damage to all opponents. 50% chance to inflict Slow for 2 turns.
Deal up to 1,320 damage to all opponents. 50% chance to inflict Slow for 2 turns.

10% Speed Meter increase for each opponent inflicted with Slow.
Deal up to 1,761 damage to all opponents. 50% chance to inflict Slow for 2 turns.

10% Speed Meter increase for each opponent inflicted with Slow.
Ticketable Offense
Level 1
Unlocks this Ability.
Requires Gear Tier 3
Level 2
20% chance for this character to perform a Spinning Kick against opponents who apply Harmful effects.
Requires Gear Tier 7
100
55
20
19,500
Level 3
+4% Dodge chance.
Requires Gear Tier 8
150
75
40
92,500
Level 4
Guaranteed to inflict Stun.
Requires Gear Tier 9
150
100
60
163,750
35
Level 5
+4% Dodge chance.
Requires Gear Tier 10
150
125
80
210,000
50
Downtown Hero teammates gain 8% Evasion.
Downtown Hero teammates gain 8% Evasion.

On teammate receiving a Harmful effect, 20% chance for this character to perform a Spinning Kick against the opponent who applied the Harmful effect.

Spinning Kick: Deal up to 562 damage. 50% chance to inflict Stun for 1 turn.
Downtown Hero teammates gain 12% Evasion.

On teammate receiving a Harmful effect, 20% chance for this character to perform a Spinning Kick against the opponent who applied the Harmful effect.

Spinning Kick: Deal up to 562 damage. 50% chance to inflict Stun for 1 turn.
Downtown Hero teammates gain 12% Evasion.

On teammate receiving a Harmful effect, 20% chance for this character to perform a Spinning Kick against the opponent who applied the Harmful effect.

Spinning Kick: Deal up to 562 damage. Inflict Stun for 1 turn.
Downtown Hero teammates gain 16% Evasion.

On teammate receiving a Harmful effect, 20% chance for this character to perform a Spinning Kick against the opponent who applied the Harmful effect.

Spinning Kick: Deal up to 562 damage. Inflict Stun for 1 turn.
Full Gear List
3,028,500
120
560
140
180
210
90
105
90
210
270
315
90
100
50
100
50
150
720
540
1,400
180
385
155
285
115
100
80
60
60
60
720
600
1,320
360
585
225
270
120
420
360
840
200
300
150
150
130
20
20
Gear Tier 6
85,500
60
200
70
60
70
30
35
30
70
90
105
30
Gear Tier 7
190,000
120
360
140
100
60
70
50
60
140
100
60
70
50
60
180
210
150
Gear Tier 8
800,000
240
180
800
180
185
75
145
35
100
40
40
40
40
Gear Tier 9
803,000
240
180
300
360
300
720
60
100
180
315
40
90
40
135
120
20
20
20
20
Gear Tier 10
1,150,000
240
180
300
360
300
600
420
360
840
200
300
80
100
180
270
150
40
135
150
40
135
130
20
20
20