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MERIDA
lvl
80
8
Maxed
7
MERIDA

Power: 1,201

HERO; OFFENSE; WILDS; BRAVE; PRINCESS

Offense:
3,377
Defense:
693
Health:
19,857
Recovery:
0
Crit Chance:
17.00%
Crit Power:
150.00%
Speed:
148
Potency:
34.00%
Tenacity:
32.00%
Precision:
22.00%
Evasion:
32.00%
Attack Speed:
23

Swap Sorcerer Stone for stat changes:

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My Own Hand
Level 1
Unlocks this Ability.
Requires Gear Tier 1
Level 2
Gain 10% bonus Crit Chance per Wisp.
Requires Gear Tier 3
50
5,000
Level 3
+50% damage dealt.
Requires Gear Tier 5
75
55
13,000
Level 4
+5% bonus Crit Chance per Wisp.
Requires Gear Tier 7
100
75
25
72,500
Level 5
+50% damage dealt.
Requires Gear Tier 9
100
100
50
141,250
25
Deal up to 3,377 damage to target opponent and up to 2,364 damage to adjacent opponents.

Gain 1 [WISP]. If [EMPOWERED], this attack is unavoidable.

20% chance to per 'Princess' teammate, including self, to repeat this ability 1 time.
Deal up to 3,377 damage to target opponent and up to 2,364 damage to adjacent opponents. Gain 10% bonus Crit Chance per [WISP].

Gain 1 [WISP]. If [EMPOWERED], this attack is unavoidable.

20% chance to per 'Princess' teammate, including self, to repeat this ability 1 time.
Deal up to 5,066 damage to target opponent and up to 3,546 damage to adjacent opponents. Gain 10% bonus Crit Chance per [WISP].

Gain 1 [WISP]. If [EMPOWERED], this attack is unavoidable.

20% chance to per 'Princess' teammate, including self, to repeat this ability 1 time.
Deal up to 5,066 damage to target opponent and up to 3,546 damage to adjacent opponents. Gain 15% bonus Crit Chance per [WISP].

Gain 1 [WISP]. If [EMPOWERED], this attack is unavoidable.

20% chance to per 'Princess' teammate, including self, to repeat this ability 1 time.
Deal up to 6,754 damage to target opponent and up to 4,728 damage to adjacent opponents. Gain 15% bonus Crit Chance per [WISP].

Gain 1 [WISP]. If [EMPOWERED], this attack is unavoidable.

20% chance to per 'Princess' teammate, including self, to repeat this ability 1 time.
Rain of Arrows
Level 1
Unlocks this Ability.
Requires Gear Tier 1
Level 2
20% chance per Hit to inflict Continuous Damage for 1 turn. If Empowered, chance to inflict Continuous Damage is guaranteed.
Requires Gear Tier 3
50
5,000
Level 3
+50% damage dealt.
Requires Gear Tier 5
75
55
13,000
Level 4
+1 Hit per Wisp.
Requires Gear Tier 7
100
75
25
72,500
Level 5
+50% damage dealt.
Requires Gear Tier 9
100
100
50
141,250
25
Deal up to 3,377 damage to target opponent for 2 Hits + 1 additional Hit per [WISP].

Consume all [WISP].
Deal up to 3,377 damage to target opponent for 2 Hits + 1 additional Hit per [WISP].

20% chance pet Hit to inflict [CONTINUOUS DAMAGE], dealing 844 damage over 1 turn. If [EMPOWERED], chance to inflict [CONTINUOUS DAMAGE] is guaranteed.

Consume all [WISP].
Deal up to 5,066 damage to target opponent for 2 Hits + 1 additional Hit per [WISP].

20% chance pet Hit to inflict [CONTINUOUS DAMAGE], dealing 1,266 damage over 1 turn. If [EMPOWERED], chance to inflict [CONTINUOUS DAMAGE] is guaranteed.

Consume all [WISP].
Deal up to 5,066 damage to target opponent for 2 Hits + 2 additional Hits per [WISP].

20% chance pet Hit to inflict [CONTINUOUS DAMAGE], dealing 1,266 damage over 1 turn. If [EMPOWERED], chance to inflict [CONTINUOUS DAMAGE] is guaranteed.

Consume all [WISP].
Deal up to 6,754 damage to target opponent for 2 Hits + 2 additional Hits per [WISP].

20% chance pet Hit to inflict [CONTINUOUS DAMAGE], dealing 1,689 damage over 1 turn. If [EMPOWERED], chance to inflict [CONTINUOUS DAMAGE] is guaranteed.

Consume all [WISP].
Choose Your Fate
Level 1
Unlocks this Ability.
Requires Gear Tier 2
Level 2
If Empowered: Purge all Helpful effects, including Invulnerable, from target opponent before damage is dealt. This attack is unavoidable.
Requires Gear Tier 4
75
55
13,000
Level 3
+50% damage dealt.
Requires Gear Tier 6
100
75
25
22,500
Level 4
Regain all consumed Wisps if target was defeated.
Requires Gear Tier 8
150
100
35
117,500
Level 5
+50% damage dealt.
Requires Gear Tier 10
150
125
50
165,000
50
Deal 10,975 damage to target opponent, ignoring their Defense. Deal 25% bonus damage per [WISP].

Consume all [WISP].
Deal 10,975 damage to target opponent, ignoring their Defense. Deal 25% bonus damage per [WISP].

If [EMPOWERED]: Purge all Helpful effects, including [INVULNERABLE], from target opponent before damage is dealt. This attack is unavoidable.

Consume all [WISP].
Deal 16,463 damage to target opponent, ignoring their Defense. Deal 25% bonus damage per [WISP].

If [EMPOWERED]: Purge all Helpful effects, including [INVULNERABLE], from target opponent before damage is dealt. This attack is unavoidable.

Consume all [WISP].
Deal 16,463 damage to target opponent, ignoring their Defense. Deal 25% bonus damage per [WISP].

If [EMPOWERED]: Purge all Helpful effects, including [INVULNERABLE], from target opponent before damage is dealt. This attack is unavoidable.

Consume all [WISP]. Regain all consumed [WISP] if target was defeated.
Deal 21,951 damage to target opponent, ignoring their Defense. Deal 25% bonus damage per [WISP].

If [EMPOWERED]: Purge all Helpful effects, including [INVULNERABLE], from target opponent before damage is dealt. This attack is unavoidable.

Consume all [WISP]. Regain all consumed [WISP] if target was defeated.
Will-o'-the-Wisps
Level 1
Unlocks this Ability.
Requires Gear Tier 1
Level 2
Increase Speed Meter 10% per Wisp consumed. Gain 10% Speed Meter per Wisp when reaching 4 Wisp.
Requires Gear Tier 3
50
5,000
Level 3
+2% bonus Offense per Wisp.
Requires Gear Tier 5
75
55
13,000
Level 4
+5% Speed Meter increase.
Requires Gear Tier 7
100
75
25
72,500
Level 5
+2% bonus Offense per Wisp.
Requires Gear Tier 9
100
100
50
141,250
25
Merida can have up to 4 [WISP]. Gain 2% bonus Offense per [WISP].

The first time this character gains 4 [WISP], gain [EMPOWERED].
When this character gains 4 [WISP], gain: 1 [GUARANTEED CRIT].

[EMPOWERED]: Abilities gain additional effects. On Turn Start, gain 1 Magic per [WISP].
Merida can have up to 4 [WISP]. Gain 2% bonus Offense per [WISP]. Gain 10% Speed Meter per [WISP] consumed.

The first time this character gains 4 [WISP], gain [EMPOWERED].
When this character gains 4 [WISP], gain: 1 [GUARANTEED CRIT]. 10% Speed Meter per [WISP].

[EMPOWERED]: Abilities gain additional effects. On Turn Start, gain 1 Magic per [WISP].
Merida can have up to 4 [WISP]. Gain 4% bonus Offense per [WISP]. Gain 10% Speed Meter per [WISP] consumed.

The first time this character gains 4 [WISP], gain [EMPOWERED].
When this character gains 4 [WISP], gain: 1 [GUARANTEED CRIT]. 10% Speed Meter per [WISP].

[EMPOWERED]: Abilities gain additional effects. On Turn Start, gain 1 Magic per [WISP].
Merida can have up to 4 [WISP]. Gain 4% bonus Offense per [WISP]. Gain 15% Speed Meter per [WISP] consumed.

The first time this character gains 4 [WISP], gain [EMPOWERED].
When this character gains 4 [WISP], gain: 1 [GUARANTEED CRIT]. 15% Speed Meter per [WISP].

[EMPOWERED]: Abilities gain additional effects. On Turn Start, gain 1 Magic per [WISP].
Merida can have up to 4 [WISP]. Gain 6% bonus Offense per [WISP]. Gain 15% Speed Meter per [WISP] consumed.

The first time this character gains 4 [WISP], gain [EMPOWERED].
When this character gains 4 [WISP], gain: 1 [GUARANTEED CRIT]. 15% Speed Meter per [WISP].

[EMPOWERED]: Abilities gain additional effects. On Turn Start, gain 1 Magic per [WISP].
Full Gear List
611,500
160
120
200
240
200
400
60
80
135
180
140
120
230
100
100
40
90
50
Gear Tier 9
247,000
80
60
100
120
100
200
40
40
90
90
Gear Tier 10
364,500
80
60
100
120
100
200
140
120
230
100
100
40
40
90
90
50
20
45