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MOANA
lvl
80
9
Maxed
7
MOANA

Power: 1,293

HERO; OFFENSE; OCEANIC; MOANA; PRINCESS; ADVENTURER

Offense:
3,918
Defense:
698
Health:
20,917
Recovery:
0
Crit Chance:
18.00%
Crit Power:
150.00%
Speed:
144
Potency:
37.00%
Tenacity:
32.00%
Precision:
22.00%
Evasion:
22.00%
Attack Speed:
18

Swap Sorcerer Stone for stat changes:

Visit the generic character pages to see maxed characters

OAR STRIKE
Level 1
Unlocks this Ability.
Requires Gear Tier 1
Level 2
+75% damage dealt.
Requires Gear Tier 3
50
5,000
Level 3
+50% damage dealt.
Requires Gear Tier 5
75
55
13,000
Level 4
+75% damage dealt.
Requires Gear Tier 7
100
75
25
72,500
Level 5
+50% damage dealt.
Requires Gear Tier 9
100
100
50
141,250
25
Deal up to 3,918 damage to target opponent. If target opponent is affected by Slow perform an Extra Attack dealing up to 3,918 damage.
Deal up to 6,857 damage to target opponent. If target opponent is affected by Slow perform an Extra Attack dealing up to 6,857 damage.
Deal up to 8,816 damage to target opponent. If target opponent is affected by Slow perform an Extra Attack dealing up to 8,816 damage.
Deal up to 11,754 damage to target opponent. If target opponent is affected by Slow perform an Extra Attack dealing up to 11,754 damage.
Deal up to 13,713 damage to target opponent. If target opponent is affected by Slow perform an Extra Attack dealing up to 13,713 damage.
MORE OAR
Level 1
Unlocks this Ability.
Requires Gear Tier 1
Level 2
+1 minimum chain amount.
Requires Gear Tier 3
50
5,000
Level 3
+50% damage dealt.
Requires Gear Tier 5
75
55
13,000
Level 4
+1 maximum chain amount.
Requires Gear Tier 7
100
75
25
72,500
Level 5
+50% damage dealt.
Requires Gear Tier 9
100
100
50
141,250
25
Deal up to 3,265 damage to target opponent. Chain to nearby opponents up to 3 - 5 times.

On the final hit of this ability inflict Slow for 2 turns.
Deal up to 3,265 damage to target opponent. Chain to nearby opponents up to 4 - 5 times.

On the final hit of this ability inflict Slow for 2 turns.
Deal up to 4,898 damage to target opponent. Chain to nearby opponents up to 4 - 5 times.

On the final hit of this ability inflict Slow for 2 turns.
Deal up to 4,898 damage to target opponent. Chain to nearby opponents up to 4 - 6 times.

On the final hit of this ability inflict Slow for 2 turns.
Deal up to 6,530 damage to target opponent. Chain to nearby opponents up to 4 - 6 times.

On the final hit of this ability inflict Slow for 2 turns.
CRASHING WAVE
Level 1
Unlocks this Ability.
Requires Gear Tier 2
Level 2
+5% bonus damage dealt per Oceanic teammate.
Requires Gear Tier 4
75
55
13,000
Level 3
+50% base damage dealt.
Requires Gear Tier 6
100
75
25
22,500
Level 4
+5% bonus damage dealt per Oceanic teammate.
Requires Gear Tier 8
150
100
35
117,500
Level 5
+50% base damage dealt.
Requires Gear Tier 10
150
125
50
165,000
50
Deal up to 3,918 damage to all opponents.

Deal up to 100% bonus damage to each target the lower their Health is. Deal 5% bonus damage per Oceanic teammate.

On defeat any opponent, gain Extra Turn.
Deal up to 3,918 damage to all opponents.

Deal up to 100% bonus damage to each target the lower their Health is. Deal 10% bonus damage per Oceanic teammate.

On defeat any opponent, gain Extra Turn.
Deal up to 5,877 damage to all opponents.

Deal up to 100% bonus damage to each target the lower their Health is. Deal 10% bonus damage per Oceanic teammate.

On defeat any opponent, gain Extra Turn.
Deal up to 5,877 damage to all opponents.

Deal up to 100% bonus damage to each target the lower their Health is. Deal 15% bonus damage per Oceanic teammate.

On defeat any opponent, gain Extra Turn.
Deal up to 7,836 damage to all opponents.

Deal up to 100% bonus damage to each target the lower their Health is. Deal 15% bonus damage per Oceanic teammate.

On defeat any opponent, gain Extra Turn.
THE OCEAN CHOSE YOU
Level 1
Unlocks this Ability.
Requires Gear Tier 3
Level 2
+3% Shield amount.
Requires Gear Tier 5
100
75
25
22,500
Level 3
+2% Shield amount.
Requires Gear Tier 7
150
100
50
115,000
Level 4
+3% Shield amount.
Requires Gear Tier 9
150
125
75
198,750
35
Level 5
+2% Shield amount.
Requires Gear Tier 10
150
150
125
293,750
65
This character cannot be dealt a Critical Strike while affected by Shield.

When dealt a Critical Strike, this character gains Shield worth 15% of their maximum health.
This character cannot be dealt a Critical Strike while affected by Shield.

When dealt a Critical Strike, this character gains Shield worth 18% of their maximum health.
This character cannot be dealt a Critical Strike while affected by Shield.

When dealt a Critical Strike, this character gains Shield worth 20% of their maximum health.
This character cannot be dealt a Critical Strike while affected by Shield.

When dealt a Critical Strike, this character gains Shield worth 23% of their maximum health.
This character cannot be dealt a Critical Strike while affected by Shield.

When dealt a Critical Strike, this character gains Shield worth 25% of their maximum health.
MASTER WAYFINDER
Level 1
Unlocks this Ability.
Requires Gear Tier 4
Level 2
Teammates who assist have a 20% chance to gain Offense Up for 1 turn.
Requires Gear Tier 6
150
100
35
32,000
Level 3
+20% chance for allies to gain Offense Up.
Requires Gear Tier 8
275
125
50
165,000
Level 4
+1 duration to Offense Up.
Requires Gear Tier 9
275
150
100
263,750
45
Level 5
+20% chance for allies to gain Offense Up.
Requires Gear Tier 10
275
175
150
368,750
115
On turn start, apply Taunt for 2 turns to the opponent with the lowest current Health percentage ignoring Stealth.

If Maui is a teammate he will immediately assist. Call one additional teammate to assist.

When Maui gains Taunt fill this character's Speed Bar.
On turn start, apply Taunt for 2 turns to the opponent with the lowest current Health percentage ignoring Stealth.

If Maui is a teammate he will immediately assist. Call one additional teammate to assist. Teammates who assist have a 20% chance to gain Offense Up for 1 turn.

When Maui gains Taunt fill this character's Speed Bar.
On turn start, apply Taunt for 2 turns to the opponent with the lowest current Health percentage ignoring Stealth.

If Maui is a teammate he will immediately assist. Call one additional teammate to assist. Teammates who assist have a 40% chance to gain Offense Up for 1 turn.

When Maui gains Taunt fill this character's Speed Bar.
On turn start, apply Taunt for 2 turns to the opponent with the lowest current Health percentage ignoring Stealth.

If Maui is a teammate he will immediately assist. Call one additional teammate to assist. Teammates who assist have a 40% chance to gain Offense Up for 2 turns.

When Maui gains Taunt fill this character's Speed Bar.
On turn start, apply Taunt for 2 turns to the opponent with the lowest current Health percentage ignoring Stealth.

If Maui is a teammate he will immediately assist. Call one additional teammate to assist. Teammates who assist have a 60% chance to gain Offense Up for 2 turns.

When Maui gains Taunt fill this character's Speed Bar.
Full Gear List
1,169,000
240
180
300
360
300
600
420
360
840
250
300
100
100
225
270
200
60
180
150
40
135
130
20
20
20
Gear Tier 10
1,169,000
240
180
300
360
300
600
420
360
840
250
300
100
100
225
270
200
60
180
150
40
135
130
20
20
20