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SLEEPY
lvl
44
5
7
SLEEPY

Power: 391

HERO; SUPPORT; WILDS; SNOW WHITE AND THE SEVEN DWARFS; THE MINERS

Offense:
532
Defense:
121
Health:
4,922
Recovery:
557
Crit Chance:
8.00%
Crit Power:
150.00%
Speed:
83
Potency:
3.00%
Tenacity:
5.00%
Precision:
0.00%
Evasion:
0.00%
Attack Speed:
18

Swap Sorcerer Stone for stat changes:

Visit the generic character pages to see maxed characters

Dig Dig Dig
Level 1
Unlocks this Ability.
Requires Gear Tier 1
Level 2
50% chance to inflict Sleep on opponent for 1 turn.
Requires Gear Tier 3
50
5,000
Level 3
+50% damage dealt.
Requires Gear Tier 5
75
55
13,000
Level 4
If target has max break, inflict 1 Vulnerable.
Requires Gear Tier 7
100
55
25
62,500
Level 5
+50% damage dealt.
Requires Gear Tier 9
100
75
50
128,750
25
Deal up to 266 damage to target opponent. Inflict 1 [BREAK], up to a max of 7. After attacking, inflict [SLEEP] for 2 turn on this character (ignoring Tenacity).
Deal up to 266 damage to target opponent. 50% chance to inflict [SLEEP] for 2 turn. Inflict 1 [BREAK], up to a max of 7. After attacking, inflict [SLEEP] for 2 turn on this character (ignoring Tenacity).
Deal up to 399 damage to target opponent. 50% chance to inflict [SLEEP] for 2 turn. Inflict 1 [BREAK], up to a max of 7. After attacking, inflict [SLEEP] for 2 turn on this character (ignoring Tenacity).
Deal up to 399 damage to target opponent. 50% chance to inflict [SLEEP] for 2 turn. Inflict 1 [BREAK], up to a max of 7. If target has max [BREAK], inflict 1 [VULNERABLE]. After attacking, inflict [SLEEP] for 2 turn on this character (ignoring Tenacity).
Deal up to 532 damage to target opponent. 50% chance to inflict [SLEEP] for 2 turn. Inflict 1 [BREAK], up to a max of 7. If target has max [BREAK], inflict 1 [VULNERABLE]. After attacking, inflict [SLEEP] for 2 turn on this character (ignoring Tenacity).
Off to Work
Level 1
Unlocks this Ability.
Requires Gear Tier 1
Level 2
30% chance to grant Continuous Healing to this character.
Requires Gear Tier 3
50
5,000
Level 3
+5% Speed Meter increase.
Requires Gear Tier 5
75
55
13,000
Level 4
30% chance to grant Continuous Healing to a random 'The Miners' teammate.
Requires Gear Tier 7
100
55
25
62,500
Level 5
+10% Speed Meter increase.
Requires Gear Tier 9
100
75
50
128,750
25
Grant target teammate 1 [CONTINUOUS HEALING] restoring 696 Health over 2 turns.

'The Miners' teammates gain 10% Speed Meter.
Grant target teammate 1 [CONTINUOUS HEALING] restoring 696 Health over 2 turns.30% chance to grant this character [CONTINUOUS HEALING].

'The Miners' teammates gain 10% Speed Meter.
Grant target teammate 1 [CONTINUOUS HEALING] restoring 696 Health over 2 turns.30% chance to grant this character [CONTINUOUS HEALING].

'The Miners' teammates gain 15% Speed Meter.
Grant target teammate 1 [CONTINUOUS HEALING] restoring 696 Health over 2 turns. 30% chance to grant this character [CONTINUOUS HEALING]. 30% chance to grant [CONTINUOUS HEALING] to a random 'The Miners' teammate.

'The Miners' teammates gain 15% Speed Meter.
Grant target teammate 1 [CONTINUOUS HEALING] restoring 696 Health over 2 turns. 30% chance to grant this character [CONTINUOUS HEALING]. 30% chance to grant [CONTINUOUS HEALING] to a random 'The Miners' teammate.

'The Miners' teammates gain 25% Speed Meter.
Yodelayheehoo!
Level 1
Unlocks this Ability.
Requires Gear Tier 3
Level 2
On another 'The Miners' teammate receiving Sleep, 40% chance to Cleanse.
Requires Gear Tier 5
100
55
20
19,500
Level 3
+10% Potency.
Requires Gear Tier 7
150
75
40
92,500
Level 4
+30% chance to Cleanse a Harmful effect.
Requires Gear Tier 9
150
100
60
163,750
35
Level 5
+10% Potency.
Requires Gear Tier 10
150
125
80
210,000
50
At the start of battle, grant 40% bonus Potency to all 'The Miners' teammates. This lasts until this character is defeated.
At the start of battle, grant 40% bonus Potency to all 'The Miners' teammates. This lasts until this character is defeated.

On another 'The Miners' teammates receiving [SLEEP], 40% chance to Cleanse.
At the start of battle, grant 50% bonus Potency to all 'The Miners' teammates. This lasts until this character is defeated.

On another 'The Miners' teammates receiving [SLEEP], 40% chance to Cleanse.
At the start of battle, grant 50% bonus Potency to all 'The Miners' teammates. This lasts until this character is defeated.

On another 'The Miners' teammates receiving [SLEEP], 70% chance to Cleanse.
At the start of battle, grant 60% bonus Potency to all 'The Miners' teammates. This lasts until this character is defeated.

On another 'The Miners' teammates receiving [SLEEP], 70% chance to Cleanse.
Tell Us a Story
Level 1
Unlocks this Ability.
Requires Gear Tier 4
Level 2
Gain 1 Continuous Healing.
Requires Gear Tier 6
150
75
25
77,500
Level 3
+20% Health restored when inflicted with Sleep.
Requires Gear Tier 8
250
100
50
150,000
Level 4
+25% Continuous Healing amount.
Requires Gear Tier 9
250
125
75
208,750
35
Level 5
+20% Health restored when inflicted with Sleep.
Requires Gear Tier 10
250
150
100
266,250
65
On turn start while this character is inflicted with [SLEEP], cleanse it. When [SLEEP] ends, restore 557 Health to them.
On turn start while this character is inflicted with [SLEEP], cleanse it. When [SLEEP] ends, restore 557 Health to them. Gain 1 [CONTINUOUS HEALING] restoring 696 Health over 2 turns.
On turn start while this character is inflicted with [SLEEP], cleanse it. When [SLEEP] ends, restore 668 Health to them. Gain 1 [CONTINUOUS HEALING] restoring 696 Health over 2 turns.
On turn start while this character is inflicted with [SLEEP], cleanse it. When [SLEEP] ends, restore 668 Health to them. Gain 1 [CONTINUOUS HEALING] restoring 836 Health over 2 turns.
On turn start while this character is inflicted with [SLEEP], cleanse it. When [SLEEP] ends, restore 780 Health to them. Gain 1 [CONTINUOUS HEALING] restoring 836 Health over 2 turns.
Full Gear List
3,084,500
270
600
315
30
35
30
35
150
175
270
490
150
150
250
100
720
540
1,400
180
285
300
175
195
175
100
80
80
80
720
600
1,320
315
495
495
315
120
420
360
840
250
300
200
150
130
20
Gear Tier 6
85,500
90
200
105
30
35
30
35
30
35
90
140
30
Gear Tier 7
215,000
180
400
210
150
120
350
250
120
140
100
180
Gear Tier 8
800,000
240
180
800
180
145
180
75
75
75
100
40
40
40
Gear Tier 9
815,000
240
180
300
360
300
720
60
60
135
225
60
270
60
60
180
120
20
20
20
Gear Tier 10
1,169,000
240
180
300
360
300
600
420
360
840
250
300
40
80
225
270
60
200
60
180
150
40
135
130
20
20
20
20