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SOX
lvl
1
1
7
SOX

Power: 55

HERO; SUPPORT; DOWNTOWN; LIGHTYEAR; TECH; INTERSTELLAR; DOWNTOWN HERO

Offense:
45
Defense:
18
Health:
270
Recovery:
36
Crit Chance:
5.00%
Crit Power:
150.00%
Speed:
90
Potency:
0.00%
Tenacity:
5.00%
Precision:
0.00%
Evasion:
0.00%
Attack Speed:
18

Swap Sorcerer Stone for stat changes:

Visit the generic character pages to see maxed characters

LIFE FORMS DETECTED
Level 1
Unlocks this Ability.
Requires Gear Tier 1
Level 2
Call 1 'Interstellar' teammate to assist, preferring Captain Lightyear.
Requires Gear Tier 3
50
5,000
Level 3
+50% damage dealt.
Requires Gear Tier 5
75
55
13,000
Level 4
Grant assisting teammate 25% bonus Crit Power.
Requires Gear Tier 7
100
75
25
72,500
Level 5
+50% damage dealt.
Requires Gear Tier 9
100
100
50
141,250
25
Purge 1 Helpful effect. Deal 17 damage. Inflict [VULNERABLE].
Purge 1 Helpful effect. Deal 17 damage. Inflict [VULNERABLE]. Call 1 'Interstellar' teammate to assist, preferring Captain Lightyear.
Purge 1 Helpful effect. Deal 25 damage. Inflict [VULNERABLE]. Call 1 'Interstellar' teammate to assist, preferring Captain Lightyear.
Purge 1 Helpful effect. Deal 25 damage. Inflict [VULNERABLE]. Call 1 'Interstellar' teammate to assist with 25% bonus Crit Power, preferring Captain Lightyear.
Purge 1 Helpful effect. Deal 34 damage. Inflict [VULNERABLE]. Call 1 'Interstellar' teammate to assist with 25% bonus Crit Power, preferring Captain Lightyear.
I BOUGHT YOU 5 MINUTES
Level 1
Unlocks this Ability.
Requires Gear Tier 1
Level 2
If target has Taunt or Protect, damage is unavoidable and Purge Taunt and Protect.
Requires Gear Tier 3
50
5,000
Level 3
+25% damage dealt.
Requires Gear Tier 5
75
55
13,000
Level 4
+50% chance to inflict Slow.
Requires Gear Tier 7
100
75
25
72,500
Level 5
+50% damage dealt.
Requires Gear Tier 9
100
100
50
141,250
25
Deal up to 63 damage to target opponent. Inflict [SLEEP] for 5 turns with 50% bonus Potency.
Deal up to 63 damage to target opponent. Inflict [SLEEP] for 5 turns with 50% bonus Potency. If target has [TAUNT] or [PROTECT], damage is unavoidable and Purge [TAUNT] and [PROTECT].
Deal up to 79 damage to target opponent. Inflict [SLEEP] for 5 turns with 50% bonus Potency. If target has [TAUNT] or [PROTECT], damage is unavoidable and Purge [TAUNT] and [PROTECT].
Deal up to 79 damage to target opponent. Inflict [SLEEP] for 5 turns and 50% chance to inflict [SLOW] with 50% bonus Potency. If target has [TAUNT] or [PROTECT], damage is unavoidable and Purge [TAUNT] and [PROTECT].
Deal up to 110 damage to target opponent. Inflict [SLEEP] for 5 turns and 50% chance to inflict [SLOW] with 50% bonus Potency. If target has [TAUNT] or [PROTECT], damage is unavoidable and Purge [TAUNT] and [PROTECT].
MY MISSIONS IS TO HELP YOU
Level 1
Unlocks this Ability.
Requires Gear Tier 3
Level 2
+10% activation chance.
Requires Gear Tier 5
100
75
25
22,500
Level 3
+50% damage dealt.
Requires Gear Tier 7
150
100
50
115,000
Level 4
+10% activation chance.
Requires Gear Tier 9
150
125
75
198,750
35
Level 5
+50% damage dealt.
Requires Gear Tier 10
150
150
125
293,750
65
When a teammate attacks an opponent, 20% chance to assist with one of the following, guaranteed for Captain Lightyear: Purge 1 Helpful effect. Perform 1 additional effect at random:

(1) Data Port Tail // Allow Me: Deal up to 15 damage 3 times. Steal 1 Magic for this ability.

(2) Welding Laser // Perhaps I can Help!: Purge 1 additional Helpful effect. Deal up to 18 damage. Inflict [CONTINUOUS DAMAGE], dealing 23 damage for 1 turn.

(3) Mechanized Pounce: Purge 2 additional Helpful effects. Deal up to 29 damage 3 times. Inflict [STUN] for 1 turn.
When a teammate attacks an opponent, 30% chance to assist with one of the following, guaranteed for Captain Lightyear: Purge 1 Helpful effect. Perform 1 additional effect at random:

(1) Data Port Tail // Allow Me: Deal up to 15 damage 3 times. Steal 1 Magic for this ability.

(2) Welding Laser // Perhaps I can Help!: Purge 1 additional Helpful effect. Deal up to 18 damage. Inflict [CONTINUOUS DAMAGE], dealing 23 damage for 1 turn.

(3) Mechanized Pounce: Purge 2 additional Helpful effects. Deal up to 29 damage 3 times. Inflict [STUN] for 1 turn.
When a teammate attacks an opponent, 30% chance to assist with one of the following, guaranteed for Captain Lightyear: Purge 1 Helpful effect. Perform 1 additional effect at random:

(1) Data Port Tail // Allow Me: Deal up to 23 damage 3 times. Steal 1 Magic for this ability.

(2) Welding Laser // Perhaps I can Help!: Purge 1 additional Helpful effect. Deal up to 27 damage. Inflict [CONTINUOUS DAMAGE], dealing 34 damage for 1 turn.

(3) Mechanized Pounce: Purge 2 additional Helpful effects. Deal up to 44 damage 3 times. Inflict [STUN] for 1 turn.
When a teammate attacks an opponent, 40% chance to assist with one of the following, guaranteed for Captain Lightyear: Purge 1 Helpful effect. Perform 1 additional effect at random:

(1) Data Port Tail // Allow Me: Deal up to 23 damage 3 times. Steal 1 Magic for this ability.

(2) Welding Laser // Perhaps I can Help!: Purge 1 additional Helpful effect. Deal up to 27 damage. Inflict [CONTINUOUS DAMAGE], dealing 34 damage for 1 turn.

(3) Mechanized Pounce: Purge 2 additional Helpful effects. Deal up to 44 damage 3 times. Inflict [STUN] for 1 turn.
When a teammate attacks an opponent, 40% chance to assist with one of the following, guaranteed for Captain Lightyear: Purge 1 Helpful effect. Perform 1 additional effect at random:

(1) Data Port Tail // Allow Me: Deal up to 30 damage 3 times. Steal 1 Magic for this ability.

(2) Welding Laser // Perhaps I can Help!: Purge 1 additional Helpful effect. Deal up to 36 damage. Inflict [CONTINUOUS DAMAGE], dealing 45 damage for 1 turn.

(3) Mechanized Pounce: Purge 2 additional Helpful effects. Deal up to 59 damage 3 times. Inflict [STUN] for 1 turn.
YOUR PERSONAL COMPANION ROBOT
Level 1
Unlocks this Ability.
Requires Gear Tier 4
Level 2
The first time Sox would be defeated, instead perform the following:
I Require a Reboot: Gain STASIS for 1 turn. When STASIS ends, Restore 30% of Max Health, gain 1 UNDEFEATABLE.
Requires Gear Tier 6
150
100
35
32,000
Level 3
+25% Health restored.
Requires Gear Tier 8
275
125
50
165,000
Level 4
+10% activation chance.
Requires Gear Tier 9
275
150
100
263,750
45
Level 5
+25% Health restored.
Requires Gear Tier 10
275
175
150
368,750
115
When a teammate receives a Helpful effect from another teammate, 30% chance to perform the following on the receiving teammate:
Restore 32 Health. Perform 1 additional effect at random:

(1) Crystollic Fusion, Of Course!: Grant [HASTE] for 1 turn.

(2) Long Range Scanners // Sensors Indicate: Call to assist on a random opponent. Grant [HASTE] for 1 turn.

(3) Empathy Chip // I Enjoy This!: Restore 36 additional Health. Grant [CONTINUOUS HEALING], restoring 27 Health over 2 turns and [HASTE] for 1 turn.

(4) Holo Projectors // I Have a Message For You: Perform the following on all teammates:Grant [HASTE] and [TACTICS] for 1 turn, restore 27 Health, call to assist on random opponents.
When a teammate receives a Helpful effect from another teammate, 30% chance to perform the following on the receiving teammate:
Restore 32 Health. Perform 1 additional effect at random:

(1) Crystollic Fusion, Of Course!: Grant [HASTE] for 1 turn.

(2) Long Range Scanners // Sensors Indicate: Call to assist on a random opponent. Grant [HASTE] for 1 turn.

(3) Empathy Chip // I Enjoy This!: Restore 36 additional Health. Grant [CONTINUOUS HEALING], restoring 27 Health over 2 turns and [HASTE] for 1 turn.

(4) Holo Projectors // I Have a Message For You: Perform the following on all teammates:Grant [HASTE] and [TACTICS] for 1 turn, restore 27 Health, call to assist on random opponents.

The first time Sox would be defeated, instead perform the following:
I Require a Reboot: Gain [STASIS] for 1 turn. When [STASIS] ends, Restore 30% of Max Health, gain [UNDEFEATABLE].
When a teammate receives a Helpful effect from another teammate, 30% chance to perform the following on the receiving teammate:
Restore 41 Health. Perform 1 additional effect at random:

(1) Crystollic Fusion, Of Course!: Grant [HASTE] for 1 turn.

(2) Long Range Scanners // Sensors Indicate: Call to assist on a random opponent. Grant [HASTE] for 1 turn.

(3) Empathy Chip // I Enjoy This!: Restore 36 additional Health. Grant [CONTINUOUS HEALING], restoring 27 Health over 2 turns and [HASTE] for 1 turn.

(4) Holo Projectors // I Have a Message For You: Perform the following on all teammates:Grant [HASTE] and [TACTICS] for 1 turn, restore 27 Health, call to assist on random opponents.

The first time Sox would be defeated, instead perform the following:
I Require a Reboot: Gain [STASIS] for 1 turn. When [STASIS] ends, Restore 30% of Max Health, gain [UNDEFEATABLE].
When a teammate receives a Helpful effect from another teammate, 40% chance to perform the following on the receiving teammate:
Restore 41 Health. Perform 1 additional effect at random:

(1) Crystollic Fusion, Of Course!: Grant [HASTE] for 1 turn.

(2) Long Range Scanners // Sensors Indicate: Call to assist on a random opponent. Grant [HASTE] for 1 turn.

(3) Empathy Chip // I Enjoy This!: Restore 36 additional Health. Grant [CONTINUOUS HEALING], restoring 27 Health over 2 turns and [HASTE] for 1 turn.

(4) Holo Projectors // I Have a Message For You: Perform the following on all teammates:Grant [HASTE] and [TACTICS] for 1 turn, restore 27 Health, call to assist on random opponents.

The first time Sox would be defeated, instead perform the following:
I Require a Reboot: Gain [STASIS] for 1 turn. When [STASIS] ends, Restore 30% of Max Health, gain [UNDEFEATABLE].
When a teammate receives a Helpful effect from another teammate, 40% chance to perform the following on the receiving teammate:
Restore 50 Health. Perform 1 additional effect at random:

(1) Crystollic Fusion, Of Course!: Grant [HASTE] for 1 turn.

(2) Long Range Scanners // Sensors Indicate: Call to assist on a random opponent. Grant [HASTE] for 1 turn.

(3) Empathy Chip // I Enjoy This!: Restore 36 additional Health. Grant [CONTINUOUS HEALING], restoring 27 Health over 2 turns and [HASTE] for 1 turn.

(4) Holo Projectors // I Have a Message For You: Perform the following on all teammates:Grant [HASTE] and [TACTICS] for 1 turn, restore 27 Health, call to assist on random opponents.

The first time Sox would be defeated, instead perform the following:
I Require a Reboot: Gain [STASIS] for 1 turn. When [STASIS] ends, Restore 30% of Max Health, gain [UNDEFEATABLE].
Full Gear List
2
3
1
10
15
5
3,123,000
40
4
40
4
4
20
80
360
690
210
75
210
120
140
210
560
100
250
70
50
60
70
50
50
720
540
1,400
180
250
250
210
225
155
100
100
100
720
600
1,320
540
450
360
270
120
40
420
360
840
200
250
300
150
130
20
20
20
Gear Tier 2
2
3
1
Gear Tier 3
2
3
1
Gear Tier 4
16,500
8
40
4
40
4
4
20
12
80
4
Gear Tier 5
22,000
60
90
30
15
30
Gear Tier 6
85,500
60
200
70
60
70
120
210
60
Gear Tier 7
215,000
120
400
140
100
120
350
250
60
70
50
60
70
50
60
70
50
180
Gear Tier 8
800,000
240
180
800
180
110
150
70
145
35
100
80
80
Gear Tier 9
815,000
240
180
300
360
300
720
60
60
80
270
225
225
40
60
90
120
20
20
20
Gear Tier 10
1,169,000
240
180
300
360
300
600
420
360
840
200
250
60
80
180
225
300
80
270
20
150
40
135
130
20
20
20
20