Information is Power
Level 1
Unlocks this Ability.
Level 2
50% chance to inflict or extend Slow for 1 turn.
Level 3
+50% damage dealt.
Level 4
+10% chance to inflict or extend Slow.
Level 5
+50% damage dealt.
Deal up to 1,624 damage to target opponent. Deal up to 100% bonus damage the higher Cobra's current Health percent is.
If the target has a Helpful effect, grant 1 magic to Staredown. If the target has a Harmful effect, grant 1 magic to Call Me Next Time.
Deal up to 1,624 damage to target opponent. Deal up to 100% bonus damage the higher Cobra's current Health percent is.
If the target has a Helpful effect, grant 1 magic to Staredown. If the target has a Harmful effect, grant 1 magic to Call Me Next Time.
50% chance to inflict or extend Slow for 1 turn.
Deal up to 2,436 damage to target opponent. Deal up to 100% bonus damage the higher Cobra's current Health percent is.
If the target has a Helpful effect, grant 1 magic to Staredown. If the target has a Harmful effect, grant 1 magic to Call Me Next Time.
50% chance to inflict or extend Slow for 1 turn.
Deal up to 2,436 damage to target opponent. Deal up to 100% bonus damage the higher Cobra's current Health percent is.
If the target has a Helpful effect, grant 1 magic to Staredown. If the target has a Harmful effect, grant 1 magic to Call Me Next Time.
60% chance to inflict or extend Slow for 1 turn.
Deal up to 3,248 damage to target opponent. Deal up to 100% bonus damage the higher Cobra's current Health percent is.
If the target has a Helpful effect, grant 1 magic to Staredown. If the target has a Harmful effect, grant 1 magic to Call Me Next Time.
60% chance to inflict or extend Slow for 1 turn.
Staredown
Level 1
Unlocks this Ability.
Level 2
50% chance to inflict Silence for 1 turn.
Level 3
+5% Speed Meter reduction.
Level 4
Speed Meter removal doubled if Cobra has Tactics.
Level 5
+5% Speed Meter reduction.
Purge 1 random Helpful effect on target opponent. Inflict Intimidate for 1 turn.
Remove 10% Speed Meter from the target.
This ability has bonus Potency equal to Cobra's current Health percent.
Purge 1 random Helpful effect on target opponent. Inflict Intimidate for 1 turn. 50% chance to inflict Silence for 1 turn.
Remove 10% Speed Meter from the target.
This ability has bonus Potency equal to Cobra's current Health percent.
Purge 1 random Helpful effect on target opponent. Inflict Intimidate for 1 turn. 50% chance to inflict Silence for 1 turn.
Remove 15% Speed Meter from the target.
This ability has bonus Potency equal to Cobra's current Health percent.
Purge 1 random Helpful effect on target opponent. Inflict Intimidate for 1 turn. 50% chance to inflict Silence for 1 turn.
Remove 15% Speed Meter from the target, doubled if Cobra has Tactics.
This ability has bonus Potency equal to Cobra's current Health percent.
Purge 1 random Helpful effect on target opponent. Inflict Intimidate for 1 turn. 50% chance to inflict Silence for 1 turn.
Remove 20% Speed Meter from the target, doubled if Cobra has Tactics.
This ability has bonus Potency equal to Cobra's current Health percent.
Call Me Next Time
Level 1
Unlocks this Ability.
Level 2
+1 effect Cleansed if the target is Oceanic.
Level 3
+1 Tactics duration.
Level 4
Speed Meter gain is doubled if the target is "Lilo & Stitch."
Cleanse 1 random Harmful effect on target teammate.
The target gains Speed Meter equal to their missing Health percent.
Cobra and the target gain Tactics for 1 turn. The target gains Haste for 1 turn and Offense Up for 1 turn.
Cleanse 1 random Harmful effect on target teammate. +1 effect Cleansed if the target is Oceanic.
The target gains Speed Meter equal to their missing Health percent.
Cobra and the target gain Tactics for 1 turn. The target gains Haste for 1 turn and Offense Up for 1 turn.
Cleanse 1 random Harmful effect on target teammate. +1 effect Cleansed if the target is Oceanic.
The target gains Speed Meter equal to their missing Health percent.
Cobra and the target gain Tactics for 2 turns. The target gains Haste for 1 turn and Offense Up for 1 turn.
Cleanse 1 random Harmful effect on target teammate. +1 effect Cleansed if the target is Oceanic.
The target gains Speed Meter equal to their missing Health percent, doubled if the target is "Lilo & Stitch."
Cobra and the target gain Tactics for 2 turns. The target gains Haste for 1 turn and Offense Up for 1 turn.
The One They Call When Things Go Wrong
Level 1
Unlocks this Ability.
Level 2
Each time a teammate takes damage, Cobra gains 5% Speed Meter, doubled if the teammate is "Lilo & Stitch."
Level 3
+5% chance to grant or extend Tactics.
Level 4
+5% chance to grant or extend Tactics.
On start of turn, 30% chance to grant or extend Tactics on a random teammate for 1 turn.
When a teammate with Tactics attacks, Cobra is called to assist.
On start of turn, 30% chance to grant or extend Tactics on a random teammate for 1 turn.
When a teammate with Tactics attacks, Cobra is called to assist.
Each time a teammate takes damage, Cobra gains 5% Speed Meter, doubled if the teammate is "Lilo & Stitch."
On start of turn, 35% chance to grant or extend Tactics on a random teammate for 1 turn.
When a teammate with Tactics attacks, Cobra is called to assist.
Each time a teammate takes damage, Cobra gains 5% Speed Meter, doubled if the teammate is "Lilo & Stitch."
On start of turn, 40% chance to grant or extend Tactics on a random teammate for 1 turn.
When a teammate with Tactics attacks, Cobra is called to assist.
Each time a teammate takes damage, Cobra gains 5% Speed Meter, doubled if the teammate is "Lilo & Stitch."