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JACK SPARROW
lvl
55
6
7

Power: 654

HERO; OFFENSE; OCEANIC; PIRATES OF THE CARIBBEAN; ADVENTURER

Offense:
1,365
Defense:
322
Health:
12,087
Recovery:
0
Crit Chance:
9.00%
Crit Power:
150.00%
Speed:
117
Potency:
12.00%
Tenacity:
10.00%
Precision:
0.00%
Evasion:
5.00%
Attack Speed:
23

Swap Sorcerer Stone for stat changes:

Resourceful Offense
Level 1
Unlocks this Ability.
Level 2
20% chance to Cleanse 1 Harmful effect from self and restore 10% of Max Health.
Level 3
+50% damage dealt.
Level 4
+10% chance for teammate to Assist.
Level 5
+50% damage dealt.
Deal up to 1,160 damage to target opponent. 20% chance for a random teammate to Assist.
Deal up to 1,160 damage to target opponent. 20% chance for a random teammate to Assist. On ability start, 20% chance to Cleanse 1 Harmful effect from self and restore 10% of Max Health.
Deal up to 1,740 damage to target opponent. 20% chance for a random teammate to Assist. On ability start, 20% chance to Cleanse 1 Harmful effect from self and restore 10% of Max Health.
Deal up to 1,740 damage to target opponent. 30% chance for a random teammate to Assist. On ability start, 20% chance to Cleanse 1 Harmful effect from self and restore 10% of Max Health.
Deal up to 2,321 damage to target opponent. 30% chance for a random teammate to Assist. On ability start, 20% chance to Cleanse 1 Harmful effect from self and restore 10% of Max Health.
Parlay
Level 1
Unlocks this Ability.
Level 2
50% Chance to inflict Charm on an adjacent opponent.
Level 3
+15% chance to inflict Defense Down.
Level 4
+25% Chance to inflict Charm on an adjacent opponent.
Inflict Charm on target opponent for 1 turn.

30% chance to inflict Defense Down for 2 turns.
Inflict Charm on target opponent for 1 turn. 50% Chance to inflict Charm on an adjacent opponent for 1 turn.

30% chance to inflict Defense Down for 2 turns.
Inflict Charm on target opponent for 1 turn. 50% Chance to inflict Charm on an adjacent opponent for 1 turn.

45% chance to inflict Defense Down for 2 turns.
Inflict Charm on target opponent for 1 turn. 75% Chance to inflict Charm on an adjacent opponent for 1 turn.

45% chance to inflict Defense Down for 2 turns.
Cannonball Barrage
Level 1
Unlocks this Ability.
Level 2
10% bonus Critical Strike Chance against opponents affected by Defense Down.
Level 3
+50% damage dealt.
Level 4
+5% bonus Critical Strike Chance.
Level 5
+50% damage dealt.
Deal up to 1,593 damage all opponents.
Deal up to 1,593 damage all opponents. 10% bonus Critical Strike chance against opponents affected by Defense Down.
Deal up to 2,389 damage all opponents. 10% bonus Critical Strike chance against opponents affected by Defense Down.
Deal up to 2,389 damage all opponents. 15% bonus Critical Strike chance against opponents affected by Defense Down.
Deal up to 3,185 damage all opponents. 15% bonus Critical Strike chance against opponents affected by Defense Down.
Piece of Eight
Level 1
Unlocks this Ability.
Level 2
+5% activation chance.
Level 3
+5% activation chance.
Level 4
Increase Magic granted to Cannonball Barrage by 1.
On turn start, 15% chance to grant 1 Magic to Cannonball Barrage. Gain 1 random Helpful effect for 2 turns.

Chance to activate is increased by 30% if this character is affected by Haste.
On turn start, 20% chance to grant 1 Magic to Cannonball Barrage. Gain 1 random Helpful effect for 2 turns.

Chance to activate is increased by 30% if this character is affected by Haste.
On turn start, 25% chance to grant 1 Magic to Cannonball Barrage. Gain 1 random Helpful effect for 2 turns.

Chance to activate is increased by 30% if this character is affected by Haste.
On turn start, 25% chance to grant 2 Magic to Cannonball Barrage. Gain 1 random Helpful effect for 2 turns.

Chance to activate is increased by 30% if this character is affected by Haste.