My Own Hand
Level 1
Unlocks this Ability.
Level 2
Gain 10% bonus Crit Chance per Wisp.
Level 3
+50% damage dealt.
Level 4
+5% bonus Crit Chance per Wisp.
Level 5
+50% damage dealt.
Deal up to 2,737 damage to target opponent and up to 1,916 damage to adjacent opponents.
Gain 1 [WISP]. If [EMPOWERED], this attack is unavoidable.
20% chance to per 'Princess' teammate, including self, to repeat this ability 1 time.
Deal up to 2,737 damage to target opponent and up to 1,916 damage to adjacent opponents. Gain 10% bonus Crit Chance per [WISP].
Gain 1 [WISP]. If [EMPOWERED], this attack is unavoidable.
20% chance to per 'Princess' teammate, including self, to repeat this ability 1 time.
Deal up to 4,106 damage to target opponent and up to 2,874 damage to adjacent opponents. Gain 10% bonus Crit Chance per [WISP].
Gain 1 [WISP]. If [EMPOWERED], this attack is unavoidable.
20% chance to per 'Princess' teammate, including self, to repeat this ability 1 time.
Deal up to 4,106 damage to target opponent and up to 2,874 damage to adjacent opponents. Gain 15% bonus Crit Chance per [WISP].
Gain 1 [WISP]. If [EMPOWERED], this attack is unavoidable.
20% chance to per 'Princess' teammate, including self, to repeat this ability 1 time.
Deal up to 5,474 damage to target opponent and up to 3,832 damage to adjacent opponents. Gain 15% bonus Crit Chance per [WISP].
Gain 1 [WISP]. If [EMPOWERED], this attack is unavoidable.
20% chance to per 'Princess' teammate, including self, to repeat this ability 1 time.
Rain of Arrows
Level 1
Unlocks this Ability.
Level 2
20% chance per Hit to inflict Continuous Damage for 1 turn. If Empowered, chance to inflict Continuous Damage is guaranteed.
Level 3
+50% damage dealt.
Level 5
+50% damage dealt.
Deal up to 2,737 damage to target opponent for 2 Hits + 1 additional Hit per [WISP].
Consume all [WISP].
Deal up to 2,737 damage to target opponent for 2 Hits + 1 additional Hit per [WISP].
20% chance pet Hit to inflict [CONTINUOUS DAMAGE], dealing 684 damage over 1 turn. If [EMPOWERED], chance to inflict [CONTINUOUS DAMAGE] is guaranteed.
Consume all [WISP].
Deal up to 4,106 damage to target opponent for 2 Hits + 1 additional Hit per [WISP].
20% chance pet Hit to inflict [CONTINUOUS DAMAGE], dealing 1,026 damage over 1 turn. If [EMPOWERED], chance to inflict [CONTINUOUS DAMAGE] is guaranteed.
Consume all [WISP].
Deal up to 4,106 damage to target opponent for 2 Hits + 2 additional Hits per [WISP].
20% chance pet Hit to inflict [CONTINUOUS DAMAGE], dealing 1,026 damage over 1 turn. If [EMPOWERED], chance to inflict [CONTINUOUS DAMAGE] is guaranteed.
Consume all [WISP].
Deal up to 5,474 damage to target opponent for 2 Hits + 2 additional Hits per [WISP].
20% chance pet Hit to inflict [CONTINUOUS DAMAGE], dealing 1,369 damage over 1 turn. If [EMPOWERED], chance to inflict [CONTINUOUS DAMAGE] is guaranteed.
Consume all [WISP].
Choose Your Fate
Level 1
Unlocks this Ability.
Level 2
If Empowered: Purge all Helpful effects, including Invulnerable, from target opponent before damage is dealt. This attack is unavoidable.
Level 3
+50% damage dealt.
Level 4
Regain all consumed Wisps if target was defeated.
Deal 8,895 damage to target opponent, ignoring their Defense. Deal 25% bonus damage per [WISP].
Consume all [WISP].
Deal 8,895 damage to target opponent, ignoring their Defense. Deal 25% bonus damage per [WISP].
If [EMPOWERED]: Purge all Helpful effects, including [INVULNERABLE], from target opponent before damage is dealt. This attack is unavoidable.
Consume all [WISP].
Deal 13,343 damage to target opponent, ignoring their Defense. Deal 25% bonus damage per [WISP].
If [EMPOWERED]: Purge all Helpful effects, including [INVULNERABLE], from target opponent before damage is dealt. This attack is unavoidable.
Consume all [WISP].
Deal 13,343 damage to target opponent, ignoring their Defense. Deal 25% bonus damage per [WISP].
If [EMPOWERED]: Purge all Helpful effects, including [INVULNERABLE], from target opponent before damage is dealt. This attack is unavoidable.
Consume all [WISP]. Regain all consumed [WISP] if target was defeated.
Will-o'-the-Wisps
Level 1
Unlocks this Ability.
Level 2
Increase Speed Meter 10% per Wisp consumed. Gain 10% Speed Meter per Wisp when reaching 4 Wisp.
Level 3
+2% bonus Offense per Wisp.
Level 4
+5% Speed Meter increase.
Level 5
+2% bonus Offense per Wisp.
Merida can have up to 4 [WISP]. Gain 2% bonus Offense per [WISP].
The first time this character gains 4 [WISP], gain [EMPOWERED].
When this character gains 4 [WISP], gain: 1 [GUARANTEED CRIT].
[EMPOWERED]: Abilities gain additional effects. On Turn Start, gain 1 Magic per [WISP].
Merida can have up to 4 [WISP]. Gain 2% bonus Offense per [WISP]. Gain 10% Speed Meter per [WISP] consumed.
The first time this character gains 4 [WISP], gain [EMPOWERED].
When this character gains 4 [WISP], gain: 1 [GUARANTEED CRIT]. 10% Speed Meter per [WISP].
[EMPOWERED]: Abilities gain additional effects. On Turn Start, gain 1 Magic per [WISP].
Merida can have up to 4 [WISP]. Gain 4% bonus Offense per [WISP]. Gain 10% Speed Meter per [WISP] consumed.
The first time this character gains 4 [WISP], gain [EMPOWERED].
When this character gains 4 [WISP], gain: 1 [GUARANTEED CRIT]. 10% Speed Meter per [WISP].
[EMPOWERED]: Abilities gain additional effects. On Turn Start, gain 1 Magic per [WISP].
Merida can have up to 4 [WISP]. Gain 4% bonus Offense per [WISP]. Gain 15% Speed Meter per [WISP] consumed.
The first time this character gains 4 [WISP], gain [EMPOWERED].
When this character gains 4 [WISP], gain: 1 [GUARANTEED CRIT]. 15% Speed Meter per [WISP].
[EMPOWERED]: Abilities gain additional effects. On Turn Start, gain 1 Magic per [WISP].
Merida can have up to 4 [WISP]. Gain 6% bonus Offense per [WISP]. Gain 15% Speed Meter per [WISP] consumed.
The first time this character gains 4 [WISP], gain [EMPOWERED].
When this character gains 4 [WISP], gain: 1 [GUARANTEED CRIT]. 15% Speed Meter per [WISP].
[EMPOWERED]: Abilities gain additional effects. On Turn Start, gain 1 Magic per [WISP].