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NAMAARI
lvl
70
8
Maxed
7
NAMAARI

Power: 932

VILLAIN; OFFENSE; KINGDOM; RAYA AND THE LAST DRAGON; KINGDOM VILLAIN

Offense:
2,482
Defense:
647
Health:
18,319
Recovery:
0
Crit Chance:
25.00%
Crit Power:
180.00%
Speed:
134
Potency:
0.00%
Tenacity:
23.00%
Precision:
0.00%
Evasion:
0.00%
Attack Speed:
2,123

Swap Sorcerer Stone for stat changes:

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Fang Strike
Level 1
Unlocks this Ability.
Requires Gear Tier 1
Level 2
50% chance to gain Unstoppable for 1 turn.
Requires Gear Tier 3
50
5,000
Level 3
+50% damage dealt.
Requires Gear Tier 5
75
55
13,000
Level 4
Guaranteed to gain Unstoppable.
Requires Gear Tier 7
100
75
25
72,500
Level 5
+50% damage dealt.
Requires Gear Tier 9
100
100
50
141,250
25
Deal up to 993 damage to target opponent 2 times.
Deal up to 993 damage to target opponent 2 times.

50% chance to gain [UNSTOPPABLE] for 1 turn.
Deal up to 1,489 damage to target opponent 2 times.

50% chance to gain [UNSTOPPABLE] for 1 turn.
Deal up to 1,489 damage to target opponent 2 times.

Gain [UNSTOPPABLE] for 1 turn.
Deal up to 1,986 damage to target opponent 2 times.

Gain [UNSTOPPABLE] for 1 turn.
Serlot's Fangs
Level 1
Unlocks this Ability.
Requires Gear Tier 1
Level 2
50% chance to Cleanse 1 Harmful effect from this character and adjacent 'Villain Kingdom' teammates.
Requires Gear Tier 3
50
5,000
Level 3
+50% damage dealt.
Requires Gear Tier 5
75
55
13,000
Level 4
+30% chance to Cleanse a Harmful effect.
Requires Gear Tier 7
100
75
25
72,500
Level 5
+50% damage dealt.
Requires Gear Tier 9
100
100
50
141,250
25
Deal up to 3,227 damage to target opponent and flanking opponents. Flip [HASTE] to [SLOW] on affected opponents.

This character and adjacent 'Villain Kingdom' teammates gain the following: Gain Offense Up for 1 turn.
Deal up to 3,227 damage to target opponent and flanking opponents. Flip [HASTE] to [SLOW] on affected opponents.

This character and adjacent 'Villain Kingdom' teammates gain the following: Gain Offense Up for 1 turn. 50% chance to Cleanse 1 Harmful effect.
Deal up to 4,840 damage to target opponent and flanking opponents. Flip [HASTE] to [SLOW] on affected opponents.

This character and adjacent 'Villain Kingdom' teammates gain the following: Gain Offense Up for 1 turn. 50% chance to Cleanse 1 Harmful effect.
Deal up to 4,840 damage to target opponent and flanking opponents. Flip [HASTE] to [SLOW] on affected opponents.

This character and adjacent 'Villain Kingdom' teammates gain the following: Gain Offense Up for 1 turn. 80% chance to Cleanse 1 Harmful effect.
Deal up to 6,453 damage to target opponent and flanking opponents. Flip [HASTE] to [SLOW] on affected opponents.

This character and adjacent 'Villain Kingdom' teammates gain the following: Gain Offense Up for 1 turn. 80% chance to Cleanse 1 Harmful effect.
Burn Them Out
Level 1
Unlocks this Ability.
Requires Gear Tier 2
Level 2
Deal 30% bonus damage per other non-summoned 'Villain Kingdom' teammate.
Requires Gear Tier 4
75
55
13,000
Level 3
+50% damage dealt.
Requires Gear Tier 6
100
75
25
22,500
Level 4
+10% bonus damage per other non-summoned 'Villain Kingdom' teammate.
Requires Gear Tier 8
150
100
35
117,500
Level 5
+50% damage dealt.
Requires Gear Tier 10
150
125
50
165,000
50
Deal up to 1,138 damage to all opponents 2 times.

Each time an opponent Evades damage from this ability do the following: This ability gains 1 Magic. This character gains 5% Speed Meter.

This character and adjacent 'Villain Kingdom' teammates gain [DEFENSE UP] for 2 turns.
Deal up to 1,138 damage to all opponents 2 times. Deal 30% bonus damage per other non-summoned 'Villain Kingdom' teammate.

Each time an opponent Evades damage from this ability do the following: This ability gains 1 Magic. This character gains 5% Speed Meter.

This character and adjacent 'Villain Kingdom' teammates gain [DEFENSE UP] for 2 turns.
Deal up to 1,706 damage to all opponents 2 times. Deal 30% bonus damage per other non-summoned 'Villain Kingdom' teammate.

Each time an opponent Evades damage from this ability do the following: This ability gains 1 Magic. This character gains 5% Speed Meter.

This character and adjacent 'Villain Kingdom' teammates gain [DEFENSE UP] for 2 turns.
Deal up to 1,706 damage to all opponents 2 times. Deal 40% bonus damage per other non-summoned 'Villain Kingdom' teammate.

Each time an opponent Evades damage from this ability do the following: This ability gains 1 Magic. This character gains 5% Speed Meter.

This character and adjacent 'Villain Kingdom' teammates gain [DEFENSE UP] for 2 turns.
Deal up to 2,275 damage to all opponents 2 times. Deal 40% bonus damage per other non-summoned 'Villain Kingdom' teammate.

Each time an opponent Evades damage from this ability do the following: This ability gains 1 Magic. This character gains 5% Speed Meter.

This character and adjacent 'Villain Kingdom' teammates gain [DEFENSE UP] for 2 turns.
Warrior of Fang
Level 1
Unlocks this Ability.
Requires Gear Tier 3
Level 2
+5% damage reduction per hit and +15% max damage reduction.
Requires Gear Tier 5
100
75
25
22,500
Level 3
+50% damage dealt.
Requires Gear Tier 7
150
100
50
115,000
Level 4
+5% damage reduction per hit and +15% max damage reduction.
Requires Gear Tier 9
150
125
75
198,750
35
Level 5
+50% damage dealt.
Requires Gear Tier 10
150
150
125
293,750
65
Each time this character receives damage in a given turn they receive 10% less damage per attack until the end of that turn, up to a max of 30%.

On an opponent falling below 30% Health for the first time, perform the following against them: Deal up to 1,489 damage. 20% bonus Crit Chance per 'Villain Kingdom' teammate.

This attack is unavoidable.
Each time this character receives damage in a given turn they receive 15% less damage per attack until the end of that turn, up to a max of 45%.

On an opponent falling below 30% Health for the first time, perform the following against them: Deal up to 1,489 damage. 20% bonus Crit Chance per 'Villain Kingdom' teammate.

This attack is unavoidable.
Each time this character receives damage in a given turn they receive 15% less damage per attack until the end of that turn, up to a max of 45%.

On an opponent falling below 30% Health for the first time, perform the following against them: Deal up to 2,234 damage. 20% bonus Crit Chance per 'Villain Kingdom' teammate.

This attack is unavoidable.
Each time this character receives damage in a given turn they receive 20% less damage per attack until the end of that turn, up to a max of 60%.

On an opponent falling below 30% Health for the first time, perform the following against them: Deal up to 2,234 damage. 20% bonus Crit Chance per 'Villain Kingdom' teammate.

This attack is unavoidable.
Each time this character receives damage in a given turn they receive 20% less damage per attack until the end of that turn, up to a max of 60%.

On an opponent falling below 30% Health for the first time, perform the following against them: Deal up to 2,978 damage. 20% bonus Crit Chance per 'Villain Kingdom' teammate.

This attack is unavoidable.
Full Gear List
1,984,000
480
360
600
720
600
1,320
140
180
360
540
200
495
80
225
120
20
20
40
420
360
840
200
300
300
100
130
20
20
Gear Tier 9
815,000
240
180
300
360
300
720
60
100
180
270
100
225
40
135
120
20
20
20
Gear Tier 10
1,169,000
240
180
300
360
300
600
420
360
840
200
300
80
80
180
270
300
100
100
40
270
90
130
20
20
20