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VIOLET
lvl
67
8
Maxed
7
VIOLET

Power: 1,064

HERO; SUPPORT; DOWNTOWN; THE INCREDIBLES; DOWNTOWN HERO; SORCERER'S STUDENT

Offense:
1,880
Defense:
754
Health:
20,137
Recovery:
82
Crit Chance:
5.00%
Crit Power:
150.00%
Speed:
105
Potency:
25.00%
Tenacity:
8.00%
Precision:
26.00%
Evasion:
0.00%
Attack Speed:
20

Swap Sorcerer Stone for stat changes:

Visit the generic character pages to see maxed characters

You Started It!
Level 1
Unlocks this Ability.
Requires Gear Tier 1
Level 2
If this character has STEALTH, inflict 1 VULNERABLE.
Requires Gear Tier 3
50
5,000
Level 3
+50% damage dealt.
Requires Gear Tier 5
75
55
13,000
Level 4
If Dash is a teammate, he will assist.
Requires Gear Tier 7
100
75
25
72,500
Level 5
+50% damage dealt.
Requires Gear Tier 9
100
100
50
141,250
25
Deal up to 1,786 damage to target opponent and inflict [DEFENSE DOWN] for 2 turns.
Deal up to 1,786 damage to target opponent and inflict [DEFENSE DOWN] for 2 turns. If this character has [STEALTH], inflict 1 [VULNERABLE].
Deal up to 2,679 damage to target opponent and inflict [DEFENSE DOWN] for 2 turns. If this character has [STEALTH], inflict 1 [VULNERABLE].
Deal up to 2,679 damage to target opponent and inflict [DEFENSE DOWN] for 2 turns. If this character has [STEALTH], inflict 1 [VULNERABLE].

If Dash is a teammate, he will assist.
Deal up to 3,572 damage to target opponent and inflict [DEFENSE DOWN] for 2 turns. If this character has [STEALTH], inflict 1 [VULNERABLE].

If Dash is a teammate, he will assist.
Forcefield!
Level 1
Unlocks this Ability.
Requires Gear Tier 1
Level 2
'The Incredibles' Hero teammates gain 1 EVASION.
Requires Gear Tier 3
50
5,000
Level 3
+20% Shield.
Requires Gear Tier 5
75
55
13,000
Level 4
'The Incredibles' Hero teammates gain HARMFUL IMMUNTY for 1 turn.
Requires Gear Tier 7
100
75
25
72,500
Level 5
+20% Shield.
Requires Gear Tier 9
100
100
50
141,250
25
Grant all teammates 1,804 Shield and [DEFENSE UP] for 2 turns. If teammate has 50% Health or below, Shield is increased by 2,132.
Grant all teammates 1,804 Shield and [DEFENSE UP] for 2 turns.
If teammate has 50% Health or below, Shield is increased by 2,132.

'The Incredibles' Hero teammates gain:
1 [EVASION].
Grant all teammates 1,820 Shield and [DEFENSE UP] for 2 turns.
If teammate has 50% Health or below, Shield is increased by 2,148.

'The Incredibles' Hero teammates gain:
1 [EVASION].
Grant all teammates 1,820 Shield and [DEFENSE UP] for 2 turns.
If teammate has 50% Health or below, Shield is increased by 2,148.

'The Incredibles' Hero teammates gain:
1 [EVASION].
[HARMFUL IMMUNITY] for 1 turn.
Grant all teammates 1,837 Shield and [DEFENSE UP] for 2 turns.
If teammate has 50% Health or below, Shield is increased by 2,165.

'The Incredibles' Hero teammates gain:
1 [EVASION].
[HARMFUL IMMUNITY] for 1 turn.
Incrediball
Level 1
Unlocks this Ability.
Requires Gear Tier 2
Level 2
Inflict 1 VULNERABLE.
Requires Gear Tier 4
75
55
13,000
Level 3
+50% damage dealt.
Requires Gear Tier 6
100
75
25
22,500
Level 4
+1 Helpful effect Purged.
Requires Gear Tier 8
150
100
35
117,500
Level 5
+50% damage dealt.
Requires Gear Tier 10
150
125
50
165,000
50
Deal up to 2,820 damage to target and flanking opponents.
Purge 1 Helpful effect, preferring [TAUNT] and [PROTECT].

If Dash is a teammate, he and this character gain 3,198 Shield and [HASTE] for 1 turn.
Deal up to 2,820 damage to target and flanking opponents.
Purge 1 Helpful effects, preferring [TAUNT] and [PROTECT].
Inflict 1 [VULNERABLE].

If Dash is a teammate, he and this character gain 3,198 Shield and [HASTE] for 1 turn.
Deal up to 4,230 damage to target and flanking opponents.
Purge 1 Helpful effects, preferring [TAUNT] and [PROTECT].
Inflict 1 [VULNERABLE].

If Dash is a teammate, he and this character gain 3,198 Shield and [HASTE] for 1 turn.
Deal up to 4,230 damage to target and flanking opponents.
Purge 2 Helpful effects, preferring [TAUNT] and [PROTECT].
Inflict 1 [VULNERABLE].

If Dash is a teammate, he and this character gain 3,198 Shield and [HASTE] for 1 turn.
Deal up to 5,640 damage to target and flanking opponents.
Purge 2 Helpful effects, preferring [TAUNT] and [PROTECT].
Inflict 1 [VULNERABLE].

If Dash is a teammate, he and this character gain 3,198 Shield and [HASTE] for 1 turn.
Pretend I'm Not Here
Level 1
Unlocks this Ability.
Requires Gear Tier 3
Level 2
Activate this ability on Battle Start.
Requires Gear Tier 5
100
75
25
22,500
Level 3
+20% Shield.
Requires Gear Tier 7
150
100
50
115,000
Level 4
-1 Magic Cost.
Requires Gear Tier 9
150
125
75
198,750
35
Level 5
+20% Shield.
Requires Gear Tier 10
150
150
125
293,750
65
On Turn Start:
Gain or extend [STEALTH] for 1 turn.
Gain 1 [EVASION], up to a max of 5.
Gain 3,854 Shield.
On Battle Start and Turn Start:
Gain or extend [STEALTH] for 1 turn.
Gain 1 [EVASION], up to a max of 5.
Gain 3,854 Shield.
On Battle Start and Turn Start:
Gain or extend [STEALTH] for 1 turn.
Gain 1 [EVASION], up to a max of 5.
Gain 3,870 Shield.
On Battle Start and Turn Start:
Gain or extend [STEALTH] for 1 turn.
Gain 1 [EVASION], up to a max of 5.
Gain 3,870 Shield.
On Battle Start and Turn Start:
Gain or extend [STEALTH] for 1 turn.
Gain 1 [EVASION], up to a max of 5.
Gain 3,887 Shield.
You're Super
Level 1
Unlocks this Ability.
Requires Gear Tier 3
Level 2
Grant 'The Incredibles' Hero teammates 1 UNDEFEATABLE.
Requires Gear Tier 5
100
75
25
22,500
Level 3
+15% Shield.
Requires Gear Tier 7
150
100
50
115,000
Level 4
Activate this ability when teammate falls below 30% Health.
Requires Gear Tier 9
150
125
75
198,750
35
Level 5
+20% Shield.
Requires Gear Tier 10
150
150
125
293,750
65
When a teammate falls below 60% Health, grant them 4,510 Shield.
If the teammate is an 'The Incredibles' Hero, grant them 5,002 Shield.

When this ability activates:
• Gain 15% Speed Meter.
20% chance to gain 1 Magic for Forcefield!
When a teammate falls below 60% Health, grant them 4,510 Shield.
If the teammate is an 'The Incredibles' Hero, grant them 5,002 Shield and 1 [UNDEFEATABLE].

When this ability activates: Gain 15% Speed Meter. 20% chance to gain 1 Magic for Forcefield!
When a teammate falls below 60% Health, grant them 5,187 Shield.
If the teammate is an 'The Incredibles' Hero, grant them 5,023 Shield and 1 [UNDEFEATABLE].

When this ability activates: Gain 15% Speed Meter. 20% chance to gain 1 Magic for Forcefield!
When a teammate falls below either 60% Health or 30% Health, grant them 5,187 Shield.
If the teammate is an 'The Incredibles' Hero, grant them 5,023 Shield and 1 [UNDEFEATABLE].

When this ability activates: Gain 15% Speed Meter. 20% chance to gain 1 Magic for Forcefield!
When a teammate falls below either 60% Health or 30% Health, grant them 6,089 Shield.
If the teammate is an 'The Incredibles' Hero, grant them 5,023 Shield and 1 [UNDEFEATABLE].

When this ability activates: Gain 15% Speed Meter. 20% chance to gain 1 Magic for Forcefield!
Full Gear List
1,984,000
480
360
600
720
600
1,320
160
120
495
360
180
450
120
315
120
20
40
20
20
420
360
840
250
250
250
150
130
20
20
Gear Tier 9
815,000
240
180
300
360
300
720
80
80
270
225
80
225
40
90
120
20
20
20
20
Gear Tier 10
1,169,000
240
180
300
360
300
600
420
360
840
250
250
80
80
225
225
250
100
225
150
40
135
130
20
20
20