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last updated:
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VIOLET
lvl
67
8
7

Power: 1,064

HERO; SUPPORT; DOWNTOWN; THE INCREDIBLES; DOWNTOWN HERO; SORCERER'S STUDENT

Offense:
1,490
Defense:
597
Health:
19,177
Recovery:
2,549
Crit Chance:
9.00%
Crit Power:
150.00%
Speed:
125
Potency:
28.00%
Tenacity:
23.00%
Precision:
10.00%
Evasion:
0.00%
Attack Speed:
20

Swap Sorcerer Stone for stat changes:

You Started It!
Level 1
Unlocks this Ability.
Level 2
If this character is affected by Stealth, inflict Vulnerable.
Level 3
+50% damage dealt.
Level 4
Allied Dash will Assist.
Level 5
+50% damage dealt.
Deal up to 1,106 damage to target opponent.

30% chance to inflict Defense Down for 2 turns.
Deal up to 1,106 damage to target opponent.

30% chance to inflict Defense Down for 2 turns.

If this character is affected by Stealth, inflict Vulnerable.
Deal up to 1,660 damage to target opponent.

30% chance to inflict Defense Down for 2 turns.

If this character is affected by Stealth, inflict Vulnerable.
Deal up to 1,660 damage to target opponent.

30% chance to inflict Defense Down for 2 turns.

If this character is affected by Stealth, inflict Vulnerable.

Allied Dash will Assist.
Deal up to 2,213 damage to target opponent.

30% chance to inflict Defense Down for 2 turns.

If this character is affected by Stealth, inflict Vulnerable.

Allied Dash will Assist.
Forcefield!
Level 1
Unlocks this Ability.
Level 2
Grant all teammates Defense Up for 2 turns.
Level 3
+20% base Shield.
Level 4
If this character is affected by Stealth, Shield is increased by 25%.
Level 5
+20% base Shield.
Grant all teammates 2,217 Shield.

If affected teammate is below 50% Health, Shield is increased by 75%.
Grant all teammates 2,217 Shield and Defense Up for 2 turns.

If affected teammate has below 50% Health, Shield is increased by 75%.
Grant all teammates 2,660 Shield and Defense Up for 2 turns.

If affected teammate has below 50% Health, Shield is increased by 75%.
Grant all teammates 2,660 Shield and Defense Up for 2 turns.

If affected teammate has below 50% Health, Shield is increased by 75%.

If this character is affected by Stealth, Shield is increased by 25%.
Grant all teammates 3,104 Shield and Defense Up for 2 turns.

If affected teammate has below 50% Health, Shield is increased by 75%.

If this character is affected by Stealth, Shield is increased by 25%.
Pretend I'm Not Here
Level 1
Unlocks this Ability.
Level 2
Restore Health to this character.
Level 3
+30% Health restored.
Level 4
30% chance for this character to gain an Extra Turn.
Gain Stealth for 2 turns.

Gain Evasion.
Gain Stealth for 2 turns.

Gain Evasion.

Restore up to 2,771 Health to this character.
Gain Stealth for 2 turns.

Gain Evasion.

Restore up to 3,436 Health to this character.
Gain Stealth for 2 turns.

Gain Evasion.

Restore up to 3,436 Health to this character.

30% for this character to gain an Extra Turn.
You're Super
Level 1
Unlocks this Ability.
Level 2
When allied Dash falls below 50% Health, grant a Shield. When other Incredibles Hero teammates fall below 50% Health, grant them a Shield.
Level 3
Guaranteed to activate for all teammates.
Level 4
+35% Shield.
When a teammate falls below 50% Health, 75% chance to grant them up to 1,663 Shield.
When a teammate falls below 50% Health, 75% chance to grant them up to 1,663 Shield.

When allied Dash falls below 50% Health, grant them up to 2,771 Shield. When other Incredibles Hero teammates fall below 50% Health, grant them up to 2,217 Shield.
When a teammate falls below 50% Health, grant them up to 1,663 Shield.

When allied Dash falls below 50% Health, grant them up to 2,771 Shield. When other Incredibles Hero teammates fall below 50% Health, grant them up to 2,217 Shield.
When a teammate falls below 50% Health, grant them up to 2,217 Shield.

When allied Dash falls below 50% Health, grant them up to 3,547 Shield. When other Incredibles Hero teammates fall below 50% Health, grant them up to 2,993 Shield.