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WASABI
lvl
58
6
7
WASABI

Power: 532

HERO; OFFENSE; DOWNTOWN; BIG HERO 6; TECH; DOWNTOWN HERO

Offense:
1,200
Defense:
296
Health:
11,035
Recovery:
0
Crit Chance:
12.00%
Crit Power:
165.00%
Speed:
108
Potency:
4.00%
Tenacity:
5.00%
Precision:
0.00%
Evasion:
0.00%
Attack Speed:
1,523

Swap Sorcerer Stone for stat changes:

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Laser Hand In The Face
Level 1
Unlocks this Ability.
Requires Gear Tier 1
Level 2
If target has a Helpful effect, perform follow up attack.
Requires Gear Tier 3
50
5,000
Level 3
+50% base damage dealt.
+50% follow up attack damage dealt.
Requires Gear Tier 5
75
55
13,000
Level 4
If target has a Shield or has a Helpful effect, perform follow up attack.
Requires Gear Tier 7
100
75
25
72,500
Level 5
+50% base damage dealt.
+50% follow up attack damage dealt.
Requires Gear Tier 9
100
100
50
141,250
25
Deal up to 600 damage to target opponent 2 times.
Deal up to 600 damage to target opponent 2 times.

If target has a Helpful effect, perform a follow up attack:
Deal up to 900 damage.
Deal up to 900 damage to target opponent 2 times.

If target has a Helpful effect, perform a follow up attack:
Deal up to 1,350 damage.
Deal up to 900 damage to target opponent 2 times.

If target has a Shield or has a Helpful effect, perform a follow up attack:
Deal up to 1,350 damage.
Deal up to 1,200 damage to target opponent 2 times.

If target has a Shield or has a Helpful effect, perform a follow up attack:
Deal up to 1,800 damage.
You Wanna Dance?
Level 1
Unlocks this Ability.
Requires Gear Tier 1
Level 2
20% chance to Purge 1 Helpful effect per hit.
Requires Gear Tier 3
50
5,000
Level 3
+50% damage dealt.
Requires Gear Tier 5
75
55
13,000
Level 4
+10% chance to Purge Helpful effect per hit.
Requires Gear Tier 7
100
75
25
72,500
Level 5
+50% damage dealt.
Requires Gear Tier 9
100
100
50
141,250
25
Deal up to 480 damage to target opponent 5 times. Deals 30% bonus damage if target has a Helpful effect, increased by an additional 30% if effect is Taunt or if target has Shield at the start of this ability.
Deal up to 480 damage to target opponent 5 times. Deals 30% bonus damage if target has a Helpful effect, increased by an additional 30% if effect is Taunt or if target has Shield at the start of this ability.

20% chance to Purge 1 Helpful effect per hit.
Deal up to 720 damage to target opponent 5 times. Deals 30% bonus damage if target has a Helpful effect, increased by an additional 30% if effect is Taunt or if target has Shield at the start of this ability.

20% chance to Purge 1 Helpful effect per hit.
Deal up to 720 damage to target opponent 5 times. Deals 30% bonus damage if target has a Helpful effect, increased by an additional 30% if effect is Taunt or if target has Shield at the start of this ability.

30% chance to Purge 1 Helpful effect per hit.
Deal up to 960 damage to target opponent 5 times. Deals 30% bonus damage if target has a Helpful effect, increased by an additional 30% if effect is Taunt or if target has Shield at the start of this ability.

30% chance to Purge 1 Helpful effect per hit.
Green Blades Of Fury!
Level 1
Unlocks this Ability.
Requires Gear Tier 2
Level 2
Inflict Heal Block and Shield Block on target opponent for 1 turns.
Requires Gear Tier 4
75
55
13,000
Level 3
+50% base damage dealt.
Requires Gear Tier 6
100
75
25
22,500
Level 4
If opponent is defeated, Wasabi gains 3 Charges.
Requires Gear Tier 8
150
100
35
117,500
Level 5
Increases Shield Block Duration by 1.
Requires Gear Tier 10
150
125
50
165,000
50
Deal up to 330 damage to target opponent 10 times. Deals 5% bonus damage per Charged. Lose Charged. Deals 30% bonus damage if target is below 30% Health at the start of the ability.

If opponent is defeated, this character gains an Extra Turn.
Deal up to 330 damage to target opponent 10 times. Deals 5% bonus damage per Charged. Lose Charged. Deals 30% bonus damage if target is below 30% Health at the start of the ability.

Inflict Heal Block for 1 turn and Shield Block for 1 turn on target opponent.

If opponent is defeated, Wasabi gains an Extra Turn.
Deal up to 495 damage to target opponent 10 times. Deals 5% bonus damage per Charged. Lose Charged. Deals 30% bonus damage if target is below 30% Health at the start of the ability.

Inflict Heal Block for 1 turn and Shield Block for 1 turn on target opponent.

If opponent is defeated, Wasabi gains an Extra Turn.
Deal up to 495 damage to target opponent 10 times. Deals 5% bonus damage per Charged. Lose Charged. Deals 30% bonus damage if target is below 30% Health at the start of the ability.

Inflict Heal Block for 1 turn and Shield Block for 1 turn on target opponent.

If opponent is defeated, Wasabi gains an Extra Turn and 3 Charged up to a max of 5.
Deal up to 495 damage to target opponent 10 times. Deals 5% bonus damage per Charged. Lose Charged. Deals 30% bonus damage if target is below 30% Health at the start of the ability.

Inflict Heal Block for 1 turn and Shield Block for 2 turn on target opponent.

If opponent is defeated, Wasabi gains an Extra Turn, 3 Charged up to a max of 5, and 0 Magic for this ability.
Is That All Ya Got?
Level 1
Unlocks this Ability.
Requires Gear Tier 3
Level 2
Chance increased by 5% per Charged if below 30% Health.
Requires Gear Tier 5
100
75
25
22,500
Level 3
Guaranteed to activate when dealt damage by an Assist or Counterattack.
Requires Gear Tier 7
150
100
50
115,000
Level 4
Reduce damage by an additional 7%.
Requires Gear Tier 9
150
125
75
198,750
35
Level 5
+5% activation chance.
Requires Gear Tier 10
150
150
125
293,750
65
On taking damage, 30% chance to reduce damage by 15%.
On taking damage, 30% chance to reduce damage by 15%. If below 30% Health, chance increased by 5% per Charged on Wasabi.
On taking damage, 30% chance to reduce damage by 15%. If below 30% Health, chance increased by 5% per Charged on Wasabi.

Guaranteed to activate when dealt damage by an Assist or Counterattack.
On taking damage, 30% chance to reduce damage by 22%. If below 30% Health, chance increased by 5% per Charged on Wasabi.

Guaranteed to activate when dealt damage by an Assist or Counterattack.
On taking damage, 35% chance to reduce damage by 22%. If below 30% Health, chance increased by 5% per Charged on Wasabi.

Guaranteed to activate when dealt damage by an Assist or Counterattack.
Ultra Precision
Level 1
Unlocks this Ability.
Requires Gear Tier 1
Level 2
Attacks ignore additional 5% of target's Defense per Charged on this character.
Requires Gear Tier 3
50
5,000
Level 3
+5% Defense ignored per Charged.
Requires Gear Tier 5
75
55
13,000
Level 4
Guaranteed to deal Critical Strike if target has a Shield.
Requires Gear Tier 7
100
75
25
72,500
Level 5
+5% Defense ignored per Charged.
Requires Gear Tier 9
100
100
50
141,250
25
This character's attacks ignore 10% of target's defense.

If this character attacks a target with a Helpful Effect or Shield, or receives Heals, Shields, or Helpful Effects from teammates, gain 1 Charged up to a max of 5.

This character can have up to a max of 5 Charged.
This character's attacks ignore 10% of target's defense.

Ignore additional 5% of target's defense per Charged on this character at start of ability.

If this character attacks a target with a Helpful Effect or Shield, or receives Heals, Shields, or Helpful Effects from teammates, gain 1 Charged up to a max of 5.

This character can have up to a max of 5 Charged.
This character's attacks ignore 10% of target's defense.

Ignore additional 10% of target's defense per Charged on this character at start of ability.

If this character attacks a target with a Helpful Effect or Shield, or receives Heals, Shields, or Helpful Effects from teammates, gain 1 Charged up to a max of 5.

This character can have up to a max of 5 Charged.
This character's attacks ignore 10% of target's defense. If attacking a target with Shield, guaranteed to deal a Critical Strike.

Ignore additional 10% of target's defense per Charged on this character at start of ability.

If this character attacks a target with a Helpful Effect or Shield, or receives Heals, Shields, or Helpful Effects from teammates, gain 1 Charged up to a max of 5.

This character can have up to a max of 5 Charged.
This character's attacks ignore 10% of target's defense. If attacking a target with Shield, guaranteed to deal a Critical Strike.

Ignore additional 15% of target's defense per Charged on this character at start of ability.

If this character attacks a target with a Helpful Effect or Shield, or receives Heals, Shields, or Helpful Effects from teammates, gain 1 Charged up to a max of 5.

This character can have up to a max of 5 Charged.
Full Gear List
2,999,000
120
400
140
100
120
140
100
60
70
50
60
70
50
60
70
50
180
210
150
720
540
1,400
180
405
360
205
100
80
60
120
80
80
720
600
1,320
225
675
495
225
120
420
360
840
100
400
300
100
130
Gear Tier 7
215,000
120
400
140
100
120
140
100
60
70
50
60
70
50
60
70
50
180
210
150
Gear Tier 8
800,000
240
180
800
180
185
180
105
100
40
40
40
40
40
Gear Tier 9
815,000
240
180
300
360
300
720
60
100
135
315
80
225
40
135
120
20
20
20
20
Gear Tier 10
1,169,000
240
180
300
360
300
600
420
360
840
100
400
40
120
90
360
300
100
100
40
270
90
130
20
20
20