ELSA
lvl
90
9
Maxed
7
ELSA
Power: 1,443
HERO; OFFENSE; WILDS; FROZEN
Offense:
5,010
5,010
Defense:
1,187
1,187
Health:
26,505
26,505
Recovery:
0
0
Crit Chance:
9.00%
9.00%
Crit Power:
150.00%
150.00%
Speed:
167
167
Potency:
45.00%
45.00%
Tenacity:
51.00%
51.00%
Precision:
36.00%
36.00%
Evasion:
22.00%
22.00%
Attack Speed:
23
23
Swap Sorcerer Stone for stat changes:
Visit the generic character pages to see maxed characters
LVL 5
BASIC
Ice Magic
Deal up to 9,644 damage to target opponent. 30% chance to gain Offense Up for 1 turn at the start of this ability.
If Empowered perform a follow-up attack:
Deal up to 4,384 damage. Damage is increased by 10% per Helpful effect on this character. Chain to 1-3 opponents.
If Empowered perform a follow-up attack:
Deal up to 4,384 damage. Damage is increased by 10% per Helpful effect on this character. Chain to 1-3 opponents.
LVL 4
SPECIAL
Force of Nature
Deal up to 8,924 damage to target opponent and adjacent opponents. Reduce each affected opponent's Speed Meter by 10%. Inflict Silence on target opponent for 1 turn. Gain Haste for 1 turn.
If Empowered, inflict Silence on primary target for 2 turns and adjacent opponents for 1 turn.
If Empowered, inflict Silence on primary target for 2 turns and adjacent opponents for 1 turn.
LVL 5
SPECIAL
Show Yourself
Increase duration of 3 random Helpful effects on this character by 1. Deal up to 10,855 unavoidable damage to all opponents. Damage dealt is increased by 10% per Helpful effect on this character.
If Empowered, perform a follow-up attack:
Deal up to 11,523 damage to all opponents. 20% chance to inflict Stun for 1 turn. Chance to inflict Stun is increased by 10% per Helpful effect on this character.
If Empowered, perform a follow-up attack:
Deal up to 11,523 damage to all opponents. 20% chance to inflict Stun for 1 turn. Chance to inflict Stun is increased by 10% per Helpful effect on this character.
LVL 5
PASSIVE
The Bridge
At the start of each turn and on use of a Special ability, gain 1 Spirit up to a max of 4. Gain 5% increased Offense and 5% increased Defense per Spirit.
On start of turn, if this character has 4 spirits, perform the following:
Gain Empowered. Deal up to 6,680 damage to all opponents. Gain Harmful Immunity for 2 turns.
Empowered: Abilities gain additional effects. Gain 20% increased Offense and 20% increased Defense.
On start of turn, if this character has 4 spirits, perform the following:
Gain Empowered. Deal up to 6,680 damage to all opponents. Gain Harmful Immunity for 2 turns.
Empowered: Abilities gain additional effects. Gain 20% increased Offense and 20% increased Defense.
LVL 3
PASSIVE
Glacial Armor
If this character began the battle with full Health, the first time they would be dealt damage that reduces their Health to 0, instead perform the following:
Cleanse Harmful effects and remove Taunt from this character. Gain Stasis for 1 turn. Remove any remaining Harmful effects from this character. Gain a Shield equal to 15% of max Health. If Anna is a teammate, grant her 1 Magic, Evade, Haste for 1 turn.
Gain Defense Up for 1 turn when Stasis expires.
Cleanse Harmful effects and remove Taunt from this character. Gain Stasis for 1 turn. Remove any remaining Harmful effects from this character. Gain a Shield equal to 15% of max Health. If Anna is a teammate, grant her 1 Magic, Evade, Haste for 1 turn.
Gain Defense Up for 1 turn when Stasis expires.
Full Gear List
220,000
40
30
50
60
50
100
70
60
190
65
50
50
20
20
45
45
50
50
20
20
45
45
220,000
40
30
50
60
50
100
70
60
190
65
50
50
20
20
45
45
50
50
20
20
45
45