Jérémy
france
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DAVY JONES
lvl
80
8
Maxed
7
DAVY JONES

Power: 1,102

VILLAIN; OFFENSE; OCEANIC; PIRATES OF THE CARIBBEAN

Offense:
2,837
Defense:
685
Health:
22,732
Recovery:
0
Crit Chance:
15.00%
Crit Power:
165.00%
Speed:
128
Potency:
28.00%
Tenacity:
32.00%
Precision:
10.00%
Evasion:
10.00%
Attack Speed:
23

Swap Sorcerer Stone for stat changes:

Visit the generic character pages to see maxed characters

SWASHBUCKLE
Level 1
Unlocks this Ability.
Requires Gear Tier 1
Level 2
+15% to bonus Critical Strike Chance.
Requires Gear Tier 3
50
5,000
Level 3
+50% damage dealt.
Requires Gear Tier 5
100
70
17,000
Level 4
+15% to bonus Critical Strike Chance.
Requires Gear Tier 7
125
90
25
82,500
Level 5
+50% damage dealt.
Requires Gear Tier 9
150
120
50
158,750
35
Deal up to 2,837 damage to target opponent. 25% bonus Critical Strike chance if opponent is affected by a Harmful effect.
Deal up to 2,837 damage to target opponent. 40% bonus Critical Strike chance if opponent is affected by a Harmful effect.
Deal up to 4,256 damage to target opponent. 40% bonus Critical Strike chance if opponent is affected by a Harmful effect.
Deal up to 4,256 damage to target opponent. 55% bonus Critical Strike chance if opponent is affected by a Harmful effect.
Deal up to 5,674 damage to target opponent. 55% bonus Critical Strike chance if opponent is affected by a Harmful effect.
DO YOU FEAR DEFEAT?
Level 1
Unlocks this Ability.
Requires Gear Tier 1
Level 2
Deal 5% bonus damage per 'Oceanic Villain' teammate, including any Flying Dutchman Crewmates.
Requires Gear Tier 3
50
5,000
Level 3
+50% base damage dealt.
Requires Gear Tier 5
100
70
17,000
Level 4
+5% bonus damage dealt.
Requires Gear Tier 7
125
90
25
82,500
Level 5
+50% base damage dealt.
Requires Gear Tier 9
150
120
50
158,750
35
Deal up to 7,802 damage to target opponent. Inflict Silence for 1 turn.
Deal up to 7,802 damage to target opponent. Inflict Silence for 1 turn.

Deal 5% bonus damage per 'Oceanic Villain' teammate, including any Flying Dutchman Crewmates.
Deal up to 11,703 damage to target opponent. Inflict Silence for 1 turn.

Deal 5% bonus damage per 'Oceanic Villain' teammate, including any Flying Dutchman Crewmates.
Deal up to 11,703 damage to target opponent. Inflict Silence for 1 turn.

Deal 10% bonus damage per 'Oceanic Villain' teammate, including any Flying Dutchman Crewmates.
Deal up to 15,604 damage to target opponent. Inflict Silence for 1 turn.

Deal 10% bonus damage per 'Oceanic Villain' teammate, including any Flying Dutchman Crewmates.
THE TIME IS UP
Level 1
Unlocks this Ability.
Requires Gear Tier 4
Level 2
+25% bonus damage dealt.
Requires Gear Tier 6
200
100
50
40,000
Level 3
+50% damage dealt.
Requires Gear Tier 8
300
150
75
217,500
Level 4
+25% bonus damage dealt.
Requires Gear Tier 9
325
200
125
332,500
50
Level 5
+50% damage dealt.
Requires Gear Tier 10
325
250
175
448,750
115
Inflict the Black Spot on target opponent for 2 turns.

The Black Spot:
Davy Jones and Flying Dutchman Crewmates deal 30% bonus damage against opponents inflicted with the Black Spot.

Upon expiration or removal, the Kraken attacks the inflicted character, dealing up to 9,220 damage, increased to 10,603 if the effect expires. Deal up to 3,073 damage to all flanking opponents.

Upon expiration, grant 5 Magic to The Time Is Up.
Inflict the Black Spot on target opponent for 2 turns.

The Black Spot:
Davy Jones and Flying Dutchman Crewmates deal 55% bonus damage against opponents inflicted with the Black Spot.

Upon expiration or removal, the Kraken attacks the inflicted character, dealing up to 9,220 damage, increased to 10,603 if the effect expires. Deal up to 3,073 damage to all flanking opponents.

Upon expiration, grant 5 Magic to The Time Is Up.
Inflict the Black Spot on target opponent for 2 turns.

The Black Spot:
Davy Jones and Flying Dutchman Crewmates deal 55% bonus damage against opponents inflicted with the Black Spot.

Upon expiration or removal, the Kraken attacks the inflicted character, dealing up to 13,830 damage, increased to 15,905 if the effect expires. Deal up to 4,610 damage to all flanking opponents.

Upon expiration, grant 5 Magic to The Time Is Up.
Inflict the Black Spot on target opponent for 2 turns.

The Black Spot:
Davy Jones and Flying Dutchman Crewmates deal 80% bonus damage against opponents inflicted with the Black Spot.

Upon expiration or removal, the Kraken attacks the inflicted character, dealing up to 13,830 damage, increased to 15,905 if the effect expires. Deal up to 4,610 damage to all flanking opponents.

Upon expiration, grant 5 Magic to The Time Is Up.
Inflict the Black Spot on target opponent for 2 turns.

The Black Spot:
Davy Jones and Flying Dutchman Crewmates deal 80% bonus damage against opponents inflicted with the Black Spot.

Upon expiration or removal, the Kraken attacks the inflicted character, dealing up to 18,441 damage, increased to 21,207 if the effect expires. Deal up to 6,147 damage to all flanking opponents.

Upon expiration, grant 5 Magic to The Time Is Up.
Recruit the Fallen
Level 1
Unlocks this Ability.
Requires Gear Tier 2
Level 2
+10% chance to summon allied Flying Dutchman crewmate.
Requires Gear Tier 4
100
70
17,000
Level 3
+10% chance to summon allied Flying Dutchman crewmate.
Requires Gear Tier 6
125
85
25
26,000
Level 4
Guaranteed to summon Flying Dutchman crewmate.
Requires Gear Tier 8
200
100
50
145,000
Level 5
+10% Flying Dutchman crewmate Health. +10% Flying Dutchman crewmate Offense.
Requires Gear Tier 10
200
150
75
223,750
65
On character defeat, 30% chance to summon an allied Flying Dutchman Crewmate at a random location.

Flying Dutchman Crewmate: Has 13,639 Health. Deal up to 2,128 damage with each attack. Inflict Defense Down for 1 turn with each attack. On Davy Jones performing an ability, 20% chance to Assist.
On character defeat, 40% chance to summon an allied Flying Dutchman Crewmate at a random location.

Flying Dutchman Crewmate: Has 13,639 Health. Deal up to 2,128 damage with each attack. Inflict Defense Down for 1 turn with each attack. On Davy Jones performing an ability, 20% chance to Assist.
On character defeat, 50% chance to summon an allied Flying Dutchman Crewmate at a random location.

Flying Dutchman Crewmate: Has 13,639 Health. Deal up to 2,128 damage with each attack. Inflict Defense Down for 1 turn with each attack. On Davy Jones performing an ability, 20% chance to Assist.
On character defeat, summon an allied Flying Dutchman Crewmate at a random location.

Flying Dutchman Crewmate: Has 13,639 Health. Deal up to 2,128 damage with each attack. Inflict Defense Down for 1 turn with each attack. On Davy Jones performing an ability, 20% chance to Assist.
On character defeat, summon an allied Flying Dutchman Crewmate at a random location.

Flying Dutchman Crewmate: Has 15,003 Health. Deal up to 2,341 damage with each attack. Inflict Defense Down for 1 turn with each attack. On Davy Jones performing an ability, 20% chance to Assist.
Dead Man's Chest
Level 1
Unlocks this Ability.
Requires Gear Tier 3
Level 2
+20% Max Health restored on revive per 'Oceanic Villain' teammate.
Requires Gear Tier 5
125
85
25
26,000
Level 3
+10% Dead Man's Chest Health.
Requires Gear Tier 7
200
100
50
120,000
Level 4
+5% base max Health restored on spawn.
Requires Gear Tier 9
200
150
75
216,250
35
Level 5
+10% Dead Man's Chest Health.
Requires Gear Tier 10
200
200
125
328,750
85
Summon the Dead Man's Chest when this character is defeated. The Dead Man's Chest has 11,366 Health.

Unless it is defeated, this character will revive after 1 turn with 15% of their max Health restored.

On revive, summon 2 allied Flying Dutchman Crewmates at random locations.
Summon the Dead Man's Chest when this character is defeated. The Dead Man's Chest has 11,366 Health.

Unless it is defeated, this character will revive after 1 turn with 15% of their max Health restored with 20% bonus max Health restored per 'Oceanic Villain' teammate (including any Flying Dutchmen Crewmates).

On revive, summon 2 allied Flying Dutchman Crewmates at random locations.
Summon the Dead Man's Chest when this character is defeated. The Dead Man's Chest has 12,503 Health.

Unless it is defeated, this character will revive after 1 turn with 15% of their max Health restored with 20% bonus max Health restored per 'Oceanic Villain' teammate (including any Flying Dutchmen Crewmates).

On revive, summon 2 allied Flying Dutchman Crewmates at random locations.
Summon the Dead Man's Chest when this character is defeated. The Dead Man's Chest has 12,503 Health.

Unless it is defeated, this character will revive after 1 turn with 20% of their max Health restored with 20% bonus max Health restored per 'Oceanic Villain' teammate (including any Flying Dutchmen Crewmates).

On revive, summon 2 allied Flying Dutchman Crewmates at random locations.
Summon the Dead Man's Chest when this character is defeated. The Dead Man's Chest has 13,639 Health.

Unless it is defeated, this character will revive after 1 turn with 20% of their max Health restored with 20% bonus max Health restored per 'Oceanic Villain' teammate (including any Flying Dutchmen Crewmates).

On revive, summon 2 allied Flying Dutchman Crewmates at random locations.
Full Gear List
1,999,500
480
360
600
720
600
1,320
180
120
220
450
315
630
80
315
120
40
40
20
20
420
360
840
200
350
200
200
130
20
20
Gear Tier 9
821,000
240
180
300
360
300
720
100
60
100
270
135
315
40
135
120
20
20
20
20
Gear Tier 10
1,178,500
240
180
300
360
300
600
420
360
840
200
350
60
120
180
315
200
200
80
40
180
180
130
20
20
20
20