EEYORE
lvl
50
6
7
EEYORE
Power: 519
HERO; DEFENSE; WILDS; WINNIE THE POOH; FOREST
Offense:
793
793
Defense:
417
417
Health:
15,569
15,569
Recovery:
0
0
Crit Chance:
0.00%
0.00%
Crit Power:
150.00%
150.00%
Speed:
100
100
Potency:
24.00%
24.00%
Tenacity:
4.00%
4.00%
Precision:
0.00%
0.00%
Evasion:
0.00%
0.00%
Attack Speed:
18
18
Swap Sorcerer Stone for stat changes:
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LVL 1
BASIC
I'LL STAY HERE AND BE MISERABLE
Inflict [DAMPENED] for 1 turn on this character. Grant 15% Speed Meter to 'Winnie the Pooh' teammates, and the character Piglet is attached to.
Deal up to 793 damage to target opponent. Inflict [DAMPENED] for 1 turn.
Deal up to 793 damage to target opponent. Inflict [DAMPENED] for 1 turn.
LVL 1
SPECIAL
A BLUSTERY DAY
Deal 971 damage to target and adjacent opponents. Inflict [OFFENSE DOWN] for 1 turn on target.
If 'Winnie the Pooh' is a teammate, instead deal 694 damage to all opponents. Inflict [OFFENSE DOWN] for 1 turn on target.
If 'Winnie the Pooh' is a teammate, instead deal 694 damage to all opponents. Inflict [OFFENSE DOWN] for 1 turn on target.
LVL 1
PASSIVE
SORT OF ATTACHED TO IT
On Battle Start, or if this effect is Cleansed or Purged, cleanse all Harmful effects from this character and gain [EEYORE'S TAIL]. When a character with [EEYORE'S TAIL] [EEYORE'S TAIL] takes damage, move it to the character dealing the damage.
[EEYORE'S TAIL] [EEYORE'S TAIL]: When a character gains this effect, they gain the following:
On teammate other than Eeyore: Gain 100% of Eeyore's Defense as bonus Defense. Lasts until this effect is removed.
On Eeyore: Gain [TAUNT] for 1 turn. On turn start, gain [TAUNT] for 1 turn. When this effect is removed, lose [TAUNT].
On opponent: Deal 5% less damage per Harmful effect on this character (up to a max of 30% reduced damage.) Lasts until this effect is removed.
[EEYORE'S TAIL] [EEYORE'S TAIL]: When a character gains this effect, they gain the following:
On teammate other than Eeyore: Gain 100% of Eeyore's Defense as bonus Defense. Lasts until this effect is removed.
On Eeyore: Gain [TAUNT] for 1 turn. On turn start, gain [TAUNT] for 1 turn. When this effect is removed, lose [TAUNT].
On opponent: Deal 5% less damage per Harmful effect on this character (up to a max of 30% reduced damage.) Lasts until this effect is removed.
LVL 1
PASSIVE
THANKS FOR NOTICING ME
Once per turn when this character takes damage, 40% chance to inflict 1 of the following Harmful Effects for 1 turn on the character dealing the damage, prioritizing effects they don't have: [OFFENSE DOWN], [SLOW], [DAMPENED].
Full Gear List
3,109,500
300
560
350
250
300
350
250
120
140
100
60
70
50
60
70
50
720
540
1,400
180
230
385
150
385
100
60
80
60
40
720
600
1,320
495
495
495
225
120
420
360
840
250
300
250
150
130
20
20
310,000
300
560
350
250
300
350
250
120
140
100
60
70
50
60
70
50
Gear Tier 8
800,000
240
180
800
180
70
185
70
185
100
40
40
40
40
Gear Tier 9
821,000
240
180
300
360
300
720
120
60
270
225
100
270
40
90
120
20
40
Gear Tier 10
1,178,500
240
180
300
360
300
600
420
360
840
250
300
80
100
225
270
250
100
225
150
40
135
130
20
20
20