FRED
lvl
50
5
7
FRED
Power: 417
HERO; DEFENSE; DOWNTOWN; BIG HERO 6; DOWNTOWN HERO; TECH
Offense:
613
613
Defense:
349
349
Health:
14,249
14,249
Recovery:
0
0
Crit Chance:
5.00%
5.00%
Crit Power:
150.00%
150.00%
Speed:
94
94
Potency:
4.00%
4.00%
Tenacity:
12.00%
12.00%
Precision:
0.00%
0.00%
Evasion:
0.00%
0.00%
Attack Speed:
1,023
1,023
Swap Sorcerer Stone for stat changes:
Visit the generic character pages to see maxed characters
LVL 1
BASIC
SUPER CLAW!
Deal up to 536 damage to target opponent. Deal 50% bonus damage if target is affected by Continuous Damage.
LVL 1
SPECIAL
GRAVITY CRUSH!
Deal up to 1,533 damage to target opponent. Inflict Intimidate for 2 turns.
Gain Taunt for 1 turn.
Gain Taunt for 1 turn.
LVL 1
SPECIAL
I BREATHE FIRE
Deal up to 562 damage to all opponents. Inflict 1 Continuous Damage per 2 Charges on Fred, each dealing up to 587 damage over 2 turns. Consume Charges.
LVL 1
PASSIVE
IT'S FRED TIME
On turn start, 50% chance to perform the following:
Gain Charged, up to a max of 8. Gain an additional Charged if this character is affected by a Helpful effect. Inflict Intimidate for 2 turns on the opponent with the lowest Health.
This character can have up to a max of 8 Charged.
Gain Charged, up to a max of 8. Gain an additional Charged if this character is affected by a Helpful effect. Inflict Intimidate for 2 turns on the opponent with the lowest Health.
This character can have up to a max of 8 Charged.
Full Gear List
3,058,000
120
580
140
90
105
150
175
360
420
90
175
50
60
100
100
50
200
720
540
1,400
180
190
380
155
330
100
80
80
60
720
600
1,320
405
405
405
315
120
420
360
840
200
250
200
200
130
20
20
74,500
60
180
70
30
35
30
35
120
140
30
35
Gear Tier 7
215,000
60
400
70
50
60
140
100
120
140
100
60
70
50
240
280
200
60
Gear Tier 8
800,000
240
180
800
180
70
220
75
150
100
40
40
40
Gear Tier 9
809,000
240
180
300
360
300
720
100
40
225
180
100
225
40
135
120
20
20
20
Gear Tier 10
1,159,500
240
180
300
360
300
600
420
360
840
200
250
60
80
180
225
200
80
180
200
40
180
130
20
20
20
20