SULLEY
lvl
33
3
7
SULLEY
Power: 237
HERO; DEFENSE; DOWNTOWN; MONSTERS, INC.; DOWNTOWN HERO
Offense:
256
256
Defense:
132
132
Health:
3,914
3,914
Recovery:
0
0
Crit Chance:
5.00%
5.00%
Crit Power:
150.00%
150.00%
Speed:
91
91
Potency:
0.00%
0.00%
Tenacity:
5.00%
5.00%
Precision:
0.00%
0.00%
Evasion:
0.00%
0.00%
Attack Speed:
16
16
Swap Sorcerer Stone for stat changes:
Visit the generic character pages to see maxed characters
LVL 2
BASIC
Powerhouse Punch
Deal up to 256 damage to target opponent. Deal 25% bonus damage per 'Hero' and 'Monsters, Inc.' teammate.
LVL 2
SPECIAL
Top Scarer
Deal up to 235 damage to all opponents. 50% chance to inflict [FEAR] for 2 turns. If opponent already had [FEAR], inflict or extend [OFFENSE DOWN] for 1 turn.
Gain Taunt for 1 turn. If a 'Hero' is a teammate, gain [DEFENSE UP] for 1 turn.
Gain Taunt for 1 turn. If a 'Hero' is a teammate, gain [DEFENSE UP] for 1 turn.
LVL 1
SPECIAL
Not Boo's Door
Deal up to 768 unavoidable damage to target opponent.
LVL 1
PASSIVE
PERKS OF THE JOB
The first time an opponent is inflicted with [FEAR] each turn, gain Shield equal to 10% of max Health.
This character can have up to 50% of max Health as Shield.
This character can have up to 50% of max Health as Shield.
LOCKED
PASSIVE
SCARY FEET
When an opponent receives [FEAR], 30% chance to perform the following on that opponent:
Deal up to 512 damage.
Gain 1 [EVASION].
Deal up to 512 damage.
Gain 1 [EVASION].
Full Gear List
2,133,500
16
80
4
20
420
350
105
420
105
200
50
480
360
1,000
120
115
270
155
100
80
200
60
60
480
400
920
270
315
315
270
120
280
240
610
150
150
200
150
130
20
20
9,000
16
80
4
20
Gear Tier 5
12,000
60
50
15
Gear Tier 6
41,000
120
100
140
30
35
Gear Tier 7
105,000
240
200
280
200
60
70
50
Gear Tier 8
600,000
160
120
600
120
35
150
75
100
40
80
40
40
Gear Tier 9
562,000
160
120
200
240
200
520
60
80
135
180
20
40
135
135
120
20
20
20
Gear Tier 10
804,500
160
120
200
240
200
400
280
240
610
150
150
200
60
40
60
135
135
180
150
40
135
130
20
20
20