Jeminy_crou...
No Club
Updated:
4 minutes ago
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DASH
lvl
80
8
Maxed
7
DASH

Power: 1,087

HERO; OFFENSE; DOWNTOWN; THE INCREDIBLES; DOWNTOWN HERO; SORCERER'S STUDENT

Offense:
2,737
Defense:
628
Health:
19,207
Recovery:
0
Crit Chance:
31.00%
Crit Power:
180.00%
Speed:
139
Potency:
0.00%
Tenacity:
23.00%
Precision:
10.00%
Evasion:
10.00%
Attack Speed:
24

Swap Sorcerer Stone for stat changes:

Visit the generic character pages to see maxed characters

QUICK HITS
Level 1
Unlocks this Ability.
Requires Gear Tier 1
Level 2
Gain double CHARGED on Crits.
Requires Gear Tier 3
50
5,000
Level 3
+50% damage dealt.
Requires Gear Tier 5
75
55
13,000
Level 4
Guaranteed to Chain to an adjacent opponent.
Requires Gear Tier 7
100
75
25
72,500
Level 5
+50% damage dealt.
Requires Gear Tier 9
100
100
50
141,250
25
Deal up to 1,540 damage to target opponent. 50% chance to chain to an adjacent opponent.

Gain 1 [CHARGED] per hit, up to a max of 10.
Deal up to 1,540 damage to target opponent. 50% chance to chain to an adjacent opponent.

Gain 1 [CHARGED] per hit, doubled on Crits, up to a max of 10.
Deal up to 2,309 damage to target opponent. 50% chance to chain to an adjacent opponent.

Gain 1 [CHARGED] per hit, doubled on Crits, up to a max of 10.
Deal up to 2,309 damage to target opponent. Chain to an adjacent opponent.

Gain 1 [CHARGED] per hit, doubled on Crits, up to a max of 10.
Deal up to 3,079 damage to target opponent. Chain to an adjacent opponent.

Gain 1 [CHARGED] per hit, doubled on Crits, up to a max of 10.
HEADS UP!
Level 1
Unlocks this Ability.
Requires Gear Tier 2
Level 2
+10% Crit Chance per 'The Incredibles' Hero teammate.
Requires Gear Tier 4
75
55
13,000
Level 3
+50% damage dealt.
Requires Gear Tier 6
100
75
25
22,500
Level 4
If Violet is a teammate, she will assist.
Requires Gear Tier 8
150
100
35
117,500
Level 5
+50% damage dealt.
Requires Gear Tier 10
150
125
50
165,000
50
Deal up to 1,322 damage to target opponent 5 times. Gain 1 [CHARGED] per hit, doubled on Crits, up to a max of 10.
Deal up to 1,322 damage to target opponent 5 times. Gain 1 [CHARGED] per hit, doubled on Crits, up to a max of 10.

10% bonus Crit Chance per 'The Incredibles' Hero teammate.
Deal up to 1,983 damage to target opponent 5 times. Gain 1 [CHARGED] per hit, doubled on Crits, up to a max of 10.

10% bonus Crit Chance per 'The Incredibles' Hero teammate.
Deal up to 1,983 damage to target opponent 5 times. Gain 1 [CHARGED] per hit, doubled on Crits, up to a max of 10.

10% bonus Crit Chance per 'The Incredibles' Hero teammate.

If Violet is a teammate, she will assist.
Deal up to 2,644 damage to target opponent 5 times. Gain 1 [CHARGED] per hit, doubled on Crits, up to a max of 10.

10% bonus Crit Chance per 'The Incredibles' Hero teammate.

If Violet is a teammate, she will assist.
THE DASH
Level 1
Unlocks this Ability.
Requires Gear Tier 1
Level 2
For each Crit, Gain 1 CHARGED on ability end.
Requires Gear Tier 3
50
5,000
Level 3
+50% damage dealt.
Requires Gear Tier 5
75
55
13,000
Level 4
+1 chain amount if at max CHARGED.
Requires Gear Tier 7
100
75
25
72,500
Level 5
+50% damage dealt.
Requires Gear Tier 9
100
100
50
141,250
25
Deal up to 3,262 damage to target opponent. For each [CHARGED] on this character, chain to an additional opponent.

Consume [CHARGED].
Deal up to 3,262 damage to target opponent. For each [CHARGED] on this character, chain to an additional opponent.

Consume [CHARGED]. Gain 1 [CHARGED] for each Crit, up to a max of 10.
Deal up to 4,892 damage to target opponent. For each [CHARGED] on this character, chain to an additional opponent.

Consume [CHARGED]. Gain 1 [CHARGED] for each Crit, up to a max of 10.
Deal up to 4,892 damage to target opponent. For each [CHARGED] on this character, chain to an additional opponent.
Gain 1 additional Chain if at max [CHARGED] on ability start.

Consume [CHARGED]. Gain 1 [CHARGED] for each Crit, up to a max of 10.
Deal up to 6,523 damage to target opponent. For each [CHARGED] on this character, chain to an additional opponent.
Gain 1 additional Chain if at max [CHARGED] on ability start.

Consume [CHARGED]. Gain 1 [CHARGED] for each Crit, up to a max of 10.
FASTER THAN A ROCKET
Level 1
Unlocks this Ability.
Requires Gear Tier 3
Level 2
Gain 10% Speed Meter when gaining CHARGED.
Requires Gear Tier 5
100
75
25
22,500
Level 3
+5% Evasion.
Requires Gear Tier 7
150
100
50
115,000
Level 4
+5% Speed Meter increase.
Requires Gear Tier 9
150
125
75
198,750
35
Level 5
+5% Evasion.
Requires Gear Tier 10
150
150
125
293,750
65
On Turn start, Steal 1% Speed Meter per [CHARGED] on this character from the opponent with the highest Speed meter.

Gain 10% bonus Evasion for each [CHARGED] on this character.

On Evade, lose 2 [CHARGED].
On Turn start, Steal 1% Speed Meter per [CHARGED] on this character from the opponent with the highest Speed meter.

Gain 10% bonus Evasion for each [CHARGED] on this character.

Gain 10% Speed Meter when gaining [CHARGED]. On Evade, lose 2 [CHARGED].
On Turn start, Steal 1% Speed Meter per [CHARGED] on this character from the opponent with the highest Speed meter.

Gain 15% bonus Evasion for each [CHARGED] on this character.

Gain 10% Speed Meter when gaining [CHARGED]. On Evade, lose 2 [CHARGED].
On Turn start, Steal 1% Speed Meter per [CHARGED] on this character from the opponent with the highest Speed meter.

Gain 15% bonus Evasion for each [CHARGED] on this character.

Gain 15% Speed Meter when gaining [CHARGED]. On Evade, lose 2 [CHARGED].
On Turn start, Steal 1% Speed Meter per [CHARGED] on this character from the opponent with the highest Speed meter.

Gain 20% bonus Evasion for each [CHARGED] on this character.

Gain 15% Speed Meter when gaining [CHARGED]. On Evade, lose 2 [CHARGED].
Full Gear List
1,984,000
480
360
600
720
600
1,320
240
180
585
585
120
270
120
40
80
180
20
40
420
360
840
300
250
200
150
130
Gear Tier 9
815,000
240
180
300
360
300
720
120
120
315
360
40
90
120
20
20
45
20
20
Gear Tier 10
1,169,000
240
180
300
360
300
600
420
360
840
300
250
120
60
270
225
200
80
180
150
60
135
130
20
20