Jeminy_crou...
No Club
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MAXIMUS
lvl
65
7
Maxed
7
MAXIMUS

Power: 739

HERO; DEFENSE; KINGDOM; TANGLED; KINGDOM HERO

Offense:
1,044
Defense:
559
Health:
24,912
Recovery:
0
Crit Chance:
9.00%
Crit Power:
150.00%
Speed:
108
Potency:
17.00%
Tenacity:
23.00%
Precision:
0.00%
Evasion:
0.00%
Attack Speed:
16

Swap Sorcerer Stone for stat changes:

Visit the generic character pages to see maxed characters

Disarming Steed
Level 1
Unlocks this Ability.
Requires Gear Tier 1
Level 2
+15% Offense Down chance.
Requires Gear Tier 3
50
5,000
Level 3
+50% damage dealt.
Requires Gear Tier 5
75
55
13,000
Level 4
+1 Offense Down turn.
Requires Gear Tier 7
100
75
25
72,500
Level 5
+50% damage dealt.
Requires Gear Tier 9
100
100
50
141,250
25
Deal up to 444 damage to target opponent 2 times. 30% chance to inflict Offense Down per hit for 1 turn.
Deal up to 444 damage to target opponent 2 times. 45% chance to inflict Offense Down per hit for 1 turn.
Deal up to 666 damage to target opponent 2 times. 45% chance to inflict Offense Down per hit for 1 turn.
Deal up to 666 damage to target opponent 2 times. 45% chance to inflict Offense Down per hit for 2 turns.
Deal up to 887 damage to target opponent 2 times. 45% chance to inflict Offense Down per hit for 2 turns.
Commanding Presence
Level 1
Unlocks this Ability.
Requires Gear Tier 1
Level 2
'There!' ability gains the following: 30% chance to inflict Vulnerable.
Requires Gear Tier 3
50
5,000
Level 3
+25% Health, +25% Defense, and +25% Offense for Royal Guards.
Requires Gear Tier 5
75
55
13,000
Level 4
In Tower and Club Conquest, summon 1 additional Royal Guard.
Requires Gear Tier 7
100
75
25
72,500
Level 5
+25% Health, +25% Defense, and +25% Offense for Royal Guards.
Requires Gear Tier 9
100
100
50
141,250
25
Gain Taunt for 1 turn and Defense Up for 1 turn. Summon 1 Royal Guard with full Speed Meter.Royal Guard: Has 6,228 Health. Has 280 Defense. Has the following abilities:Halberd Strike: Deal up to 1,566 damage to target opponent.There!: Inflict Defense Down on target opponent for 1 turn.
Gain Taunt for 1 turn and Defense Up for 1 turn. Summon 1 Royal Guard with full Speed Meter.Royal Guard: Has 6,228 Health. Has 280 Defense. Has the following abilities:Halberd Strike: Deal up to 1,566 damage to target opponent.There!: Inflict Defense Down on target opponent for 1 turn. 30% chance to inflict Vulnerable.
Gain Taunt for 1 turn and Defense Up for 1 turn. Summon 1 Royal Guard with full Speed Meter.Royal Guard: Has 7,785 Health. Has 349 Defense. Has the following abilities:Halberd Strike: Deal up to 1,958 damage to target opponent.There!: Inflict Defense Down on target opponent for 1 turn. 30% chance to inflict Vulnerable.
Gain Taunt for 1 turn and Defense Up for 1 turn. Summon 1 Royal Guard with full Speed Meter. In Tower and Club Conquest, summon 1 additional Royal Guard.Royal Guard: Has 7,785 Health. Has 349 Defense. Has the following abilities:Halberd Strike: Deal up to 1,958 damage to target opponent.There!: Inflict Defense Down on target opponent for 1 turn.
Gain Taunt for 1 turn and Defense Up for 1 turn. Summon 1 Royal Guard with full Speed Meter. In Tower and Club Conquest, summon 1 additional Royal Guard.Royal Guard: Has 9,342 Health. Has 419 Defense. Has the following abilities:Halberd Strike: Deal up to 2,349 damage to target opponent.There!: Inflict Defense Down on target opponent for 1 turn.
Criminal Pursuit
Level 1
Unlocks this Ability.
Requires Gear Tier 2
Level 2
Inflict Defense Down for 1 turn.
Requires Gear Tier 4
75
55
13,000
Level 3
+50% damage dealt.
Requires Gear Tier 6
100
75
25
22,500
Level 4
In Tower and Club Conquest, Call 1 'Tangled' teammate to assist.
Requires Gear Tier 8
150
100
35
117,500
Level 5
+50% damage dealt.
Requires Gear Tier 10
150
125
50
165,000
50
Deal up to 2,741 damage to target opponent. Inflict Slow for 1 turn.Gain Taunt for 1 turn. If Flynn Rider is a teammate, he gains Haste for 1 turn.In Tower and Club Conquest do the following: Inflict Vulnerable.
Deal up to 2,741 damage to target opponent. Inflict Slow for 1 turn and Defense Down for 1 turn.Gain Taunt for 1 turn. If Flynn Rider is a teammate, he gains Haste for 1 turn.In Tower and Club Conquest do the following: Inflict Vulnerable.
Deal up to 4,111 damage to target opponent. Inflict Slow for 1 turn and Defense Down for 1 turn.Gain Taunt for 1 turn. If Flynn Rider is a teammate, he gains Haste for 1 turn.In Tower and Club Conquest do the following: Inflict Vulnerable.
Deal up to 4,111 damage to target opponent. Inflict Slow for 1 turn and Defense Down for 1 turn.Gain Taunt for 1 turn. If Flynn Rider is a teammate, he gains Haste for 1 turn.In Tower and Club Conquest do the following: Inflict Vulnerable. Call 1 'Tangled' teammate to Assist.
Deal up to 5,481 damage to target opponent. Inflict Slow for 1 turn and Defense Down for 1 turn.Gain Taunt for 1 turn. If Flynn Rider is a teammate, he gains Haste for 1 turn.In Tower and Club Conquest do the following: Inflict Vulnerable. Call 1 'Tangled' teammate to Assist.
Finest Horse in the Land
Level 1
Unlocks this Ability.
Requires Gear Tier 3
Level 2
Flip 1 Harmful effect instead of Cleansing.
Requires Gear Tier 5
100
75
25
22,500
Level 3
Reactivates when Maximus's Health falls below a low threshold.
Requires Gear Tier 7
150
100
50
115,000
Level 4
Gain Unstoppable for 1 turn.
Requires Gear Tier 9
150
125
75
198,750
35
Level 5
+1 Harmful effect Flipped.
Requires Gear Tier 10
150
150
125
293,750
65
When Maximus falls below 66% Health he gains the following: Cleanse 1 Harmful effect. Gain Defense Up for 1 turn.
When Maximus falls below 66% Health he gains the following:

Flip 1 Harmful effect. Gain Defense Up for 1 turn.
When Maximus falls below 66% Health he gains the following:

Flip 1 Harmful effect. Gain Defense Up for 1 turn.Reactivates when Maximus falls below 33% Health.
When Maximus falls below 66% Health he gains the following:

Flip 1 Harmful effect. Gain Defense Up for 1 turn. Gain Unstoppable for 1 turn.Reactivates when Maximus falls below 33% Health.
When Maximus falls below 66% Health he gains the following:

Flip 2 Harmful effects. Gain Defense Up for 1 turn. Gain Unstoppable for 1 turn.Reactivates when Maximus falls below 33% Health.
Full Gear List
2,784,000
720
540
1,400
180
245
155
330
385
100
80
60
60
720
600
1,320
495
450
405
270
120
420
360
840
250
250
250
150
130
20
20
Gear Tier 8
800,000
240
180
800
180
105
75
150
185
100
40
40
40
Gear Tier 9
815,000
240
180
300
360
300
720
120
60
270
225
80
180
40
135
120
20
20
20
Gear Tier 10
1,169,000
240
180
300
360
300
600
420
360
840
250
250
80
80
225
225
250
150
100
40
225
135
130
20
20
20