PRINCE ERIC
lvl
81
8
Maxed
7
PRINCE ERIC
Power: 1,134
HERO; DEFENSE; OCEANIC; THE LITTLE MERMAID
Offense:
1,934
1,934
Defense:
899
899
Health:
32,765
32,765
Recovery:
0
0
Crit Chance:
5.00%
5.00%
Crit Power:
150.00%
150.00%
Speed:
123
123
Potency:
28.00%
28.00%
Tenacity:
33.00%
33.00%
Precision:
10.00%
10.00%
Evasion:
4.00%
4.00%
Attack Speed:
16
16
Swap Sorcerer Stone for stat changes:
Visit the generic character pages to see maxed characters
LVL 4
BASIC
Harpoon Hurl
Deal up to 2,538 damage to target opponent. Inflict Continuous Damage, dealing up to 1,813 damage over 2 turns.
If the target is Ursula, inflict an additional Continuous Damage.
If the target is Ursula, inflict an additional Continuous Damage.
LVL 4
SPECIAL
Swing Into Action
Deal up to 6,890 damage to target opponent. On a critical hit, all other Oceanic teammates gain 30% Speed Meter.
Gain Taunt for 1 turn. In Raids, gain Critical Immunity for 2 turns.
Gain Taunt for 1 turn. In Raids, gain Critical Immunity for 2 turns.
LVL 3
SPECIAL
Maritime Melody
All teammates gain Defense Up and Crit Immunity for 1 turn, +1 duration in Raids.
If Eric has Taunt, increase the duration of Taunt by 1. Otherwise, gain 65% Speed Meter.
If Eric has Taunt, increase the duration of Taunt by 1. Otherwise, gain 65% Speed Meter.
LVL 4
PASSIVE
Don't Worry, I'll Help You
The first time a teammate falls below 30% Health, perform the following:
If Eric doesn't have Taunt, he gains 15% Speed Meter, increased by 40% in Raids.
If Eric has Taunt, the teammate gains Undefeatable and 15% Speed Meter, increased by 40% in Raids. If teammate is Ariel, she gains an additional Undefeatable.
If Eric doesn't have Taunt, he gains 15% Speed Meter, increased by 40% in Raids.
If Eric has Taunt, the teammate gains Undefeatable and 15% Speed Meter, increased by 40% in Raids. If teammate is Ariel, she gains an additional Undefeatable.
LVL 3
PASSIVE
Max, Where Could They Be?
On turn start, perform the following on a random opponent, ignoring Taunt and preferring opponents with Stealth: Purge Stealth. Reduce Speed Meter by 40%.
If they didn't have Stealth, inflict Vulnerable.
If they didn't have Stealth, inflict Vulnerable.
Full Gear List
1,683,000
400
300
500
600
500
1,120
180
160
405
405
80
315
80
315
120
40
40
20
350
300
725
200
200
200
200
130
20
20
691,500
200
150
250
300
250
620
100
100
225
225
40
135
20
135
120
20
20
20
Gear Tier 10
991,500
200
150
250
300
250
500
350
300
725
200
200
80
60
180
180
200
40
180
200
60
180
130
20
20
20
20