JASMINE
lvl
78
8
Maxed
7
JASMINE
Power: 1,116
HERO; DEFENSE; KINGDOM; ALADDIN; PRINCESS; KINGDOM HERO
Offense:
1,731
1,731
Defense:
579
579
Health:
20,050
20,050
Recovery:
712
712
Crit Chance:
15.00%
15.00%
Crit Power:
150.00%
150.00%
Speed:
136
136
Potency:
28.00%
28.00%
Tenacity:
33.00%
33.00%
Precision:
10.00%
10.00%
Evasion:
0.00%
0.00%
Attack Speed:
20
20
Swap Sorcerer Stone for stat changes:
Visit the generic character pages to see maxed characters
LVL 4
BASIC
Suitors Beware
Deal up to 2,525 damage to target opponent. 8% chance per Aladdin teammate to inflict [OFFENSE DOWN] for 2 turns.
In raids, this character will deal bonus 10% damage per Aladdin teammate.
In raids, this character will deal bonus 10% damage per Aladdin teammate.
LVL 4
SPECIAL
Rajah!
Summon Rajah at the target location.
Rajah: Has 16,541 Health. Has 579 Defense. Deal up to 2,856 damage with each attack. Gain [TAUNT] for 2 turns on spawn. Gain [DEFENSE UP] for 2 turns on spawn.
In raids, on turn start If Rajah is not teammate then summon Rajah at a random location irrespective of magic and grant Aladdin teammates bonus 10% Speed meter.
75% chance for Jasmine and Rajah to Assist each other when attacking.
Rajah: Has 16,541 Health. Has 579 Defense. Deal up to 2,856 damage with each attack. Gain [TAUNT] for 2 turns on spawn. Gain [DEFENSE UP] for 2 turns on spawn.
In raids, on turn start If Rajah is not teammate then summon Rajah at a random location irrespective of magic and grant Aladdin teammates bonus 10% Speed meter.
75% chance for Jasmine and Rajah to Assist each other when attacking.
LVL 3
SPECIAL
Acrobatic Assault
Deal up to 3,895 damage to target opponent. Gain [EVASION].
If Aladdin is a teammate, 60% chance to Assist and guaranteed in raids.
If Aladdin is a teammate, 60% chance to Assist and guaranteed in raids.
LVL 4
PASSIVE
Free Spirit
On turn start, 20% chance to perform the following on the teammate with the lowest Health and guaranteed in raids:
Grant [CONTINUOUS HEALING], restoring 712 Health over 2 turns. Cleanse 2 random Harmful effects.
If affected teammate is an Aladdin character, grant an additional [CONTINUOUS HEALING] effect.
Grant [CONTINUOUS HEALING], restoring 712 Health over 2 turns. Cleanse 2 random Harmful effects.
If affected teammate is an Aladdin character, grant an additional [CONTINUOUS HEALING] effect.
LVL 1
PASSIVE
I'm A Fast Learner
When Rajah is defeated perform the following:
(1) Deal 1,731 damage per hit to the opponent who defeated Rajah. If Rajah was defeated due to a Harmful effect then target the opponent with the highest current health.
(2) Inflict [PRECISION DOWN] for 2 turns on the target opponent.
(3) If there are any Aladdin teammates, grant them [EVASION] for 2 turns.
(1) Deal 1,731 damage per hit to the opponent who defeated Rajah. If Rajah was defeated due to a Harmful effect then target the opponent with the highest current health.
(2) Inflict [PRECISION DOWN] for 2 turns on the target opponent.
(3) If there are any Aladdin teammates, grant them [EVASION] for 2 turns.
Full Gear List
1,661,500
400
300
500
600
500
1,120
80
60
360
540
100
160
225
120
40
20
225
60
40
350
300
725
300
200
100
150
130
20
20
685,500
200
150
250
300
250
620
40
40
180
270
60
80
135
120
20
20
90
20
20
Gear Tier 10
976,000
200
150
250
300
250
500
350
300
725
300
200
80
40
270
180
100
40
90
150
20
40
135
130
20
20
20
20