MRS. INCREDIBLE
lvl
76
8
Maxed
7
MRS. INCREDIBLE
Power: 1,142
HERO; OFFENSE; DOWNTOWN; THE INCREDIBLES; DOWNTOWN HERO
Offense:
2,837
2,837
Defense:
917
917
Health:
20,406
20,406
Recovery:
0
0
Crit Chance:
8.00%
8.00%
Crit Power:
150.00%
150.00%
Speed:
166
166
Potency:
27.00%
27.00%
Tenacity:
27.00%
27.00%
Precision:
22.00%
22.00%
Evasion:
0.00%
0.00%
Attack Speed:
18
18
Swap Sorcerer Stone for stat changes:
Visit the generic character pages to see maxed characters
LVL 3
BASIC
ElastiSmash!
Deal up to 4,256 damage to target opponent. 30% chance to perform a follow up attack, increased by 15% per Hero teammate: Deal up to 2,979 damage with 10% bonus damage per Hero teammate.
LVL 4
SPECIAL
Stretch Goals
Deal up to 4,894 damage to target and adjacent opponents. 50% chance to cleanse 1 Harmful effect from self.
Inflict [STUN] on target opponent for 1 turn. 30% chance to inflict [STUN] on adjacent opponents for 1 turn.
Increase the duration of 1 random Helpful effect on this character by 1 turn.
Inflict [STUN] on target opponent for 1 turn. 30% chance to inflict [STUN] on adjacent opponents for 1 turn.
Increase the duration of 1 random Helpful effect on this character by 1 turn.
LVL 3
SPECIAL
Long Arm of Attack
Deal up to 6,224 damage to target and flanking opponents. Deal 10% bonus damage per Helpful effect on self and target, up to 10 Helpful effects.
30% chance to steal up to 2 Helpful effect with its duration refreshed.
30% chance to steal up to 2 Helpful effect with its duration refreshed.
LVL 2
PASSIVE
If Anything Goes Wrong
When Violet, Dash, or Jack-Jack take damage, perform the following:
Gain 5% Speed Meter.
20% chance to grant 'The Incredibles' Hero teammates 1 Magic for random abilities.
30% chance to counterattack attacker with the following:
Deal up to 2,837 damage and reduce Speed Meter by 15%.
If Violet, Dash, or Jack-Jack are defeated, chance is guaranteed and this ability Crits.
Gain 5% Speed Meter.
20% chance to grant 'The Incredibles' Hero teammates 1 Magic for random abilities.
30% chance to counterattack attacker with the following:
Deal up to 2,837 damage and reduce Speed Meter by 15%.
If Violet, Dash, or Jack-Jack are defeated, chance is guaranteed and this ability Crits.
LVL 2
PASSIVE
Stay Flexible
When this character is attacked, 30% chance to perform the following, guaranteed if this character Evades:
Evade the attack.
Cleanse 1 Harmful effect.
Deal up to 2,837 damage to attacker.
Gain 1 [EVASION] and [TACTICS] for 1 turn.
If this character has less than 5 non-summoned teammates, they gain the following stats per missing teammate: 5% Speed, 5% Offense, and 5% Crit Chance.
Evade the attack.
Cleanse 1 Harmful effect.
Deal up to 2,837 damage to attacker.
Gain 1 [EVASION] and [TACTICS] for 1 turn.
If this character has less than 5 non-summoned teammates, they gain the following stats per missing teammate: 5% Speed, 5% Offense, and 5% Crit Chance.
LVL 2
LEADER
Use Your Powers
Downtown Hero teammates gain 2% Crit Chance and 12% Offense.
'The Incredibles' Hero teammates instead gain 6% Crit Chance and 16% Offense.
When Downtown Hero teammates Crit, they gain 10% Speed Meter and 1 Magic for random abilities.
'The Incredibles' Hero teammates instead gain 6% Crit Chance and 16% Offense.
When Downtown Hero teammates Crit, they gain 10% Speed Meter and 1 Magic for random abilities.
Full Gear List
617,500
160
120
200
240
200
400
80
80
180
180
40
90
140
120
230
100
100
50
253,000
80
60
100
120
100
200
40
40
90
90
20
45
Gear Tier 10
364,500
80
60
100
120
100
200
140
120
230
100
100
40
40
90
90
50
20
45