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PETER PAN
lvl
50
6
Maxed
7
PETER PAN

Power: 659

HERO; OFFENSE; OCEANIC; PETER PAN

Offense:
1,182
Defense:
273
Health:
11,623
Recovery:
0
Crit Chance:
9.00%
Crit Power:
150.00%
Speed:
117
Potency:
20.00%
Tenacity:
10.00%
Precision:
5.00%
Evasion:
5.00%
Attack Speed:
18

Swap Sorcerer Stone for stat changes:

Visit the generic character pages to see maxed characters

Soaring Strikes
Level 1
Unlocks this Ability.
Requires Gear Tier 1
Level 2
+10% chance for the 'Peter Pan' teammate with the highest Speed Meter to immediately take a turn.
Requires Gear Tier 3
50
5,000
Level 3
+50% damage dealt.
Requires Gear Tier 5
100
70
17,000
Level 4
+10% chance for the 'Peter Pan' teammate with the highest Speed Meter to immediately take a turn.
Requires Gear Tier 7
125
90
25
82,500
Level 5
+50% damage dealt.
Requires Gear Tier 9
150
120
50
158,750
35
Deal up to 394 damage to target opponent 3 times. This attack can't be countered.

On Offense in Club Conquest, 20% chance for the 'Peter Pan' teammate with the highest Speed Meter to immediately take a turn.
Deal up to 394 damage to target opponent 3 times. This attack can't be countered.

On Offense in Club Conquest, 30% chance for the 'Peter Pan' teammate with the highest Speed Meter to immediately take a turn.
Deal up to 591 damage to target opponent 3 times. This attack can't be countered.

On Offense in Club Conquest, 30% chance for the 'Peter Pan' teammate with the highest Speed Meter to immediately take a turn.
Deal up to 591 damage to target opponent 3 times. This attack can't be countered.

On Offense in Club Conquest, 40% chance for the 'Peter Pan' teammate with the highest Speed Meter to immediately take a turn.
Deal up to 788 damage to target opponent 3 times. This attack can't be countered.

On Offense in Club Conquest, 40% chance for the 'Peter Pan' teammate with the highest Speed Meter to immediately take a turn.
Mimicry Mischief
Level 1
Unlocks this Ability.
Requires Gear Tier 1
Level 2
Inflict Intimidate for 1 turn.
Requires Gear Tier 3
50
5,000
Level 3
+5% Potency per 'Peter Pan' teammate.
Requires Gear Tier 5
100
70
17,000
Level 4
+1 Intimidate duration.
Requires Gear Tier 7
125
90
25
82,500
Level 5
+5% Potency per 'Peter Pan' teammate.
Requires Gear Tier 9
150
120
50
158,750
35
Inflict Charm for 1 turn. On Offense in Club Conquest, +1 Charm duration.

This ability has +10% Potency per 'Peter Pan' teammate.
Inflict Intimidate for 1 turn. Inflict Charm for 1 turn. On Offense in Club Conquest, +1 Charm duration.

This ability has +10% Potency per 'Peter Pan' teammate.
Inflict Intimidate for 1 turn. Inflict Charm for 1 turn. On Offense in Club Conquest, +1 Charm duration.

This ability has +15% Potency per 'Peter Pan' teammate.
Inflict Intimidate for 2 turns. Inflict Charm for 1 turn. On Offense in Club Conquest, +1 Charm duration.

This ability has +15% Potency per 'Peter Pan' teammate.
Inflict Intimidate for 2 turns. Inflict Charm for 1 turn. On Offense in Club Conquest, +1 Charm duration.

This ability has +20% Potency per 'Peter Pan' teammate.
Air Acrobatics
Level 1
Unlocks this Ability.
Requires Gear Tier 2
Level 2
On Offense in Club Conquest, grant 1 Evasion to all 'Peter Pan' teammates.
Requires Gear Tier 4
100
70
17,000
Level 3
+50% damage dealt.
Requires Gear Tier 6
125
85
25
26,000
Level 4
On Offense in Club Conquest, +1 Stun duration.
Requires Gear Tier 8
200
100
50
145,000
Level 5
+50% damage dealt.
Requires Gear Tier 10
200
150
75
223,750
65
Grant Haste to all Oceanic teammates for 2 turns.

Deal 2,955 damage to target opponent. Inflict Stun for 1 turn.
Grant Haste to all Oceanic teammates for 2 turns. On Offense in Club Conquest, grant 1 Evasion to all 'Peter Pan' teammates.

Deal 2,955 damage to target opponent. Inflict Stun for 1 turn.
Grant Haste to all Oceanic teammates for 2 turns. On Offense in Club Conquest, grant 1 Evasion to all 'Peter Pan' teammates.

Deal 4,433 damage to target opponent. Inflict Stun for 1 turn.
Grant Haste to all Oceanic teammates for 2 turns. On Offense in Club Conquest, grant 1 Evasion to all 'Peter Pan' teammates.

Deal 4,433 damage to target opponent. Inflict Stun for 1 turn. On Offense in Club Conquest, +1 Stun duration.
Grant Haste to all Oceanic teammates for 2 turns. On Offense in Club Conquest, grant 1 Evasion to all 'Peter Pan' teammates.

Deal 5,910 damage to target opponent. Inflict Stun for 1 turn. On Offense in Club Conquest, +1 Stun duration.
Crow Like a Rooster
Level 1
Unlocks this Ability.
Requires Gear Tier 3
Level 2
+15% chance to gain Magic for this ability.
Requires Gear Tier 5
125
85
25
26,000
Level 3
+15% chance to gain Magic for this ability.
Requires Gear Tier 7
200
100
50
120,000
Level 4
+1 Evasion.
Requires Gear Tier 9
200
150
75
216,250
35
Level 5
+15% chance to gain Magic for this ability.
Requires Gear Tier 10
200
200
125
328,750
85
On turn start, do the following: Gain Taunt for 1 turn. Gain 1 Evasion, up to a max of 5. 30% chance to gain 1 Magic for this ability.

After Peter Pan evades, if he is not affected by Evasion and has Taunt, flip Taunt to Stealth.
On turn start, do the following: Gain Taunt for 1 turn. Gain 1 Evasion, up to a max of 5. 45% chance to gain 1 Magic for this ability.

After Peter Pan evades, if he is not affected by Evasion and has Taunt, flip Taunt to Stealth.
On turn start, do the following: Gain Taunt for 1 turn. Gain 1 Evasion, up to a max of 5. 60% chance to gain 1 Magic for this ability.

After Peter Pan evades, if he is not affected by Evasion and has Taunt, flip Taunt to Stealth.
On turn start, do the following: Gain Taunt for 1 turn. Gain 2 Evasion, up to a max of 5. 60% chance to gain 1 Magic for this ability.

After Peter Pan evades, if he is not affected by Evasion and has Taunt, flip Taunt to Stealth.
On turn start, do the following: Gain Taunt for 1 turn. Gain 2 Evasion, up to a max of 5. 75% chance to gain 1 Magic for this ability.

After Peter Pan evades, if he is not affected by Evasion and has Taunt, flip Taunt to Stealth.
Goading Grin
Level 1
Unlocks this Ability.
Requires Gear Tier 4
Level 2
-1 Magic cost.
Requires Gear Tier 6
200
100
50
40,000
Level 3
+15% chance to transfer a Helpful effect.
Requires Gear Tier 8
300
150
75
217,500
Level 4
-1 Magic cost.
Requires Gear Tier 9
325
200
125
332,500
50
Level 5
+15% chance to transfer a Helpful effect.
Requires Gear Tier 10
325
250
175
448,750
115
On Evade, 30% chance to transfer 1 Helpful effect excluding Taunt and Protect from the attacker to Peter Pan.
On Evade, 30% chance to transfer 1 Helpful effect excluding Taunt and Protect from the attacker to Peter Pan.
On Evade, 45% chance to transfer 1 Helpful effect excluding Taunt and Protect from the attacker to Peter Pan.
On Evade, 45% chance to transfer 1 Helpful effect excluding Taunt and Protect from the attacker to Peter Pan.
On Evade, 60% chance to transfer 1 Helpful effect excluding Taunt and Protect from the attacker to Peter Pan.
Leader of the Lost Boys
Level 1
Unlocks this Ability.
Requires Gear Tier 4
Level 2
+5% bonus Speed.
Requires Gear Tier 6
200
100
50
40,000
Level 3
+5% bonus Potency.
Requires Gear Tier 8
300
150
75
217,500
Level 4
+5% bonus Tenacity.
Requires Gear Tier 9
325
200
125
332,500
50
Level 5
+5% bonus Speed.
Requires Gear Tier 10
325
250
175
448,750
115
On Offense in Club Conquest, 'Peter Pan' teammates gain the following:

5% bonus Speed.
5% bonus Potency.
5% bonus Tenacity.
On Offense in Club Conquest, 'Peter Pan' teammates gain the following:

10% bonus Speed.
5% bonus Potency.
5% bonus Tenacity.
On Offense in Club Conquest, 'Peter Pan' teammates gain the following:

10% bonus Speed.
10% bonus Potency.
5% bonus Tenacity.
On Offense in Club Conquest, 'Peter Pan' teammates gain the following:

10% bonus Speed.
10% bonus Potency.
10% bonus Tenacity.
On Offense in Club Conquest, 'Peter Pan' teammates gain the following:

15% bonus Speed.
10% bonus Potency.
10% bonus Tenacity.
Full Gear List
3,059,500
120
480
140
100
180
210
150
120
140
100
60
70
50
180
210
150
60
70
50
720
540
1,400
180
360
305
345
135
100
80
60
60
80
720
600
1,320
495
585
405
120
225
420
360
840
250
300
250
150
130
20
20
Gear Tier 7
260,000
120
480
140
100
180
210
150
120
140
100
60
70
50
180
210
150
60
70
50
Gear Tier 8
800,000
240
180
800
180
180
145
145
75
100
40
40
40
40
Gear Tier 9
821,000
240
180
300
360
300
720
100
100
270
315
80
180
120
20
20
90
20
20
20
Gear Tier 10
1,178,500
240
180
300
360
300
600
420
360
840
250
300
100
80
225
270
250
80
225
150
40
135
130
20
20
20
20