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Love Island
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PLUTO
lvl
50
6
Maxed
7
PLUTO

Power: 599

HERO; OFFENSE; DOWNTOWN; MICKEY AND FRIENDS; THE SENSATIONAL SIX; DOWNTOWN HERO

Offense:
1,142
Defense:
239
Health:
11,623
Recovery:
0
Crit Chance:
10.00%
Crit Power:
150.00%
Speed:
105
Potency:
12.00%
Tenacity:
10.00%
Precision:
0.00%
Evasion:
0.00%
Attack Speed:
23

Swap Sorcerer Stone for stat changes:

Visit the generic character pages to see maxed characters

Here Boy!
Level 1
Unlocks this Ability.
Requires Gear Tier 1
Level 2
+15% chance to inflict Defense Down.
Requires Gear Tier 3
50
5,000
Level 3
+50% damage dealt.
Requires Gear Tier 5
75
55
13,000
Level 4
+15% chance to inflict Defense Down.
Requires Gear Tier 7
100
55
25
62,500
Level 5
+50% damage dealt.
Requires Gear Tier 9
100
75
50
128,750
25
Deal up to 1,035 damage to target opponent. 30% chance to inflict Defense Down for 1 turn.
Deal up to 1,035 damage to target opponent. 45% chance to inflict Defense Down for 1 turn.
Deal up to 1,552 damage to target opponent. 45% chance to inflict Defense Down for 1 turn.
Deal up to 1,552 damage to target opponent. 60% chance to inflict Defense Down for 1 turn.
Deal up to 2,070 damage to target opponent. 60% chance to inflict Defense Down for 1 turn.
Sniff 'Em out
Level 1
Unlocks this Ability.
Requires Gear Tier 1
Level 2
Call 1 'Sensational Six' teammate to assist.
Requires Gear Tier 3
50
5,000
Level 3
30% chance to Inflict Defense Down for 2 turns.
Requires Gear Tier 5
75
55
13,000
Level 4
Call 1 additional 'Sensational Six' teammate to assist.
Requires Gear Tier 7
100
55
25
62,500
Level 5
+15% chance to Inflict Defense Down.
Requires Gear Tier 9
100
75
50
128,750
25
Inflict Taunt on target opponent for 1 turn.

When on Defense, auto-target opponent with the lowest Defense. Inflict Taunt for 2 turns.
Inflict Taunt on target opponent for 1 turn.

Call up to 1 'Sensational Six' teammate to assist.

When on Defense, auto-target opponent with the lowest Defense. Inflict Taunt for 2 turns.
Inflict Taunt on target opponent for 1 turn. 30% chance to Inflict Defense Down for 2 turns.

Call up to 1 'Sensational Six' teammate to assist.

When on Defense, auto-target opponent with the lowest Defense. Inflict Taunt for 2 turns.
Inflict Taunt on target opponent for 1 turn. 30% chance to Inflict Defense Down for 2 turns.

Call up to 2 'Sensational Six' teammates to assist.

When on Defense, auto-target opponent with the lowest Defense. Inflict Taunt for 2 turns.
Inflict Taunt on target opponent for 1 turn. 45% chance to Inflict Defense Down for 2 turns.

Call up to 2 'Sensational Six' teammates to assist.

When on Defense, auto-target opponent with the lowest Defense. Inflict Taunt for 2 turns.
Dig! Dig!
Level 1
Unlocks this Ability.
Requires Gear Tier 2
Level 2
If Mickey Mouse or Minnie Mouse is a teammate, Mickey Mouse, Minnie Mouse and Pluto gain 1 Magic.
Requires Gear Tier 4
75
55
13,000
Level 3
+50% damage dealt.
Requires Gear Tier 6
100
55
20
19,500
Level 4
+15% chance to inflict Tenacity Down on adjacent opponents.
Requires Gear Tier 8
150
75
25
90,000
Level 5
+50% damage dealt.
Requires Gear Tier 10
150
100
50
146,250
25
Deal up to 1,570 damage to target and adjacent opponents. Inflict Tenacity Down for 2 turns on target opponent. 30% chance to inflict Tenacity Down for 2 turns on adjacent opponents.
Deal up to 1,570 damage to target and adjacent opponents. Inflict Tenacity Down for 2 turns on target opponent. 30% chance to inflict Tenacity Down for 2 turns on adjacent opponents.

If Mickey Mouse or Minnie Mouse is a teammate, Mickey Mouse, Minnie Mouse and Pluto gain 1 Magic.
Deal up to 2,355 damage to target and adjacent opponents. Inflict Tenacity Down for 2 turns on target opponent. 30% chance to inflict Tenacity Down for 2 turns on adjacent opponents.

If Mickey Mouse or Minnie Mouse is a teammate, Mickey Mouse, Minnie Mouse and Pluto gain 1 Magic.
Deal up to 2,355 damage to target and adjacent opponents. Inflict Tenacity Down for 2 turns on target opponent. 45% chance to inflict Tenacity Down for 2 turns on adjacent opponents.

If Mickey Mouse or Minnie Mouse is a teammate, Mickey Mouse, Minnie Mouse and Pluto gain 1 Magic.
Deal up to 3,141 damage to target and adjacent opponents. Inflict Tenacity Down for 2 turns on target opponent. 45% chance to inflict Tenacity Down for 2 turns on adjacent opponents.

If Mickey Mouse or Minnie Mouse is a teammate, Mickey Mouse, Minnie Mouse and Pluto gain 1 Magic.
Decisions, Decisions
Level 1
Unlocks this Ability.
Requires Gear Tier 3
Level 2
+5% chance to Assist or Counterattack.
Requires Gear Tier 5
100
55
20
19,500
Level 3
+5% chance to Assist or Counterattack.
Requires Gear Tier 7
150
75
40
92,500
Level 4
+1 Haste and Offense Up duration.
Requires Gear Tier 9
150
100
60
163,750
35
Level 5
+5% chance to Assist or Counterattack.
Requires Gear Tier 10
150
125
80
210,000
50
On turn start, grant effects of Angel or Devil to this character:

Angel: Gain Haste for 1 turn.
Devil: Gain Offense Up for 1 turn.

While affected by Haste, 10% chance to assist 'Sensational Six' teammates when they use a basic attack.

While affected by Offense Up, 10% chance to counterattack when 'Sensational Six' teammates are dealt damage by an opponent.

On Defense, chance to assist and counterattack is increased by 30%.
On turn start, grant effects of Angel or Devil to this character:

Angel: Gain Haste for 1 turn.
Devil: Gain Offense Up for 1 turn.

While affected by Haste, 15% chance to assist 'Sensational Six' teammates when they use a basic attack.

While affected by Offense Up, 15% chance to counterattack when 'Sensational Six' teammates are dealt damage by an opponent.

On Defense, chance to assist and counterattack is increased by 30%.
On turn start, grant effects of Angel or Devil to this character:

Angel: Gain Haste for 1 turn.
Devil: Gain Offense Up for 1 turn.

While affected by Haste, 20% chance to assist 'Sensational Six' teammates when they use a basic attack.

While affected by Offense Up, 20% chance to counterattack when 'Sensational Six' teammates are dealt damage by an opponent.

On Defense, chance to assist and counterattack is increased by 30%.
On turn start, grant effects of Angel or Devil to this character:

Angel: Gain Haste for 2 turns.
Devil: Gain Offense Up for 2 turns.

While affected by Haste, 20% chance to assist 'Sensational Six' teammates when they use a basic attack.

While affected by Offense Up, 20% chance to counterattack when 'Sensational Six' teammates are dealt damage by an opponent.

On Defense, chance to assist and counterattack is increased by 30%.
On turn start, grant effects of Angel or Devil to this character:

Angel: Gain Haste for 2 turns.
Devil: Gain Offense Up for 2 turns.

While affected by Haste, 25% chance to assist 'Sensational Six' teammates when they use a basic attack.

While affected by Offense Up, 25% chance to counterattack when 'Sensational Six' teammates are dealt damage by an opponent.

On Defense, chance to assist and counterattack is increased by 30%.
Full Gear List
2,943,000
120
360
140
100
60
70
50
60
70
50
60
70
50
60
70
50
180
210
150
720
540
1,400
180
385
250
150
155
100
80
60
80
80
720
600
1,320
405
630
180
225
120
420
360
840
250
350
100
100
130
Gear Tier 7
190,000
120
360
140
100
60
70
50
60
70
50
60
70
50
60
70
50
180
210
150
Gear Tier 8
800,000
240
180
800
180
185
110
70
75
100
40
40
40
40
Gear Tier 9
803,000
240
180
300
360
300
720
60
100
180
315
40
90
40
135
120
20
20
20
20
Gear Tier 10
1,150,000
240
180
300
360
300
600
420
360
840
250
350
80
100
225
315
100
40
90
100
40
90
130
20
20
20