VILLAIN; OFFENSE; KINGDOM; RAYA AND THE LAST DRAGON; KINGDOM VILLAIN
Offense: 3,212
Defense: 869
Health: 21,402
Recovery: 0
Crit Chance: 37.00%
Crit Power: 215.00%
Speed: 162
Potency: 0.00%
Tenacity: 35.00%
Precision: 0.00%
Evasion: 0.00%
Attack Speed: 2,123
Swap Sorcerer Stone for stat changes:
LVL 4
BASIC
Fang Strike
Deal up to 1,927 damage to target opponent 2 times.
Gain [UNSTOPPABLE] for 1 turn.
LVL 4
SPECIAL
Serlot's Fangs
Deal up to 6,263 damage to target opponent and flanking opponents. Flip [HASTE] to [SLOW] on affected opponents.
This character and adjacent 'Villain Kingdom' teammates gain the following: Gain Offense Up for 1 turn. 80% chance to Cleanse 1 Harmful effect.
LVL 4
SPECIAL
Burn Them Out
Deal up to 2,208 damage to all opponents 2 times. Deal 40% bonus damage per other non-summoned 'Villain Kingdom' teammate.
Each time an opponent Evades damage from this ability do the following: This ability gains 1 Magic. This character gains 5% Speed Meter.
This character and adjacent 'Villain Kingdom' teammates gain [DEFENSE UP] for 2 turns.
LVL 4
PASSIVE
Warrior of Fang
Each time this character receives damage in a given turn they receive 20% less damage per attack until the end of that turn, up to a max of 60%.
On an opponent falling below 30% Health for the first time, perform the following against them: Deal up to 2,891 damage. 20% bonus Crit Chance per 'Villain Kingdom' teammate.
This attack is unavoidable.
Fang Strike
Level 1
Unlocks this Ability.
Requires Gear Tier 1
Level 2
50% chance to gain Unstoppable for 1 turn.
Requires Gear Tier 3
Level 3
+50% damage dealt.
Requires Gear Tier 5
Level 4
Guaranteed to gain Unstoppable.
Requires Gear Tier 7
Level 5
+50% damage dealt.
Requires Gear Tier 9
Deal up to 1,285 damage to target opponent 2 times.
Deal up to 1,285 damage to target opponent 2 times.
50% chance to gain [UNSTOPPABLE] for 1 turn.
Deal up to 1,927 damage to target opponent 2 times.
50% chance to gain [UNSTOPPABLE] for 1 turn.
Deal up to 1,927 damage to target opponent 2 times.
Gain [UNSTOPPABLE] for 1 turn.
Deal up to 2,570 damage to target opponent 2 times.
Gain [UNSTOPPABLE] for 1 turn.
Serlot's Fangs
Level 1
Unlocks this Ability.
Requires Gear Tier 1
Level 2
50% chance to Cleanse 1 Harmful effect from this character and adjacent 'Villain Kingdom' teammates.
Requires Gear Tier 3
Level 3
+50% damage dealt.
Requires Gear Tier 5
Level 4
+30% chance to Cleanse a Harmful effect.
Requires Gear Tier 7
Level 5
+50% damage dealt.
Requires Gear Tier 9
Deal up to 4,176 damage to target opponent and flanking opponents. Flip [HASTE] to [SLOW] on affected opponents.
This character and adjacent 'Villain Kingdom' teammates gain the following: Gain Offense Up for 1 turn.
Deal up to 4,176 damage to target opponent and flanking opponents. Flip [HASTE] to [SLOW] on affected opponents.
This character and adjacent 'Villain Kingdom' teammates gain the following: Gain Offense Up for 1 turn. 50% chance to Cleanse 1 Harmful effect.
Deal up to 6,263 damage to target opponent and flanking opponents. Flip [HASTE] to [SLOW] on affected opponents.
This character and adjacent 'Villain Kingdom' teammates gain the following: Gain Offense Up for 1 turn. 50% chance to Cleanse 1 Harmful effect.
Deal up to 6,263 damage to target opponent and flanking opponents. Flip [HASTE] to [SLOW] on affected opponents.
This character and adjacent 'Villain Kingdom' teammates gain the following: Gain Offense Up for 1 turn. 80% chance to Cleanse 1 Harmful effect.
Deal up to 8,351 damage to target opponent and flanking opponents. Flip [HASTE] to [SLOW] on affected opponents.
This character and adjacent 'Villain Kingdom' teammates gain the following: Gain Offense Up for 1 turn. 80% chance to Cleanse 1 Harmful effect.
Burn Them Out
Level 1
Unlocks this Ability.
Requires Gear Tier 2
Level 2
Deal 30% bonus damage per other non-summoned 'Villain Kingdom' teammate.
Requires Gear Tier 4
Level 3
+50% damage dealt.
Requires Gear Tier 6
Level 4
+10% bonus damage per other non-summoned 'Villain Kingdom' teammate.
Requires Gear Tier 8
Level 5
+50% damage dealt.
Requires Gear Tier 10
Deal up to 1,472 damage to all opponents 2 times.
Each time an opponent Evades damage from this ability do the following: This ability gains 1 Magic. This character gains 5% Speed Meter.
This character and adjacent 'Villain Kingdom' teammates gain [DEFENSE UP] for 2 turns.
Deal up to 1,472 damage to all opponents 2 times. Deal 30% bonus damage per other non-summoned 'Villain Kingdom' teammate.
Each time an opponent Evades damage from this ability do the following: This ability gains 1 Magic. This character gains 5% Speed Meter.
This character and adjacent 'Villain Kingdom' teammates gain [DEFENSE UP] for 2 turns.
Deal up to 2,208 damage to all opponents 2 times. Deal 30% bonus damage per other non-summoned 'Villain Kingdom' teammate.
Each time an opponent Evades damage from this ability do the following: This ability gains 1 Magic. This character gains 5% Speed Meter.
This character and adjacent 'Villain Kingdom' teammates gain [DEFENSE UP] for 2 turns.
Deal up to 2,208 damage to all opponents 2 times. Deal 40% bonus damage per other non-summoned 'Villain Kingdom' teammate.
Each time an opponent Evades damage from this ability do the following: This ability gains 1 Magic. This character gains 5% Speed Meter.
This character and adjacent 'Villain Kingdom' teammates gain [DEFENSE UP] for 2 turns.
Deal up to 2,944 damage to all opponents 2 times. Deal 40% bonus damage per other non-summoned 'Villain Kingdom' teammate.
Each time an opponent Evades damage from this ability do the following: This ability gains 1 Magic. This character gains 5% Speed Meter.
This character and adjacent 'Villain Kingdom' teammates gain [DEFENSE UP] for 2 turns.
Warrior of Fang
Level 1
Unlocks this Ability.
Requires Gear Tier 3
Level 2
+5% damage reduction per hit and +15% max damage reduction.
Requires Gear Tier 5
Level 3
+50% damage dealt.
Requires Gear Tier 7
Level 4
+5% damage reduction per hit and +15% max damage reduction.
Requires Gear Tier 9
Level 5
+50% damage dealt.
Requires Gear Tier 10
Each time this character receives damage in a given turn they receive 10% less damage per attack until the end of that turn, up to a max of 30%.
On an opponent falling below 30% Health for the first time, perform the following against them: Deal up to 1,927 damage. 20% bonus Crit Chance per 'Villain Kingdom' teammate.
This attack is unavoidable.
Each time this character receives damage in a given turn they receive 15% less damage per attack until the end of that turn, up to a max of 45%.
On an opponent falling below 30% Health for the first time, perform the following against them: Deal up to 1,927 damage. 20% bonus Crit Chance per 'Villain Kingdom' teammate.
This attack is unavoidable.
Each time this character receives damage in a given turn they receive 15% less damage per attack until the end of that turn, up to a max of 45%.
On an opponent falling below 30% Health for the first time, perform the following against them: Deal up to 2,891 damage. 20% bonus Crit Chance per 'Villain Kingdom' teammate.
This attack is unavoidable.
Each time this character receives damage in a given turn they receive 20% less damage per attack until the end of that turn, up to a max of 60%.
On an opponent falling below 30% Health for the first time, perform the following against them: Deal up to 2,891 damage. 20% bonus Crit Chance per 'Villain Kingdom' teammate.
This attack is unavoidable.
Each time this character receives damage in a given turn they receive 20% less damage per attack until the end of that turn, up to a max of 60%.
On an opponent falling below 30% Health for the first time, perform the following against them: Deal up to 3,854 damage. 20% bonus Crit Chance per 'Villain Kingdom' teammate.