MICKEY MOUSE
lvl
80
8
Maxed
7
MICKEY MOUSE
Power: 1,185
HERO; SUPPORT; DOWNTOWN; MICKEY AND FRIENDS; DOWNTOWN HERO; THE SENSATIONAL SIX
Offense:
2,418
2,418
Defense:
686
686
Health:
24,213
24,213
Recovery:
2,857
2,857
Crit Chance:
19.00%
19.00%
Crit Power:
150.00%
150.00%
Speed:
146
146
Potency:
16.00%
16.00%
Tenacity:
35.00%
35.00%
Precision:
0.00%
0.00%
Evasion:
5.00%
5.00%
Attack Speed:
20
20
Swap Sorcerer Stone for stat changes:
Visit the generic character pages to see maxed characters
LVL 4
BASIC
Mickey's Medley
Throw Candy, Flowers, or a Bone at target opponent:
Candy: Deal up to 2,267 damage. Inflict 2 [SWEETENED].
Flowers: Deal up to 2,267 damage. Inflict Vulnerable. Call Minnie Mouse to assist.
Bone: Call Pluto to perform his 'Dig! Dig!' ability regardless of it's Magic Charge.
Mickey Mouse will always throw Candy when assisting.
Candy: Deal up to 2,267 damage. Inflict 2 [SWEETENED].
Flowers: Deal up to 2,267 damage. Inflict Vulnerable. Call Minnie Mouse to assist.
Bone: Call Pluto to perform his 'Dig! Dig!' ability regardless of it's Magic Charge.
Mickey Mouse will always throw Candy when assisting.
LVL 4
SPECIAL
All Together
Mickey Mouse gains Defense Up for 2 turns and Offense Up for 1 turn.
Teammates adjacent to Mickey Mouse have a 45% chance to gain Defense Up for 2 turns. Other teammates have a 45% chance to gain Offense Up for 1 turn.
Each other teammate performs their Basic Attack on a random opponent. 'Sensational Six' characters deal 15% bonus damage.
If Mickey Mouse has no teammates, first Revive a random teammate with 4,286 Health restored. On Defense, revive them with full Health.
Teammates adjacent to Mickey Mouse have a 45% chance to gain Defense Up for 2 turns. Other teammates have a 45% chance to gain Offense Up for 1 turn.
Each other teammate performs their Basic Attack on a random opponent. 'Sensational Six' characters deal 15% bonus damage.
If Mickey Mouse has no teammates, first Revive a random teammate with 4,286 Health restored. On Defense, revive them with full Health.
LVL 4
SPECIAL
Disneyland Forever
Deal up to 1,768 damage to all opponents 5 times and an additional 1 time for each defeated opponent. Each hit restores up to 2,143 Health to each teammate.
When Mickey Mouse is defeated, if he has at least 1 teammate, automatically use this ability regardless of current Magic.
When Mickey Mouse is defeated, if he has at least 1 teammate, automatically use this ability regardless of current Magic.
LVL 3
PASSIVE
This Happy Place
On 'Sensational Six' teammate performing an Assist, restore up to 1,714 Health to them.
30% chance to also restore up to 1,714 Health to the teammate who called the Assist.
30% chance to also restore up to 1,714 Health to the teammate who called the Assist.
LVL 3
LEADER
Started By A Mouse
In Club Conquest, On Defense, 'Sensational Six' teammates gain the following:
10% bonus Speed.
3% bonus Offense per active 'Sensational Six' teammate.
3% bonus Defense per active 'Sensational Six' teammate.
On battle start while on defense, 'Sensational Six' teammates gain the following:
Gain Haste for 2 turns, Defense Up for 2 turns and Harmful Immunity for 2 turns. If current Health is below maximum Health, restore up to 5,143 Health.
10% bonus Speed.
3% bonus Offense per active 'Sensational Six' teammate.
3% bonus Defense per active 'Sensational Six' teammate.
On battle start while on defense, 'Sensational Six' teammates gain the following:
Gain Haste for 2 turns, Defense Up for 2 turns and Harmful Immunity for 2 turns. If current Health is below maximum Health, restore up to 5,143 Health.
Full Gear List
992,000
240
180
300
360
300
660
80
120
225
315
80
180
60
20
90
20
210
180
420
100
200
100
65
20
50
20
407,500
120
90
150
180
150
360
40
60
135
135
40
90
60
20
45
20
Gear Tier 10
584,500
120
90
150
180
150
300
210
180
420
100
200
40
60
90
180
100
40
90
65
20
50
20
45