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VIOLET
lvl
60
6
7
VIOLET

Power: 624

HERO; SUPPORT; DOWNTOWN; THE INCREDIBLES; DOWNTOWN HERO; SORCERER'S STUDENT

Offense:
862
Defense:
403
Health:
13,107
Recovery:
72
Crit Chance:
5.00%
Crit Power:
150.00%
Speed:
99
Potency:
5.00%
Tenacity:
8.00%
Precision:
0.00%
Evasion:
0.00%
Attack Speed:
20

Swap Sorcerer Stone for stat changes:

Visit the generic character pages to see maxed characters

You Started It!
Level 1
Unlocks this Ability.
Requires Gear Tier 1
Level 2
If this character has STEALTH, inflict 1 VULNERABLE.
Requires Gear Tier 3
50
5,000
Level 3
+50% damage dealt.
Requires Gear Tier 5
75
55
13,000
Level 4
If Dash is a teammate, he will assist.
Requires Gear Tier 7
100
75
25
72,500
Level 5
+50% damage dealt.
Requires Gear Tier 9
100
100
50
141,250
25
Deal up to 819 damage to target opponent and inflict [DEFENSE DOWN] for 2 turns.
Deal up to 819 damage to target opponent and inflict [DEFENSE DOWN] for 2 turns. If this character has [STEALTH], inflict 1 [VULNERABLE].
Deal up to 1,228 damage to target opponent and inflict [DEFENSE DOWN] for 2 turns. If this character has [STEALTH], inflict 1 [VULNERABLE].
Deal up to 1,228 damage to target opponent and inflict [DEFENSE DOWN] for 2 turns. If this character has [STEALTH], inflict 1 [VULNERABLE].

If Dash is a teammate, he will assist.
Deal up to 1,638 damage to target opponent and inflict [DEFENSE DOWN] for 2 turns. If this character has [STEALTH], inflict 1 [VULNERABLE].

If Dash is a teammate, he will assist.
Forcefield!
Level 1
Unlocks this Ability.
Requires Gear Tier 1
Level 2
'The Incredibles' Hero teammates gain 1 EVASION.
Requires Gear Tier 3
50
5,000
Level 3
+20% Shield.
Requires Gear Tier 5
75
55
13,000
Level 4
'The Incredibles' Hero teammates gain HARMFUL IMMUNTY for 1 turn.
Requires Gear Tier 7
100
75
25
72,500
Level 5
+20% Shield.
Requires Gear Tier 9
100
100
50
141,250
25
Grant all teammates 1,584 Shield and [DEFENSE UP] for 2 turns. If teammate has 50% Health or below, Shield is increased by 1,872.
Grant all teammates 1,584 Shield and [DEFENSE UP] for 2 turns.
If teammate has 50% Health or below, Shield is increased by 1,872.

'The Incredibles' Hero teammates gain:
1 [EVASION].
Grant all teammates 1,598 Shield and [DEFENSE UP] for 2 turns.
If teammate has 50% Health or below, Shield is increased by 1,886.

'The Incredibles' Hero teammates gain:
1 [EVASION].
Grant all teammates 1,598 Shield and [DEFENSE UP] for 2 turns.
If teammate has 50% Health or below, Shield is increased by 1,886.

'The Incredibles' Hero teammates gain:
1 [EVASION].
[HARMFUL IMMUNITY] for 1 turn.
Grant all teammates 1,613 Shield and [DEFENSE UP] for 2 turns.
If teammate has 50% Health or below, Shield is increased by 1,901.

'The Incredibles' Hero teammates gain:
1 [EVASION].
[HARMFUL IMMUNITY] for 1 turn.
Incrediball
Level 1
Unlocks this Ability.
Requires Gear Tier 2
Level 2
Inflict 1 VULNERABLE.
Requires Gear Tier 4
75
55
13,000
Level 3
+50% damage dealt.
Requires Gear Tier 6
100
75
25
22,500
Level 4
+1 Helpful effect Purged.
Requires Gear Tier 8
150
100
35
117,500
Level 5
+50% damage dealt.
Requires Gear Tier 10
150
125
50
165,000
50
Deal up to 1,293 damage to target and flanking opponents.
Purge 1 Helpful effect, preferring [TAUNT] and [PROTECT].

If Dash is a teammate, he and this character gain 2,808 Shield and [HASTE] for 1 turn.
Deal up to 1,293 damage to target and flanking opponents.
Purge 1 Helpful effects, preferring [TAUNT] and [PROTECT].
Inflict 1 [VULNERABLE].

If Dash is a teammate, he and this character gain 2,808 Shield and [HASTE] for 1 turn.
Deal up to 1,940 damage to target and flanking opponents.
Purge 1 Helpful effects, preferring [TAUNT] and [PROTECT].
Inflict 1 [VULNERABLE].

If Dash is a teammate, he and this character gain 2,808 Shield and [HASTE] for 1 turn.
Deal up to 1,940 damage to target and flanking opponents.
Purge 2 Helpful effects, preferring [TAUNT] and [PROTECT].
Inflict 1 [VULNERABLE].

If Dash is a teammate, he and this character gain 2,808 Shield and [HASTE] for 1 turn.
Deal up to 2,586 damage to target and flanking opponents.
Purge 2 Helpful effects, preferring [TAUNT] and [PROTECT].
Inflict 1 [VULNERABLE].

If Dash is a teammate, he and this character gain 2,808 Shield and [HASTE] for 1 turn.
Pretend I'm Not Here
Level 1
Unlocks this Ability.
Requires Gear Tier 3
Level 2
Activate this ability on Battle Start.
Requires Gear Tier 5
100
75
25
22,500
Level 3
+20% Shield.
Requires Gear Tier 7
150
100
50
115,000
Level 4
-1 Magic Cost.
Requires Gear Tier 9
150
125
75
198,750
35
Level 5
+20% Shield.
Requires Gear Tier 10
150
150
125
293,750
65
On Turn Start:
Gain or extend [STEALTH] for 1 turn.
Gain 1 [EVASION], up to a max of 5.
Gain 3,384 Shield.
On Battle Start and Turn Start:
Gain or extend [STEALTH] for 1 turn.
Gain 1 [EVASION], up to a max of 5.
Gain 3,384 Shield.
On Battle Start and Turn Start:
Gain or extend [STEALTH] for 1 turn.
Gain 1 [EVASION], up to a max of 5.
Gain 3,398 Shield.
On Battle Start and Turn Start:
Gain or extend [STEALTH] for 1 turn.
Gain 1 [EVASION], up to a max of 5.
Gain 3,398 Shield.
On Battle Start and Turn Start:
Gain or extend [STEALTH] for 1 turn.
Gain 1 [EVASION], up to a max of 5.
Gain 3,413 Shield.
You're Super
Level 1
Unlocks this Ability.
Requires Gear Tier 3
Level 2
Grant 'The Incredibles' Hero teammates 1 UNDEFEATABLE.
Requires Gear Tier 5
100
75
25
22,500
Level 3
+15% Shield.
Requires Gear Tier 7
150
100
50
115,000
Level 4
Activate this ability when teammate falls below 30% Health.
Requires Gear Tier 9
150
125
75
198,750
35
Level 5
+20% Shield.
Requires Gear Tier 10
150
150
125
293,750
65
When a teammate falls below 60% Health, grant them 3,960 Shield.
If the teammate is an 'The Incredibles' Hero, grant them 4,392 Shield.

When this ability activates:
• Gain 15% Speed Meter.
20% chance to gain 1 Magic for Forcefield!
When a teammate falls below 60% Health, grant them 3,960 Shield.
If the teammate is an 'The Incredibles' Hero, grant them 4,392 Shield and 1 [UNDEFEATABLE].

When this ability activates: Gain 15% Speed Meter. 20% chance to gain 1 Magic for Forcefield!
When a teammate falls below 60% Health, grant them 4,554 Shield.
If the teammate is an 'The Incredibles' Hero, grant them 4,410 Shield and 1 [UNDEFEATABLE].

When this ability activates: Gain 15% Speed Meter. 20% chance to gain 1 Magic for Forcefield!
When a teammate falls below either 60% Health or 30% Health, grant them 4,554 Shield.
If the teammate is an 'The Incredibles' Hero, grant them 4,410 Shield and 1 [UNDEFEATABLE].

When this ability activates: Gain 15% Speed Meter. 20% chance to gain 1 Magic for Forcefield!
When a teammate falls below either 60% Health or 30% Health, grant them 5,346 Shield.
If the teammate is an 'The Incredibles' Hero, grant them 4,410 Shield and 1 [UNDEFEATABLE].

When this ability activates: Gain 15% Speed Meter. 20% chance to gain 1 Magic for Forcefield!
Full Gear List
2,553,000
60
320
70
50
180
210
150
180
210
150
60
70
50
600
450
1,200
150
265
325
210
100
100
100
140
600
500
1,120
450
315
270
405
120
20
40
350
300
725
200
250
200
150
130
20
20
Gear Tier 7
170,000
60
320
70
50
180
210
150
180
210
150
60
70
50
Gear Tier 8
700,000
200
150
700
150
145
145
110
100
80
80
40
Gear Tier 9
691,500
200
150
250
300
250
620
80
60
225
180
40
60
90
225
120
20
20
20
20
Gear Tier 10
991,500
200
150
250
300
250
500
350
300
725
200
250
100
60
225
180
200
60
180
150
40
135
130
20
20
20