Wouarzazatte
No Club
last updated:
just now
DAISY DUCK
lvl
70
8
Maxed
7
DAISY DUCK

Power: 1,077

HERO; SUPPORT; DOWNTOWN; THE SENSATIONAL SIX; DOWNTOWN HERO; MICKEY AND FRIENDS; DUCKS

Offense:
2,002
Defense:
479
Health:
24,373
Recovery:
0
Crit Chance:
15.00%
Crit Power:
180.00%
Speed:
135
Potency:
18.00%
Tenacity:
26.00%
Precision:
10.00%
Evasion:
0.00%
Attack Speed:
23

Swap Sorcerer Stone for stat changes:

HIGH HEELS
Level 1
Unlocks this Ability.
Requires Gear Tier 1
Level 2
+5% Counterattack chance.
Requires Gear Tier 3
Level 3
+50% damage dealt.
Requires Gear Tier 5
Level 4
+5% Counterattack chance.
Requires Gear Tier 7
Level 5
+50% damage dealt.
Requires Gear Tier 9
Deal up to 2,002 damage to target opponent. 10% chance to perform a follow up attack dealing up to 2,002 damage.

When an opponent deals damage to an allied Donald Duck, 10% chance to counterattack with this ability with a guaranteed follow up attack.
Deal up to 2,002 damage to target opponent. 10% chance to perform a follow up attack dealing up to 2,002 damage.

When an opponent deals damage to an allied Donald Duck, 15% chance to counterattack with this ability with a guaranteed follow up attack.
Deal up to 3,003 damage to target opponent. 10% chance to perform a follow up attack dealing up to 3,003 damage.

When an opponent deals damage to an allied Donald Duck, 15% chance to counterattack with this ability with a guaranteed follow up attack.
Deal up to 3,003 damage to target opponent. 10% chance to perform a follow up attack dealing up to 3,003 damage.

When an opponent deals damage to an allied Donald Duck, 20% chance to counterattack with this ability with a guaranteed follow up attack.
Deal up to 4,004 damage to target opponent. 10% chance to perform a follow up attack dealing up to 4,004 damage.

When an opponent deals damage to an allied Donald Duck, 20% chance to counterattack with this ability with a guaranteed follow up attack.
SHOWTIME!
Level 1
Unlocks this Ability.
Requires Gear Tier 1
Level 2
Extend duration of 1 Helpful effect by 1. If defending in Club Conquest, extend duration by 2.
Requires Gear Tier 3
Level 3
+1 to Offense Up duration.
Requires Gear Tier 5
Level 4
Extend duration of 1 additional Helpful effect.
Requires Gear Tier 7
Level 5
Extend duration of 1 additional Helpful effect.
Requires Gear Tier 9
This character and adjacent teammates gain the following:

Gain Offense Up for 1 turn.

If Donald Duck is a teammate, he and this character restore up to 10% of their max Health. If Minnie Mouse is a teammate, she gains 1 Magic for a random ability.
This character and adjacent teammates gain the following:

Extend duration of 1 Helpful effect by 1. If defending in Club Conquest, extend duration by 2. Gain Offense Up for 1 turn.

If Donald Duck is a teammate, he and this character restore up to 10% of their max Health. If Minnie Mouse is a teammate, she gains 1 Magic for a random ability.
This character and adjacent teammates gain the following:

Extend duration of 1 Helpful effect by 1. If defending in Club Conquest, extend duration by 2. Gain Offense Up for 2 turns.

If Donald Duck is a teammate, he and this character restore up to 10% of their max Health. If Minnie Mouse is a teammate, she gains 1 Magic for a random ability.
This character and adjacent teammates gain the following:

Extend duration of 2 Helpful effects by 1. If defending in Club Conquest, extend duration by 2. Gain Offense Up for 2 turns.

If Donald Duck is a teammate, he and this character restore up to 10% of their max Health. If Minnie Mouse is a teammate, she gains 1 Magic for a random ability.
This character and adjacent teammates gain the following:

Extend duration of 3 Helpful effects by 1. If defending in Club Conquest, extend duration by 2. Gain Offense Up for 2 turns.

If Donald Duck is a teammate, he and this character restore up to 10% of their max Health. If Minnie Mouse is a teammate, she gains 1 Magic for a random ability.
I'VE HAD IT!
Level 1
Unlocks this Ability.
Requires Gear Tier 2
Level 2
If Donald Duck is a teammate, he gains 30% Speed Meter.
Requires Gear Tier 4
Level 3
+50% damage dealt.
Requires Gear Tier 6
Level 4
+1 Defense Down duration.
Requires Gear Tier 8
Level 5
+50% damage dealt.
Requires Gear Tier 10
Deal up to 2,628 damage to target and adjacent opponents. Inflict Defense Down for 1 turn.

If Donald Duck is a teammate, he gains Empowered.
Deal up to 2,628 damage to target and adjacent opponents. Inflict Defense Down for 1 turn.

If Donald Duck is a teammate, he gains Empowered and fill his Speed Meter by 30%.
Deal up to 3,942 damage to target and adjacent opponents. Inflict Defense Down for 1 turn.

If Donald Duck is a teammate, he gains Empowered and fill his Speed Meter by 30%.
Deal up to 3,942 damage to target and adjacent opponents. Inflict Defense Down for 2 turns.

If Donald Duck is a teammate, he gains Empowered and fill his Speed Meter by 30%.
Deal up to 5,255 damage to target and adjacent opponents. Inflict Defense Down for 2 turns.

If Donald Duck is a teammate, he gains Empowered and fill his Speed Meter by 30%.
DUCK DIVA
Level 1
Unlocks this Ability.
Requires Gear Tier 3
Level 2
Chance to activate is increased by 2% for 'Duck' and 'Sensational Six' teammates.
Requires Gear Tier 5
Level 3
+5% activation chance.
Requires Gear Tier 7
Level 4
If teammate is 'Duck' or 'Sensational Six', restore up to 10% of their max Health.
Requires Gear Tier 9
Level 5
+5% Health restored.
Requires Gear Tier 10
When a teammate receives a Helpful effect, 5% chance to increase its duration by 1.
When a teammate receives a Helpful effect, 5% chance to increase its duration by 1.

Chance to activate is increased by 2% for 'Duck' and 'Sensational Six' teammates.
When a teammate receives a Helpful effect, 10% chance to increase its duration by 1.

Chance to activate is increased by 2% for 'Duck' and 'Sensational Six' teammates.
When a teammate receives a Helpful effect, 10% chance to increase its duration by 1. If teammate is 'Duck' or 'Sensational Six', restore up to 10% of their max Health.

Chance to activate is increased by 2% for 'Duck' and 'Sensational Six' teammates.
When a teammate receives a Helpful effect, 10% chance to increase its duration by 1. If teammate is 'Duck' or 'Sensational Six', restore up to 15% of their max Health.

Chance to activate is increased by 2% for 'Duck' and 'Sensational Six' teammates.
Full Gear List
1,513,000
400
300
500
600
500
1,120
160
120
360
360
80
225
120
20
20
135
20
40
20
280
240
460
150
100
100
50
2
Gear Tier 9
803,000
240
180
300
360
300
720
100
80
225
270
40
135
120
20
20
90
20
20
20
Gear Tier 10
710,000
160
120
200
240
200
400
280
240
460
150
100
60
40
135
90
100
40
90
50
20
45
2