HIGH HEELS
Level 1
Unlocks this Ability.
Requires Gear Tier 1
Level 2
+5% Counterattack chance.
Requires Gear Tier 3
Level 3
+50% damage dealt.
Requires Gear Tier 5
Level 4
+5% Counterattack chance.
Requires Gear Tier 7
Level 5
+50% damage dealt.
Requires Gear Tier 9
Deal up to 2,002 damage to target opponent. 10% chance to perform a follow up attack dealing up to 2,002 damage.
When an opponent deals damage to an allied Donald Duck, 10% chance to counterattack with this ability with a guaranteed follow up attack.
Deal up to 2,002 damage to target opponent. 10% chance to perform a follow up attack dealing up to 2,002 damage.
When an opponent deals damage to an allied Donald Duck, 15% chance to counterattack with this ability with a guaranteed follow up attack.
Deal up to 3,003 damage to target opponent. 10% chance to perform a follow up attack dealing up to 3,003 damage.
When an opponent deals damage to an allied Donald Duck, 15% chance to counterattack with this ability with a guaranteed follow up attack.
Deal up to 3,003 damage to target opponent. 10% chance to perform a follow up attack dealing up to 3,003 damage.
When an opponent deals damage to an allied Donald Duck, 20% chance to counterattack with this ability with a guaranteed follow up attack.
Deal up to 4,004 damage to target opponent. 10% chance to perform a follow up attack dealing up to 4,004 damage.
When an opponent deals damage to an allied Donald Duck, 20% chance to counterattack with this ability with a guaranteed follow up attack.
SHOWTIME!
Level 1
Unlocks this Ability.
Requires Gear Tier 1
Level 2
Extend duration of 1 Helpful effect by 1. If defending in Club Conquest, extend duration by 2.
Requires Gear Tier 3
Level 3
+1 to Offense Up duration.
Requires Gear Tier 5
Level 4
Extend duration of 1 additional Helpful effect.
Requires Gear Tier 7
Level 5
Extend duration of 1 additional Helpful effect.
Requires Gear Tier 9
This character and adjacent teammates gain the following:
Gain Offense Up for 1 turn.
If Donald Duck is a teammate, he and this character restore up to 10% of their max Health. If Minnie Mouse is a teammate, she gains 1 Magic for a random ability.
This character and adjacent teammates gain the following:
Extend duration of 1 Helpful effect by 1. If defending in Club Conquest, extend duration by 2. Gain Offense Up for 1 turn.
If Donald Duck is a teammate, he and this character restore up to 10% of their max Health. If Minnie Mouse is a teammate, she gains 1 Magic for a random ability.
This character and adjacent teammates gain the following:
Extend duration of 1 Helpful effect by 1. If defending in Club Conquest, extend duration by 2. Gain Offense Up for 2 turns.
If Donald Duck is a teammate, he and this character restore up to 10% of their max Health. If Minnie Mouse is a teammate, she gains 1 Magic for a random ability.
This character and adjacent teammates gain the following:
Extend duration of 2 Helpful effects by 1. If defending in Club Conquest, extend duration by 2. Gain Offense Up for 2 turns.
If Donald Duck is a teammate, he and this character restore up to 10% of their max Health. If Minnie Mouse is a teammate, she gains 1 Magic for a random ability.
This character and adjacent teammates gain the following:
Extend duration of 3 Helpful effects by 1. If defending in Club Conquest, extend duration by 2. Gain Offense Up for 2 turns.
If Donald Duck is a teammate, he and this character restore up to 10% of their max Health. If Minnie Mouse is a teammate, she gains 1 Magic for a random ability.
I'VE HAD IT!
Level 1
Unlocks this Ability.
Requires Gear Tier 2
Level 2
If Donald Duck is a teammate, he gains 30% Speed Meter.
Requires Gear Tier 4
Level 3
+50% damage dealt.
Requires Gear Tier 6
Level 4
+1 Defense Down duration.
Requires Gear Tier 8
Level 5
+50% damage dealt.
Requires Gear Tier 10
Deal up to 2,628 damage to target and adjacent opponents. Inflict Defense Down for 1 turn.
If Donald Duck is a teammate, he gains Empowered.
Deal up to 2,628 damage to target and adjacent opponents. Inflict Defense Down for 1 turn.
If Donald Duck is a teammate, he gains Empowered and fill his Speed Meter by 30%.
Deal up to 3,942 damage to target and adjacent opponents. Inflict Defense Down for 1 turn.
If Donald Duck is a teammate, he gains Empowered and fill his Speed Meter by 30%.
Deal up to 3,942 damage to target and adjacent opponents. Inflict Defense Down for 2 turns.
If Donald Duck is a teammate, he gains Empowered and fill his Speed Meter by 30%.
Deal up to 5,255 damage to target and adjacent opponents. Inflict Defense Down for 2 turns.
If Donald Duck is a teammate, he gains Empowered and fill his Speed Meter by 30%.
DUCK DIVA
Level 1
Unlocks this Ability.
Requires Gear Tier 3
Level 2
Chance to activate is increased by 2% for 'Duck' and 'Sensational Six' teammates.
Requires Gear Tier 5
Level 3
+5% activation chance.
Requires Gear Tier 7
Level 4
If teammate is 'Duck' or 'Sensational Six', restore up to 10% of their max Health.
Requires Gear Tier 9
Level 5
+5% Health restored.
Requires Gear Tier 10
When a teammate receives a Helpful effect, 5% chance to increase its duration by 1.
When a teammate receives a Helpful effect, 5% chance to increase its duration by 1.
Chance to activate is increased by 2% for 'Duck' and 'Sensational Six' teammates.
When a teammate receives a Helpful effect, 10% chance to increase its duration by 1.
Chance to activate is increased by 2% for 'Duck' and 'Sensational Six' teammates.
When a teammate receives a Helpful effect, 10% chance to increase its duration by 1. If teammate is 'Duck' or 'Sensational Six', restore up to 10% of their max Health.
Chance to activate is increased by 2% for 'Duck' and 'Sensational Six' teammates.
When a teammate receives a Helpful effect, 10% chance to increase its duration by 1. If teammate is 'Duck' or 'Sensational Six', restore up to 15% of their max Health.
Chance to activate is increased by 2% for 'Duck' and 'Sensational Six' teammates.