I Fix Everything I Touch
Level 1
Unlocks this Ability.
Requires Gear Tier 1
Level 2
Cleanse 1 Harmful Effect.
Requires Gear Tier 3
Level 3
+50% damage dealt. +20% Health restored.
Requires Gear Tier 5
Level 4
If teammate is Sergeant Calhoun, grant her Offense Up for 1 turn.
Requires Gear Tier 7
Level 5
+50% damage dealt. +20% Health restored.
Requires Gear Tier 9
If a teammate is able to assist, perform the following:
Restore 177 Health to self. Call 1 teammate to assist, preferring Sergeant Calhoun.
If no teammate can assist, perform the following:
Deal up to 186 damage. Inflict 1 Sweetened.
If a teammate is able to assist, perform the following:
Restore 177 Health to self. Cleanse up to 1 Harmful effect. Call 1 teammate to assist, preferring Sergeant Calhoun.
If no teammate can assist, perform the following:
Deal up to 186 damage. Inflict 1 Sweetened.
If a teammate is able to assist, perform the following:
Restore 212 Health to self. Cleanse up to 1 Harmful effect. Call 1 teammate to assist, preferring Sergeant Calhoun.
If no teammate can assist, perform the following:
Deal up to 280 damage. Inflict 1 Sweetened.
If a teammate is able to assist, perform the following:
Restore 212 Health to self. Cleanse up to 1 Harmful effect. Call 1 teammate to assist, preferring Sergeant Calhoun. If teammate is Sergeant Calhoun, grant her Offense Up for 1 turn.
If no teammate can assist, perform the following:
Deal up to 280 damage. Inflict 1 Sweetened.
If a teammate is able to assist, perform the following:
Restore 248 Health to self. Cleanse up to 1 Harmful effect. Call 1 teammate to assist, preferring Sergeant Calhoun. If teammate is Sergeant Calhoun, grant her Offense Up for 1 turn.
If no teammate can assist, perform the following:
Deal up to 373 damage. Inflict 1 Sweetened.
I Can Fix It!
Level 1
Unlocks this Ability.
Requires Gear Tier 1
Level 2
+30% Health restored to 'Wreck-It Ralph' teammates.
Requires Gear Tier 3
Level 3
+20% Health restored.
Requires Gear Tier 5
Level 4
+10% chance to Cleanse.
Requires Gear Tier 7
Level 5
+20% Health restored.
Requires Gear Tier 9
Perform the following on target teammate 3 times: 30% chance to Cleanse 1 Harmful effect. Restore up to 177 Health.
Then, if target has no Harmful effects, grant 177 Shield.
Perform the following on target teammate 3 times: 30% chance to Cleanse 1 Harmful effect. Restore up to 177 Health, increased by 30% if teammate is 'Wreck-It Ralph'.
Then, if target has no Harmful effects, grant 177 Shield.
Perform the following on target teammate 3 times: 30% chance to Cleanse 1 Harmful effect. Restore up to 212 Health, increased by 30% if teammate is 'Wreck-It Ralph'.
Then, if target has no Harmful effects, grant 177 Shield.
Perform the following on target teammate 3 times: 40% chance to Cleanse 1 Harmful effect. Restore up to 212 Health, increased by 30% if teammate is 'Wreck-It Ralph'.
Then, if target has no Harmful effects, grant 177 Shield.
Perform the following on target teammate 3 times: 40% chance to Cleanse 1 Harmful effect. Restore up to 248 Health, increased by 30% if teammate is 'Wreck-It Ralph'.
Then, if target has no Harmful effects, grant 177 Shield.
Fix It, Felix!
Level 1
Unlocks this Ability.
Requires Gear Tier 2
Level 2
Gain Crit Immunity for 2 turns.
Requires Gear Tier 4
Level 3
+20% Health restored.
Requires Gear Tier 6
Level 4
Gain Defense Up for 2 turns.
Requires Gear Tier 8
Level 5
+20% Health restored.
Requires Gear Tier 10
Cleanse this character of all Harmful effects. Gain Harmful Immunity for 2 turns.
Perform the following on all teammates 3 times: Cleanse 1 Harmful effect. Restore up to 221 Health.
Then, if teammate is 'Wreck-It Ralph' and has no Harmful effects, grant the following: Harmful Immunity for 1 turn. Critical Immunity for 1 turn.
Cleanse this character of all Harmful effects. Gain Harmful Immunity for 2 turns. Gain Crit Immunity for 2 turns.
Perform the following on all teammates 3 times: Cleanse 1 Harmful effect. Restore up to 221 Health.
Then, if teammate is 'Wreck-It Ralph' and has no Harmful effects, grant the following: Harmful Immunity for 1 turn. Critical Immunity for 1 turn.
Cleanse this character of all Harmful effects. Gain Harmful Immunity for 2 turns. Gain Crit Immunity for 2 turns.
Perform the following on all teammates 3 times: Cleanse 1 Harmful effect. Restore up to 266 Health.
Then, if teammate is 'Wreck-It Ralph' and has no Harmful effects, grant the following: Harmful Immunity for 1 turn. Critical Immunity for 1 turn.
Cleanse this character of all Harmful effects. Gain Harmful Immunity for 2 turns. Gain Crit Immunity for 2 turns. Gain Defense Up for 1 turns.
Perform the following on all teammates 3 times: Cleanse 1 Harmful effect. Restore up to 266 Health.
Then, if teammate is 'Wreck-It Ralph' and has no Harmful effects, grant the following: Harmful Immunity for 1 turn. Critical Immunity for 1 turn.
Cleanse this character of all Harmful effects. Gain Harmful Immunity for 2 turns. Gain Crit Immunity for 2 turns. Gain Defense Up for 1 turns.
Perform the following on all teammates 3 times: Cleanse 1 Harmful effect. Restore up to 310 Health.
Then, if teammate is 'Wreck-It Ralph' and has no Harmful effects, grant the following: Harmful Immunity for 1 turn. Critical Immunity for 1 turn.
It's My Job to Fix!
Level 1
Unlocks this Ability.
Requires Gear Tier 3
Level 2
When a teammate receives a Harmful Effect, 10% chance to gain 1 Magic for 'Fix It, Felix!' If Harmful effect is inflicted by an enemy Ralph, guaranteed to gain Magic.
Requires Gear Tier 5
Level 3
+10% chance to gain Magic.
Requires Gear Tier 7
Level 4
+1 max Magic gained per turn.
Requires Gear Tier 9
Level 5
+10% chance to gain Magic.
Requires Gear Tier 10
If a teammate takes at least 40% of their Health as damage from a single attack, this character uses his 'I Can Fix It!' ability on them regardless of its Magic Charge, preferring the least healthy non-summoned teammate.
If a teammate takes at least 40% of their Health as damage from a single attack, this character uses his 'I Can Fix It!' ability on them regardless of its Magic Charge, preferring the least healthy non-summoned teammate.
When a teammate receives a Harmful Effect, 10% chance to gain 1 Magic for 'Fix It, Felix!', up to max of 2 per turn. If Harmful effect is inflicted by an enemy Ralph, guaranteed to gain Magic.
If a teammate takes at least 40% of their Health as damage from a single attack, this character uses his 'I Can Fix It!' ability on them regardless of its Magic Charge, preferring the least healthy non-summoned teammate.
When a teammate receives a Harmful Effect, 20% chance to gain 1 Magic for 'Fix It, Felix!', up to max of 2 per turn. If Harmful effect is inflicted by an enemy Ralph, guaranteed to gain Magic.
If a teammate takes at least 40% of their Health as damage from a single attack, this character uses his 'I Can Fix It!' ability on them regardless of its Magic Charge, preferring the least healthy non-summoned teammate.
When a teammate receives a Harmful Effect, 20% chance to gain 1 Magic for 'Fix It, Felix!', up to max of 3 per turn. If Harmful effect is inflicted by an enemy Ralph, guaranteed to gain Magic.
If a teammate takes at least 40% of their Health as damage from a single attack, this character uses his 'I Can Fix It!' ability on them regardless of its Magic Charge, preferring the least healthy non-summoned teammate.
When a teammate receives a Harmful Effect, 30% chance to gain 1 Magic for 'Fix It, Felix!', up to max of 3 per turn. If Harmful effect is inflicted by an enemy Ralph, guaranteed to gain Magic.