Toropicana
No Club
Updated:
14 minutes ago
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EMPEROR ZURG
lvl
60
7
Maxed
7
EMPEROR ZURG

Power: 882

VILLAIN; OFFENSE; DOWNTOWN; TOY STORY; DOWNTOWN VILLAIN; INTERSTELLAR

Offense:
1,888
Defense:
392
Health:
14,681
Recovery:
0
Crit Chance:
9.00%
Crit Power:
150.00%
Speed:
109
Potency:
0.00%
Tenacity:
16.00%
Precision:
6.00%
Evasion:
0.00%
Attack Speed:
20

Swap Sorcerer Stone for stat changes:

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Evil Aim
Level 1
Unlocks this Ability.
Requires Gear Tier 1
Level 2
+30% bonus damage dealt.
Requires Gear Tier 3
50
5,000
Level 3
+50% base damage dealt.
Requires Gear Tier 5
75
55
13,000
Level 4
+30% bonus damage dealt.
Requires Gear Tier 7
100
55
25
62,500
Level 5
+50% base damage dealt.
Requires Gear Tier 9
100
75
50
128,750
25
Deal up to 629 damage to target opponent 3 times. Deal up to 30% bonus damage the higher the target's Health is.
Deal up to 629 damage to target opponent 3 times. Deal up to 60% bonus damage the higher the target's Health is.
Deal up to 944 damage to target opponent 3 times. Deal up to 60% bonus damage the higher the target's Health is.
Deal up to 944 damage to target opponent 3 times. Deal up to 90% bonus damage the higher the target's Health is.
Deal up to 1,259 damage to target opponent 3 times. Deal up to 90% bonus damage the higher the target's Health is.
Zurg Vision
Level 1
Unlocks this Ability.
Requires Gear Tier 2
Level 2
+10% bonus damage dealt.
Requires Gear Tier 4
75
55
13,000
Level 3
+50% base damage dealt.
Requires Gear Tier 6
100
55
20
19,500
Level 4
+20% bonus damage dealt.
Requires Gear Tier 8
150
75
25
90,000
Level 5
+50% base damage dealt.
Requires Gear Tier 10
150
100
50
146,250
25
Deal up to 5,664 damage to target opponent. Deal up to 25% bonus damage the lower the target's Health is.

On defeat opponent, gain Extra Turn.
Deal up to 5,664 damage to target opponent. Deal up to 35% bonus damage the lower the target's Health is.

On defeat opponent, gain Extra Turn.
Deal up to 8,496 damage to target opponent. Deal up to 35% bonus damage the lower the target's Health is.

On defeat opponent, gain Extra Turn.
Deal up to 8,496 damage to target opponent. Deal up to 55% bonus damage the lower the target's Health is.

On defeat opponent, gain Extra Turn.
Deal up to 11,328 damage to target opponent. Deal up to 55% bonus damage the lower the target's Health is.

On defeat opponent, gain Extra Turn.
Rapid Ion Blaster
Level 1
Unlocks this Ability.
Requires Gear Tier 1
Level 2
+10% chance to chain to an adjacent opponent.
Requires Gear Tier 3
50
5,000
Level 3
+50% damage dealt.
Requires Gear Tier 5
75
55
13,000
Level 4
+10% chance to chain to an adjacent opponent.
Requires Gear Tier 7
100
55
25
62,500
Level 5
+50% damage dealt.
Requires Gear Tier 9
100
75
50
128,750
25
Deal up to 287 damage to target opponent 23 times. 15% chance for each hit to chain to an adjacent opponent, dealing up to 278 damage.
Deal up to 287 damage to target opponent 23 times. 25% chance for each hit to chain to an adjacent opponent, dealing up to 278 damage.
Deal up to 431 damage to target opponent 23 times. 25% chance for each hit to chain to an adjacent opponent, dealing up to 417 damage.
Deal up to 431 damage to target opponent 23 times. 35% chance for each hit to chain to an adjacent opponent, dealing up to 417 damage.
Deal up to 575 damage to target opponent 23 times. 35% chance for each hit to chain to an adjacent opponent, dealing up to 556 damage.
Massive Ion Blast
Level 1
Unlocks this Ability.
Requires Gear Tier 3
Level 2
Reduce Magic cost by 1.
Requires Gear Tier 5
100
55
20
19,500
Level 3
+50% base damage dealt.
Requires Gear Tier 7
150
75
40
92,500
Level 4
Reduce Magic cost by 1.
Requires Gear Tier 9
150
100
60
163,750
35
Level 5
+50% base damage dealt.
Requires Gear Tier 10
150
125
80
210,000
50
On turn start, deal up to 1,888 damage to opponent with highest Health percentage.

Chain to all other opponents, dealing up to 1,661 damage.
On turn start, deal up to 1,888 damage to opponent with highest Health percentage.

Chain to all other opponents, dealing up to 1,661 damage.
On turn start, deal up to 2,832 damage to opponent with highest Health percentage.

Chain to all other opponents, dealing up to 2,492 damage.
On turn start, deal up to 2,832 damage to opponent with highest Health percentage.

Chain to all other opponents, dealing up to 2,492 damage.
On turn start, deal up to 3,776 damage to opponent with highest Health percentage.

Chain to all other opponents, dealing up to 3,323 damage.
Galactic Evil
Level 1
Unlocks this Ability.
Requires Gear Tier 4
Level 2
+3% chance to gain Offense Up
Requires Gear Tier 6
150
75
25
77,500
Level 3
Decrease required Magic by 1.
Requires Gear Tier 8
250
100
50
150,000
Level 4
+3% chance to gain Offense Up
Requires Gear Tier 9
250
125
75
208,750
35
Level 5
Decrease required Magic by 1.
Requires Gear Tier 10
250
150
100
266,250
65
On receiving damage, this character has a 5% chance to gain Offense Up for 1 turn.

Chance to activate is increased by 10% per Downtown Villain ally.
On receiving damage, this character has a 8% chance to gain Offense Up for 1 turn.

Chance to activate is increased by 10% per Downtown Villain ally.
On receiving damage, this character has a 8% chance to gain Offense Up for 1 turn.

Chance to activate is increased by 10% per Downtown Villain ally.
On receiving damage, this character has a 11% chance to gain Offense Up for 1 turn.

Chance to activate is increased by 10% per Downtown Villain ally.
On receiving damage, this character has a 11% chance to gain Offense Up for 1 turn.

Chance to activate is increased by 10% per Downtown Villain ally.
Full Gear List
2,367,500
600
450
1,200
150
385
155
115
235
100
80
60
60
600
500
1,120
495
225
405
225
120
350
300
725
150
250
150
200
130
20
20
Gear Tier 8
700,000
200
150
700
150
185
75
35
115
100
40
40
40
Gear Tier 9
685,500
200
150
250
300
250
620
100
40
270
90
60
40
225
90
120
20
20
20
Gear Tier 10
982,000
200
150
250
300
250
500
350
300
725
150
250
100
40
225
135
150
40
135
200
60
180
130
20
20
20