JAFAR
lvl
50
5
Maxed
7
JAFAR
Power: 561
VILLAIN; OFFENSE; KINGDOM; ALADDIN; KINGDOM VILLAIN
Offense:
982
982
Defense:
255
255
Health:
10,953
10,953
Recovery:
0
0
Crit Chance:
9.00%
9.00%
Crit Power:
150.00%
150.00%
Speed:
108
108
Potency:
7.00%
7.00%
Tenacity:
5.00%
5.00%
Precision:
0.00%
0.00%
Evasion:
0.00%
0.00%
Attack Speed:
18
18
Swap Sorcerer Stone for stat changes:
Visit the generic character pages to see maxed characters
LVL 2
BASIC
Magic Bolt
Deal up to 933 damage to target opponent. 20% chance to inflict Continuous Damage, dealing up to 491 damage over 2 turns.
LVL 2
SPECIAL
Staff of the Vizier
Inflict Charm on target opponent for 2 turns. 30% chance to apply Offense Up for 1 turn to target.
LVL 1
SPECIAL
Time's Running Out
Inflict Hourglass on target opponent for up to 4 turns.
Hourglass: On effect expire, deal up to 4,245 damage to affected character. The remaining time is also decremented by receiving any Harmful effect.
Hourglass: On effect expire, deal up to 4,245 damage to affected character. The remaining time is also decremented by receiving any Harmful effect.
LVL 1
PASSIVE
Just Getting Warmed Up
On "Aladdin" or Villain teammate performing an attack, this character has a 30% chance to perform Breath of Fire against the opponent that his teammate is attacking.
Breath of Fire: Deal up to 1,390 damage.
Breath of Fire: Deal up to 1,390 damage.
Full Gear List
2,108,000
180
560
210
180
210
60
70
90
140
180
210
30
60
70
50
60
70
50
100
100
50
100
480
360
900
120
265
265
245
50
40
80
480
400
860
100
270
360
225
315
60
280
240
535
150
200
200
100
65
89,000
60
200
70
60
70
60
70
30
70
60
70
30
Gear Tier 7
195,000
60
360
70
50
60
70
50
120
140
100
120
140
100
60
70
50
120
140
100
Gear Tier 8
500,000
160
120
500
120
145
145
105
50
40
40
Gear Tier 9
543,000
160
120
200
240
200
460
60
60
60
135
180
135
60
135
60
20
Gear Tier 10
781,000
160
120
200
240
200
400
280
240
535
150
200
200
60
80
60
135
180
180
100
40
90
65
20