Toropicana
No Club
Updated:
4 minutes ago
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MAXIMUS
lvl
35
5
7
MAXIMUS

Power: 372

HERO; DEFENSE; KINGDOM; TANGLED; KINGDOM HERO

Offense:
416
Defense:
205
Health:
8,420
Recovery:
0
Crit Chance:
9.00%
Crit Power:
150.00%
Speed:
97
Potency:
6.00%
Tenacity:
12.00%
Precision:
0.00%
Evasion:
0.00%
Attack Speed:
16

Swap Sorcerer Stone for stat changes:

Visit the generic character pages to see maxed characters

Disarming Steed
Level 1
Unlocks this Ability.
Requires Gear Tier 1
Level 2
+15% Offense Down chance.
Requires Gear Tier 3
50
5,000
Level 3
+50% damage dealt.
Requires Gear Tier 5
75
55
13,000
Level 4
+1 Offense Down turn.
Requires Gear Tier 7
100
75
25
72,500
Level 5
+50% damage dealt.
Requires Gear Tier 9
100
100
50
141,250
25
Deal up to 177 damage to target opponent 2 times. 30% chance to inflict Offense Down per hit for 1 turn.
Deal up to 177 damage to target opponent 2 times. 45% chance to inflict Offense Down per hit for 1 turn.
Deal up to 265 damage to target opponent 2 times. 45% chance to inflict Offense Down per hit for 1 turn.
Deal up to 265 damage to target opponent 2 times. 45% chance to inflict Offense Down per hit for 2 turns.
Deal up to 354 damage to target opponent 2 times. 45% chance to inflict Offense Down per hit for 2 turns.
Commanding Presence
Level 1
Unlocks this Ability.
Requires Gear Tier 1
Level 2
'There!' ability gains the following: 30% chance to inflict Vulnerable.
Requires Gear Tier 3
50
5,000
Level 3
+25% Health, +25% Defense, and +25% Offense for Royal Guards.
Requires Gear Tier 5
75
55
13,000
Level 4
In Tower and Club Conquest, summon 1 additional Royal Guard.
Requires Gear Tier 7
100
75
25
72,500
Level 5
+25% Health, +25% Defense, and +25% Offense for Royal Guards.
Requires Gear Tier 9
100
100
50
141,250
25
Gain Taunt for 1 turn and Defense Up for 1 turn. Summon 1 Royal Guard with full Speed Meter.Royal Guard: Has 2,105 Health. Has 103 Defense. Has the following abilities:Halberd Strike: Deal up to 624 damage to target opponent.There!: Inflict Defense Down on target opponent for 1 turn.
Gain Taunt for 1 turn and Defense Up for 1 turn. Summon 1 Royal Guard with full Speed Meter.Royal Guard: Has 2,105 Health. Has 103 Defense. Has the following abilities:Halberd Strike: Deal up to 624 damage to target opponent.There!: Inflict Defense Down on target opponent for 1 turn. 30% chance to inflict Vulnerable.
Gain Taunt for 1 turn and Defense Up for 1 turn. Summon 1 Royal Guard with full Speed Meter.Royal Guard: Has 2,631 Health. Has 128 Defense. Has the following abilities:Halberd Strike: Deal up to 780 damage to target opponent.There!: Inflict Defense Down on target opponent for 1 turn. 30% chance to inflict Vulnerable.
Gain Taunt for 1 turn and Defense Up for 1 turn. Summon 1 Royal Guard with full Speed Meter. In Tower and Club Conquest, summon 1 additional Royal Guard.Royal Guard: Has 2,631 Health. Has 128 Defense. Has the following abilities:Halberd Strike: Deal up to 780 damage to target opponent.There!: Inflict Defense Down on target opponent for 1 turn.
Gain Taunt for 1 turn and Defense Up for 1 turn. Summon 1 Royal Guard with full Speed Meter. In Tower and Club Conquest, summon 1 additional Royal Guard.Royal Guard: Has 3,158 Health. Has 154 Defense. Has the following abilities:Halberd Strike: Deal up to 936 damage to target opponent.There!: Inflict Defense Down on target opponent for 1 turn.
Criminal Pursuit
Level 1
Unlocks this Ability.
Requires Gear Tier 2
Level 2
Inflict Defense Down for 1 turn.
Requires Gear Tier 4
75
55
13,000
Level 3
+50% damage dealt.
Requires Gear Tier 6
100
75
25
22,500
Level 4
In Tower and Club Conquest, Call 1 'Tangled' teammate to assist.
Requires Gear Tier 8
150
100
35
117,500
Level 5
+50% damage dealt.
Requires Gear Tier 10
150
125
50
165,000
50
Deal up to 1,092 damage to target opponent. Inflict Slow for 1 turn.Gain Taunt for 1 turn. If Flynn Rider is a teammate, he gains Haste for 1 turn.In Tower and Club Conquest do the following: Inflict Vulnerable.
Deal up to 1,092 damage to target opponent. Inflict Slow for 1 turn and Defense Down for 1 turn.Gain Taunt for 1 turn. If Flynn Rider is a teammate, he gains Haste for 1 turn.In Tower and Club Conquest do the following: Inflict Vulnerable.
Deal up to 1,638 damage to target opponent. Inflict Slow for 1 turn and Defense Down for 1 turn.Gain Taunt for 1 turn. If Flynn Rider is a teammate, he gains Haste for 1 turn.In Tower and Club Conquest do the following: Inflict Vulnerable.
Deal up to 1,638 damage to target opponent. Inflict Slow for 1 turn and Defense Down for 1 turn.Gain Taunt for 1 turn. If Flynn Rider is a teammate, he gains Haste for 1 turn.In Tower and Club Conquest do the following: Inflict Vulnerable. Call 1 'Tangled' teammate to Assist.
Deal up to 2,184 damage to target opponent. Inflict Slow for 1 turn and Defense Down for 1 turn.Gain Taunt for 1 turn. If Flynn Rider is a teammate, he gains Haste for 1 turn.In Tower and Club Conquest do the following: Inflict Vulnerable. Call 1 'Tangled' teammate to Assist.
Finest Horse in the Land
Level 1
Unlocks this Ability.
Requires Gear Tier 3
Level 2
Flip 1 Harmful effect instead of Cleansing.
Requires Gear Tier 5
100
75
25
22,500
Level 3
Reactivates when Maximus's Health falls below a low threshold.
Requires Gear Tier 7
150
100
50
115,000
Level 4
Gain Unstoppable for 1 turn.
Requires Gear Tier 9
150
125
75
198,750
35
Level 5
+1 Harmful effect Flipped.
Requires Gear Tier 10
150
150
125
293,750
65
When Maximus falls below 66% Health he gains the following: Cleanse 1 Harmful effect. Gain Defense Up for 1 turn.
When Maximus falls below 66% Health he gains the following:

Flip 1 Harmful effect. Gain Defense Up for 1 turn.
When Maximus falls below 66% Health he gains the following:

Flip 1 Harmful effect. Gain Defense Up for 1 turn.Reactivates when Maximus falls below 33% Health.
When Maximus falls below 66% Health he gains the following:

Flip 1 Harmful effect. Gain Defense Up for 1 turn. Gain Unstoppable for 1 turn.Reactivates when Maximus falls below 33% Health.
When Maximus falls below 66% Health he gains the following:

Flip 2 Harmful effects. Gain Defense Up for 1 turn. Gain Unstoppable for 1 turn.Reactivates when Maximus falls below 33% Health.
Full Gear List
3,084,500
120
600
140
90
105
90
105
90
210
420
490
90
50
100
50
50
250
720
540
1,400
180
245
155
330
385
100
80
60
60
720
600
1,320
495
450
405
270
120
420
360
840
250
250
250
150
130
20
20
Gear Tier 6
85,500
60
200
70
30
35
30
35
30
70
120
140
30
Gear Tier 7
215,000
60
400
70
50
60
140
100
60
70
50
60
70
50
300
350
250
60
Gear Tier 8
800,000
240
180
800
180
105
75
150
185
100
40
40
40
Gear Tier 9
815,000
240
180
300
360
300
720
120
60
270
225
80
180
40
135
120
20
20
20
Gear Tier 10
1,169,000
240
180
300
360
300
600
420
360
840
250
250
80
80
225
225
250
150
100
40
225
135
130
20
20
20