Toropicana
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NAMAARI
lvl
56
6
Maxed
7
NAMAARI

Power: 760

VILLAIN; OFFENSE; KINGDOM; RAYA AND THE LAST DRAGON; KINGDOM VILLAIN

Offense:
1,624
Defense:
311
Health:
12,660
Recovery:
0
Crit Chance:
15.00%
Crit Power:
150.00%
Speed:
118
Potency:
0.00%
Tenacity:
13.00%
Precision:
0.00%
Evasion:
0.00%
Attack Speed:
1,523

Swap Sorcerer Stone for stat changes:

Visit the generic character pages to see maxed characters

Fang Strike
Level 1
Unlocks this Ability.
Requires Gear Tier 1
Level 2
50% chance to gain Unstoppable for 1 turn.
Requires Gear Tier 3
50
5,000
Level 3
+50% damage dealt.
Requires Gear Tier 5
75
55
13,000
Level 4
Guaranteed to gain Unstoppable.
Requires Gear Tier 7
100
75
25
72,500
Level 5
+50% damage dealt.
Requires Gear Tier 9
100
100
50
141,250
25
Deal up to 650 damage to target opponent 2 times.
Deal up to 650 damage to target opponent 2 times.

50% chance to gain [UNSTOPPABLE] for 1 turn.
Deal up to 974 damage to target opponent 2 times.

50% chance to gain [UNSTOPPABLE] for 1 turn.
Deal up to 974 damage to target opponent 2 times.

Gain [UNSTOPPABLE] for 1 turn.
Deal up to 1,299 damage to target opponent 2 times.

Gain [UNSTOPPABLE] for 1 turn.
Serlot's Fangs
Level 1
Unlocks this Ability.
Requires Gear Tier 1
Level 2
50% chance to Cleanse 1 Harmful effect from this character and adjacent 'Villain Kingdom' teammates.
Requires Gear Tier 3
50
5,000
Level 3
+50% damage dealt.
Requires Gear Tier 5
75
55
13,000
Level 4
+30% chance to Cleanse a Harmful effect.
Requires Gear Tier 7
100
75
25
72,500
Level 5
+50% damage dealt.
Requires Gear Tier 9
100
100
50
141,250
25
Deal up to 2,111 damage to target opponent and flanking opponents. Flip [HASTE] to [SLOW] on affected opponents.

This character and adjacent 'Villain Kingdom' teammates gain the following: Gain Offense Up for 1 turn.
Deal up to 2,111 damage to target opponent and flanking opponents. Flip [HASTE] to [SLOW] on affected opponents.

This character and adjacent 'Villain Kingdom' teammates gain the following: Gain Offense Up for 1 turn. 50% chance to Cleanse 1 Harmful effect.
Deal up to 3,167 damage to target opponent and flanking opponents. Flip [HASTE] to [SLOW] on affected opponents.

This character and adjacent 'Villain Kingdom' teammates gain the following: Gain Offense Up for 1 turn. 50% chance to Cleanse 1 Harmful effect.
Deal up to 3,167 damage to target opponent and flanking opponents. Flip [HASTE] to [SLOW] on affected opponents.

This character and adjacent 'Villain Kingdom' teammates gain the following: Gain Offense Up for 1 turn. 80% chance to Cleanse 1 Harmful effect.
Deal up to 4,222 damage to target opponent and flanking opponents. Flip [HASTE] to [SLOW] on affected opponents.

This character and adjacent 'Villain Kingdom' teammates gain the following: Gain Offense Up for 1 turn. 80% chance to Cleanse 1 Harmful effect.
Burn Them Out
Level 1
Unlocks this Ability.
Requires Gear Tier 2
Level 2
Deal 30% bonus damage per other non-summoned 'Villain Kingdom' teammate.
Requires Gear Tier 4
75
55
13,000
Level 3
+50% damage dealt.
Requires Gear Tier 6
100
75
25
22,500
Level 4
+10% bonus damage per other non-summoned 'Villain Kingdom' teammate.
Requires Gear Tier 8
150
100
35
117,500
Level 5
+50% damage dealt.
Requires Gear Tier 10
150
125
50
165,000
50
Deal up to 744 damage to all opponents 2 times.

Each time an opponent Evades damage from this ability do the following: This ability gains 1 Magic. This character gains 5% Speed Meter.

This character and adjacent 'Villain Kingdom' teammates gain [DEFENSE UP] for 2 turns.
Deal up to 744 damage to all opponents 2 times. Deal 30% bonus damage per other non-summoned 'Villain Kingdom' teammate.

Each time an opponent Evades damage from this ability do the following: This ability gains 1 Magic. This character gains 5% Speed Meter.

This character and adjacent 'Villain Kingdom' teammates gain [DEFENSE UP] for 2 turns.
Deal up to 1,117 damage to all opponents 2 times. Deal 30% bonus damage per other non-summoned 'Villain Kingdom' teammate.

Each time an opponent Evades damage from this ability do the following: This ability gains 1 Magic. This character gains 5% Speed Meter.

This character and adjacent 'Villain Kingdom' teammates gain [DEFENSE UP] for 2 turns.
Deal up to 1,117 damage to all opponents 2 times. Deal 40% bonus damage per other non-summoned 'Villain Kingdom' teammate.

Each time an opponent Evades damage from this ability do the following: This ability gains 1 Magic. This character gains 5% Speed Meter.

This character and adjacent 'Villain Kingdom' teammates gain [DEFENSE UP] for 2 turns.
Deal up to 1,489 damage to all opponents 2 times. Deal 40% bonus damage per other non-summoned 'Villain Kingdom' teammate.

Each time an opponent Evades damage from this ability do the following: This ability gains 1 Magic. This character gains 5% Speed Meter.

This character and adjacent 'Villain Kingdom' teammates gain [DEFENSE UP] for 2 turns.
Warrior of Fang
Level 1
Unlocks this Ability.
Requires Gear Tier 3
Level 2
+5% damage reduction per hit and +15% max damage reduction.
Requires Gear Tier 5
100
75
25
22,500
Level 3
+50% damage dealt.
Requires Gear Tier 7
150
100
50
115,000
Level 4
+5% damage reduction per hit and +15% max damage reduction.
Requires Gear Tier 9
150
125
75
198,750
35
Level 5
+50% damage dealt.
Requires Gear Tier 10
150
150
125
293,750
65
Each time this character receives damage in a given turn they receive 10% less damage per attack until the end of that turn, up to a max of 30%.

On an opponent falling below 30% Health for the first time, perform the following against them: Deal up to 974 damage. 20% bonus Crit Chance per 'Villain Kingdom' teammate.

This attack is unavoidable.
Each time this character receives damage in a given turn they receive 15% less damage per attack until the end of that turn, up to a max of 45%.

On an opponent falling below 30% Health for the first time, perform the following against them: Deal up to 974 damage. 20% bonus Crit Chance per 'Villain Kingdom' teammate.

This attack is unavoidable.
Each time this character receives damage in a given turn they receive 15% less damage per attack until the end of that turn, up to a max of 45%.

On an opponent falling below 30% Health for the first time, perform the following against them: Deal up to 1,462 damage. 20% bonus Crit Chance per 'Villain Kingdom' teammate.

This attack is unavoidable.
Each time this character receives damage in a given turn they receive 20% less damage per attack until the end of that turn, up to a max of 60%.

On an opponent falling below 30% Health for the first time, perform the following against them: Deal up to 1,462 damage. 20% bonus Crit Chance per 'Villain Kingdom' teammate.

This attack is unavoidable.
Each time this character receives damage in a given turn they receive 20% less damage per attack until the end of that turn, up to a max of 60%.

On an opponent falling below 30% Health for the first time, perform the following against them: Deal up to 1,949 damage. 20% bonus Crit Chance per 'Villain Kingdom' teammate.

This attack is unavoidable.
Full Gear List
2,071,500
60
200
70
50
180
210
150
60
70
50
480
360
1,000
120
210
310
135
100
60
60
120
80
480
400
920
405
360
225
120
180
280
240
610
250
100
100
200
130
20
20
Gear Tier 7
105,000
60
200
70
50
180
210
150
60
70
50
Gear Tier 8
600,000
160
120
600
120
110
150
75
100
40
40
40
40
Gear Tier 9
562,000
160
120
200
240
200
520
80
60
180
180
40
135
120
20
20
90
20
20
Gear Tier 10
804,500
160
120
200
240
200
400
280
240
610
250
100
100
80
40
40
225
90
90
200
40
180
130
20
20
20