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BO PEEP
lvl
67
8
Maxed
7
BO PEEP

Power: 934

HERO; DEFENSE; DOWNTOWN; TOY STORY; DOWNTOWN HERO; ADVENTURER

Offense:
1,175
Defense:
678
Health:
28,168
Recovery:
1,412
Crit Chance:
9.00%
Crit Power:
150.00%
Speed:
124
Potency:
20.00%
Tenacity:
33.00%
Precision:
10.00%
Evasion:
0.00%
Attack Speed:
23

Swap Sorcerer Stone for stat changes:

Visit the generic character pages to see maxed characters

Let's Do This!
Level 1
Unlocks this Ability.
Requires Gear Tier 1
Level 2
50% chance to inflict Offense Down for 2 turns if this character is affected by Defense Up.
Requires Gear Tier 3
50
5,000
Level 3
+50% damage dealt.
Requires Gear Tier 5
75
55
13,000
Level 4
+25% chance to inflict Offense Down.
Requires Gear Tier 7
100
55
25
62,500
Level 5
+50% damage dealt.
Requires Gear Tier 9
100
75
50
128,750
25
Deal up to 881 damage to target opponent.
Deal up to 881 damage to target opponent. 50% chance to inflict Offense Down for 2 turns if this character is affected by Defense Up.
Deal up to 1,322 damage to target opponent. 50% chance to inflict Offense Down for 2 turns if this character is affected by Defense Up.
Deal up to 1,322 damage to target opponent. 75% chance to inflict Offense Down for 2 turns if this character is affected by Defense Up.
Deal up to 1,763 damage to target opponent. 75% chance to inflict Offense Down for 2 turns if this character is affected by Defense Up.
Giggle
Level 1
Unlocks this Ability.
Requires Gear Tier 1
Level 2
30% chance to grant Unstoppable for 2 turns.
Requires Gear Tier 3
50
5,000
Level 3
+15% chance to grant Unstoppable.
Requires Gear Tier 5
75
55
13,000
Level 4
+15% chance to grant Unstoppable.
Requires Gear Tier 7
100
55
25
62,500
Level 5
+20% chance to grant Unstoppable.
Requires Gear Tier 9
100
75
50
128,750
25
Perform the following on target teammate:

Assign Officer Giggle McDimples. Grant Taunt for 1 turn

Officer Giggle McDimples: Grant Defense Up indefinitely to affected teammate until Giggle is directed to a different teammate, or if Defense Up is otherwise removed.
Perform the following on target teammate:

Assign Officer Giggle McDimples. Grant Taunt for 1 turn. 30% chance to grant Unstoppable for 2 turns.

Officer Giggle McDimples: Grant Defense Up indefinitely to affected teammate until Giggle is directed to a different teammate, or if Defense Up is otherwise removed.
Perform the following on target teammate:

Assign Officer Giggle McDimples. Grant Taunt for 1 turn. 45% chance to grant Unstoppable for 2 turns.

Officer Giggle McDimples: Grant Defense Up indefinitely to affected teammate until Giggle is directed to a different teammate, or if Defense Up is otherwise removed.
Perform the following on target teammate:

Assign Officer Giggle McDimples. Grant Taunt for 1 turn. 60% chance to grant Unstoppable for 2 turns.

Officer Giggle McDimples: Grant Defense Up indefinitely to affected teammate until Giggle is directed to a different teammate, or if Defense Up is otherwise removed.
Perform the following on target teammate:

Assign Officer Giggle McDimples. Grant Taunt for 1 turn. 80% chance to grant Unstoppable for 2 turns.

Officer Giggle McDimples: Grant Defense Up indefinitely to affected teammate until Giggle is directed to a different teammate, or if Defense Up is otherwise removed.
Stay Out Of My Way
Level 1
Unlocks this Ability.
Requires Gear Tier 3
Level 2
+15% chance to inflict Stun.
Requires Gear Tier 5
100
55
20
19,500
Level 3
+50% damage dealt.
Requires Gear Tier 7
150
75
40
92,500
Level 4
+15% chance to inflict Stun.
Requires Gear Tier 9
150
100
60
163,750
35
Level 5
+50% damage dealt.
Requires Gear Tier 10
150
125
80
210,000
50
Deal up to 3,334 damage to target opponent and all flanking opponents. 20% chance to inflict Stun for 1 turn.
Deal up to 3,334 damage to target opponent and all flanking opponents. 35% chance to inflict Stun for 1 turn.
Deal up to 5,001 damage to target opponent and all flanking opponents. 35% chance to inflict Stun for 1 turn.
Deal up to 5,001 damage to target opponent and all flanking opponents. 50% chance to inflict Stun for 1 turn.
Deal up to 6,668 damage to target opponent and all flanking opponents. 50% chance to inflict Stun for 1 turn.
Survival Skills
Level 1
Unlocks this Ability.
Requires Gear Tier 2
Level 2
Gain Harmful Immunity for 2 turns if this ability activates.
Requires Gear Tier 4
75
55
13,000
Level 3
+20% Health restored.
Requires Gear Tier 6
100
55
20
19,500
Level 4
+10% max activation chance.
Requires Gear Tier 8
150
75
25
90,000
Level 5
+20% Health restored.
Requires Gear Tier 10
150
100
50
146,250
25
On receiving damage, 5% - 50% chance to perform the following:

Restore 1,412 Health to this character. If Woody is a teammate, increase his Speed Meter by 30%.

Chance to activate is increased the lower this character's Health is. Guaranteed to activate if this character is dealt a Critical Strike.
On receiving damage, 5% - 50% chance to perform the following:

Restore 1,412 Health to this character. If Woody is a teammate, increase his Speed Meter by 30%. Gain Harmful Immunity for 2 turns.

Chance to activate is increased the lower this character's Health is. Guaranteed to activate if this character is dealt a Critical Strike.
On receiving damage, 5% - 50% chance to perform the following:

Restore 1,694 Health to this character. If Woody is a teammate, increase his Speed Meter by 30%. Gain Harmful Immunity for 2 turns.

Chance to activate is increased the lower this character's Health is. Guaranteed to activate if this character is dealt a Critical Strike.
On receiving damage, 5% - 60% chance to perform the following:

Restore 1,694 Health to this character. If Woody is a teammate, increase his Speed Meter by 30%. Gain Harmful Immunity for 2 turns.

Chance to activate is increased the lower this character's Health is. Guaranteed to activate if this character is dealt a Critical Strike.
On receiving damage, 5% - 60% chance to perform the following:

Restore 1,977 Health to this character. If Woody is a teammate, increase his Speed Meter by 30%. Gain Harmful Immunity for 2 turns.

Chance to activate is increased the lower this character's Health is. Guaranteed to activate if this character is dealt a Critical Strike.
Fearless Fighter
Level 1
Unlocks this Ability.
Requires Gear Tier 4
Level 2
+2% bonus Offense.
Requires Gear Tier 7
150
75
25
77,500
Level 3
+2% bonus Offense.
Requires Gear Tier 8
250
100
50
150,000
Level 4
+2% bonus Offense.
Requires Gear Tier 9
250
125
75
208,750
35
Level 5
+2% bonus Offense.
Requires Gear Tier 10
250
150
100
266,250
65
Teammates gain 8% bonus Offense.

"Toy Story" teammates instead gain 20% bonus Offense.
Teammates gain 10% bonus Offense.

"Toy Story" teammates instead gain 22% bonus Offense.
Teammates gain 12% bonus Offense.

"Toy Story" teammates instead gain 24% bonus Offense.
Teammates gain 14% bonus Offense.

"Toy Story" teammates instead gain 26% bonus Offense.
Teammates gain 16% bonus Offense.

"Toy Story" teammates instead gain 28% bonus Offense.
Full Gear List
1,968,500
480
360
600
720
600
1,320
80
100
315
360
140
80
315
540
140
120
40
40
20
420
360
840
200
150
200
300
130
20
20
Gear Tier 9
809,000
240
180
300
360
300
720
40
60
180
180
60
40
135
270
80
120
20
20
20
Gear Tier 10
1,159,500
240
180
300
360
300
600
420
360
840
200
150
80
40
180
135
200
40
180
300
60
40
270
130
20
20
20
20