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CHESHIRE CAT
lvl
67
8
Maxed
7
CHESHIRE CAT

Power: 954

VILLAIN; OFFENSE; MYTHICAL; ALICE IN WONDERLAND

Offense:
2,465
Defense:
638
Health:
17,480
Recovery:
0
Crit Chance:
20.00%
Crit Power:
150.00%
Speed:
130
Potency:
24.00%
Tenacity:
15.00%
Precision:
16.00%
Evasion:
10.00%
Attack Speed:
18

Swap Sorcerer Stone for stat changes:

Visit the generic character pages to see maxed characters

I PREFER THE SHORTCUT
Level 1
Unlocks this Ability.
Requires Gear Tier 1
Level 2
Chance increased by 5% for every previous time this character has performed this ability.
Requires Gear Tier 3
50
5,000
Level 3
+50% damage dealt.
Requires Gear Tier 5
75
55
13,000
Level 4
+1 max repeats.
Requires Gear Tier 7
100
55
25
62,500
Level 5
+50% damage dealt.
Requires Gear Tier 9
100
75
50
128,750
25
Gain [STEALTH] for 1 turn.

Deal up to 1,060 damage to target opponent. 20% chance to repeat the attack on random opponents up to 8 times.
Gain [STEALTH] for 1 turn.

Deal up to 1,060 damage to target opponent. 20% chance to repeat the attack on random opponents up to 8 times.
Chance increased by 5% for every previous time this character has performed this ability.
Gain [STEALTH] for 1 turn.

Deal up to 1,590 damage to target opponent. 20% chance to repeat the attack on random opponents up to 8 times.
Chance increased by 5% for every previous time this character has performed this ability.
Gain [STEALTH] for 1 turn.

Deal up to 1,590 damage to target opponent. 20% chance to repeat the attack on random opponents up to 9 times.
Chance increased by 5% for every previous time this character has performed this ability.
Gain [STEALTH] for 1 turn.

Deal up to 2,120 damage to target opponent. 20% chance to repeat the attack on random opponents up to 9 times.
Chance increased by 5% for every previous time this character has performed this ability.
LOADS OF FUN
Level 1
Unlocks this Ability.
Requires Gear Tier 1
Level 2
If opponent already has MAD, deal 75% bonus damage and call them to assist on a random opponent.
Requires Gear Tier 3
50
5,000
Level 3
+50% damage dealt.
Requires Gear Tier 5
75
55
13,000
Level 4
Repeat +1 - 2 times.
Requires Gear Tier 7
100
55
25
62,500
Level 5
+50% damage dealt.
Requires Gear Tier 9
100
75
50
128,750
25
Deal up to 2,243 damage to target opponent and inflict [MAD] for 2 turns.

Chain 1 - 3 times on random opponents with a 30% chance to inflict or extend [MAD] for 1 turn with each hit, for up to 3 turns.
Deal up to 2,243 damage to target opponent and inflict [MAD] for 2 turns.

Chain 1 - 3 times on random opponents with a 30% chance to inflict or extend [MAD] for 1 turn with each hit, for up to 3 turns.

If opponent already has [MAD], deal 75% bonus damage and call them to assist on a random opponent.
Deal up to 3,365 damage to target opponent and inflict [MAD] for 2 turns.

Chain 1 - 3 times on random opponents with a 30% chance to inflict or extend [MAD] for 1 turn with each hit, for up to 3 turns.

If opponent already has [MAD], deal 75% bonus damage and call them to assist on a random opponent.
Deal up to 3,365 damage to target opponent and inflict [MAD] for 2 turns.

Chain 2 - 5 times on random opponents with a 30% chance to inflict or extend [MAD] for 1 turn with each hit, for up to 3 turns.

If opponent already has [MAD], deal 75% bonus damage and call them to assist on a random opponent.
Deal up to 4,486 damage to target opponent and inflict [MAD] for 2 turns.

Chain 2 - 5 times on random opponents with a 30% chance to inflict or extend [MAD] for 1 turn with each hit, for up to 3 turns.

If opponent already has [MAD], deal 75% bonus damage and call them to assist on a random opponent.
MOST EVERYONE'S MAD HERE
Level 1
Unlocks this Ability.
Requires Gear Tier 2
Level 2
30% chance to call 2 opponents to assist on target opponent, excluding target opponent. If an opponent doesn't assist, inflict MAD on them for 1 turn, excluding target opponent.
Requires Gear Tier 4
75
55
13,000
Level 3
+5% assist chance.
Requires Gear Tier 6
100
55
20
19,500
Level 4
+1 max opponent and +1 max teammate to assist.
Requires Gear Tier 8
150
75
25
90,000
Level 5
+5% assist chance.
Requires Gear Tier 10
150
100
50
146,250
25
30% chance to call 2 teammates to assist on target opponent, excluding this character.
If a teammate doesn't assist, 30% chance to inflict [MAD] on them for 1 turn, excluding this character.
30% chance to call 2 teammates to assist on target opponent, excluding this character.
30% chance to call 2 opponents to assist on target opponent, excluding target opponent.

If a teammate doesn't assist, 30% chance to inflict [MAD] on them for 1 turn, excluding this character.
If an opponent doesn't assist, 30% chance to inflict [MAD] on them for 1 turn, excluding target opponent.
35% chance to call 2 teammates to assist on target opponent, excluding this character.
35% chance to call 2 opponents to assist on target opponent, excluding target opponent.

If a teammate doesn't assist, 30% chance to inflict [MAD] on them for 1 turn, excluding this character.
If an opponent doesn't assist, 30% chance to inflict [MAD] on them for 1 turn, excluding target opponent.
35% chance to call 3 teammates to assist on target opponent, excluding this character.
35% chance to call 3 opponents to assist on target opponent, excluding target opponent.

If a teammate doesn't assist, 30% chance to inflict [MAD] on them for 1 turn, excluding this character.
If an opponent doesn't assist, 30% chance to inflict [MAD] on them for 1 turn, excluding target opponent.
40% chance to call 3 teammates to assist on target opponent, excluding this character.
40% chance to call 3 opponents to assist on target opponent, excluding target opponent.

If a teammate doesn't assist, 30% chance to inflict [MAD] on them for 1 turn, excluding this character.
If an opponent doesn't assist, 30% chance to inflict [MAD] on them for 1 turn, excluding target opponent.
NOT ALL THERE MYSELF
Level 1
Unlocks this Ability.
Requires Gear Tier 3
Level 2
Call 1 teammate to assist, preferring Villain teammates with EMPOWERED.
Requires Gear Tier 5
100
55
20
19,500
Level 3
+5% bonus Evasion.
Requires Gear Tier 7
150
75
40
92,500
Level 4
+1 teammate to assist.
Requires Gear Tier 9
150
100
60
163,750
35
Level 5
+5% bonus Evasion.
Requires Gear Tier 10
150
125
80
210,000
50
When this character has [STEALTH], gain 10% bonus Evasion.

On Defeat, perform the following:
30% chance to revive with 30% of Max Health restored, guaranteed on the first time this character is defeated.
When this character has [STEALTH], gain 10% bonus Evasion.

On Defeat, perform the following:
30% chance to revive with 30% of Max Health restored, guaranteed on the first time this character is defeated.
Call 1 teammate to assist, preferring Villain teammates with [EMPOWERED].
When this character has [STEALTH], gain 15% bonus Evasion.

On Defeat, perform the following:
30% chance to revive with 30% of Max Health restored, guaranteed on the first time this character is defeated.
Call 1 teammate to assist, preferring Villain teammates with [EMPOWERED].
When this character has [STEALTH], gain 15% bonus Evasion.

On Defeat, perform the following:
30% chance to revive with 30% of Max Health restored, guaranteed on the first time this character is defeated.
Call 2 teammates to assist, preferring Villain teammates with [EMPOWERED].
When this character has [STEALTH], gain 20% bonus Evasion.

On Defeat, perform the following:
30% chance to revive with 30% of Max Health restored, guaranteed on the first time this character is defeated.
Call 2 teammates to assist, preferring Villain teammates with [EMPOWERED].
Full Gear List
1,953,000
480
360
600
720
600
1,320
120
180
315
540
120
80
315
270
120
40
20
20
20
420
360
840
150
300
200
150
130
20
20
Gear Tier 9
803,000
240
180
300
360
300
720
80
80
180
270
40
40
135
135
120
20
20
20
20
Gear Tier 10
1,150,000
240
180
300
360
300
600
420
360
840
150
300
40
100
135
270
200
80
180
150
40
135
130
20
20
20