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MERLIN
lvl
76
9
Maxed
7
MERLIN

Power: 1,239

HERO; SUPPORT; MYTHICAL; THE SWORD IN THE STONE; SORCERER'S CHOSEN: SIEGE ON OLYMPUS

Offense:
2,263
Defense:
1,155
Health:
25,305
Recovery:
0
Crit Chance:
15.00%
Crit Power:
150.00%
Speed:
145
Potency:
44.00%
Tenacity:
35.00%
Precision:
22.00%
Evasion:
0.00%
Attack Speed:
28

Swap Sorcerer Stone for stat changes:

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Prestidigitonium!
Level 1
Unlocks this Ability.
Requires Gear Tier 1
Level 2
30% chance to inflict Defense Down.
Requires Gear Tier 3
50
5,000
Level 3
+50% damage dealt.
Requires Gear Tier 5
75
55
13,000
Level 4
10% chance to inflict Sleep for 1 turn (Guaranteed in Raids.)
Requires Gear Tier 7
100
75
25
72,500
Level 5
+15% chance to inflict Defense Down.
Requires Gear Tier 9
100
100
50
141,250
25
Deals up to 2,093 damage to target opponent.
Deals up to 2,093 damage to target opponent. 30% chance to inflict Defense Down for 1 turn.
Deals up to 3,140 damage to target opponent. 30% chance to inflict Defense Down for 1 turn.
Deals up to 3,140 damage to target opponent. 30% chance to inflict Defense Down for 1 turn. 10% chance to inflict Sleep for 1 turn (Guaranteed in Raids.)
Deals up to 3,140 damage to target opponent. 45% chance to inflict Defense Down for 1 turn. 10% chance to inflict Sleep for 1 turn (Guaranteed in Raids.)
Ready or Not!
Level 1
Unlocks this Ability.
Requires Gear Tier 3
Level 2
Reduce target's Speed Meter by 30%.
Requires Gear Tier 5
100
75
25
22,500
Level 3
+50% damage dealt.
Requires Gear Tier 7
150
100
50
115,000
Level 4
Reduce target's Magic if they are a Raid Boss.
Requires Gear Tier 9
150
125
75
198,750
35
Level 5
+50% damage dealt.
Requires Gear Tier 10
150
150
125
293,750
65
Deal up to 5,658 damage to target opponent. Inflict Stun for 1 turn. Reduce the Magic of target's abilities by 1 if they are already affected by Stun.
Deal up to 5,658 damage to target opponent. Inflict Stun for 1 turn. Reduce the Magic of target's abilities by 1 if they are already affected by Stun. Reduce target's Speed Meter by 30%.
Deal up to 8,486 damage to target opponent. Inflict Stun for 1 turn. Reduce the Magic of target's abilities by 1 if they are already affected by Stun. Reduce target's Speed Meter by 30%.
Deal up to 8,486 damage to target opponent. Inflict Stun for 1 turn. Reduce the Magic of target's abilities by 1 if they are already affected by Stun or are a Raid Boss. Reduce target's Speed Meter by 40%.
Deal up to 11,315 damage to target opponent. Inflict Stun for 1 turn. Reduce the Magic of target's abilities by 1 if they are already affected by Stun or are a Raid Boss. Reduce target's Speed Meter by 40%.
Use Your Head!
Level 1
Unlocks this Ability.
Requires Gear Tier 1
Level 2
+1 Magic granted.
Requires Gear Tier 3
50
5,000
Level 3
+1 Magic granted.
Requires Gear Tier 5
75
55
13,000
Level 4
50% chance to Cleanse an additional Harmful effect.
Requires Gear Tier 7
100
75
25
72,500
Level 5
+15% chance to Cleanse an additional Harmful effect.
Requires Gear Tier 9
100
100
50
141,250
25
Grant Tactics to target teammate for 1 turn. Grant 1 Magic to each ability of target teammate. Cleanse 1 Harmful effect from all teammates.

If target is a Mythic teammate, grant Harmful Immunity for 1 turn.
Grant Tactics to target teammate for 1 turn. Grant 1 Magic to each ability of target teammate. Cleanse 1 Harmful effect from all teammates.

If target is a Mythic teammate, grant Harmful Immunity for 1 turn.
Grant Tactics to target teammate for 1 turn. Grant 1 Magic to each ability of target teammate. Cleanse 1 Harmful effect from all teammates.

If target is a Mythic teammate, grant Harmful Immunity for 1 turn.
Grant Tactics to target teammate for 1 turn. Grant 1 Magic to each ability of target teammate. Cleanse 1 Harmful effect from all teammates. 50% chance to Cleanse an additional Harmful effect from all teammates.

If target is a Mythic teammate, grant Harmful Immunity for 1 turn.
Grant Tactics to target teammate for 1 turn. Grant 1 Magic to each ability of target teammate. Cleanse 1 Harmful effect from all teammates. 65% chance to Cleanse an additional Harmful effect from all teammates.

If target is a Mythic teammate, grant Harmful Immunity for 1 turn.
Brains Over Brawn
Level 1
Unlocks this Ability.
Requires Gear Tier 2
Level 2
3% bonus Spell Charge gained per Mythic teammate.
Requires Gear Tier 4
75
55
13,000
Level 3
+10% activation chance.
Requires Gear Tier 6
100
75
25
22,500
Level 4
Reduce Magic cost by 1.
Requires Gear Tier 8
150
100
35
117,500
Level 5
+10% activation chance.
Requires Gear Tier 10
150
125
50
165,000
50
On turn start, 30% chance to increase your Spell Charge by 10%.
On turn start, 30% chance to increase your Spell Charge by 10%.

3% bonus Spell Charge gained per Mythic teammate.
On turn start, 40% chance to increase your Spell Charge by 10%.

3% bonus Spell Charge gained per Mythic teammate.
On turn start, 40% chance to increase your Spell Charge by 10%.

3% bonus Spell Charge gained per Mythic teammate.
On turn start, 50% chance to increase your Spell Charge by 10%.

3% bonus Spell Charge gained per Mythic teammate.
Full Gear List
1,169,000
240
180
300
360
300
600
420
360
840
200
300
80
80
180
270
300
100
100
40
270
90
130
20
20
20
Gear Tier 10
1,169,000
240
180
300
360
300
600
420
360
840
200
300
80
80
180
270
300
100
100
40
270
90
130
20
20
20