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NAMAARI
lvl
60
7
Maxed
7
NAMAARI

Power: 852

VILLAIN; OFFENSE; KINGDOM; RAYA AND THE LAST DRAGON; KINGDOM VILLAIN

Offense:
1,767
Defense:
391
Health:
14,681
Recovery:
0
Crit Chance:
15.00%
Crit Power:
150.00%
Speed:
118
Potency:
0.00%
Tenacity:
13.00%
Precision:
0.00%
Evasion:
0.00%
Attack Speed:
2,123

Swap Sorcerer Stone for stat changes:

Visit the generic character pages to see maxed characters

Fang Strike
Level 1
Unlocks this Ability.
Requires Gear Tier 1
Level 2
50% chance to gain Unstoppable for 1 turn.
Requires Gear Tier 3
50
5,000
Level 3
+50% damage dealt.
Requires Gear Tier 5
75
55
13,000
Level 4
Guaranteed to gain Unstoppable.
Requires Gear Tier 7
100
75
25
72,500
Level 5
+50% damage dealt.
Requires Gear Tier 9
100
100
50
141,250
25
Deal up to 707 damage to target opponent 2 times.
Deal up to 707 damage to target opponent 2 times.

50% chance to gain [UNSTOPPABLE] for 1 turn.
Deal up to 1,060 damage to target opponent 2 times.

50% chance to gain [UNSTOPPABLE] for 1 turn.
Deal up to 1,060 damage to target opponent 2 times.

Gain [UNSTOPPABLE] for 1 turn.
Deal up to 1,414 damage to target opponent 2 times.

Gain [UNSTOPPABLE] for 1 turn.
Serlot's Fangs
Level 1
Unlocks this Ability.
Requires Gear Tier 1
Level 2
50% chance to Cleanse 1 Harmful effect from this character and adjacent 'Villain Kingdom' teammates.
Requires Gear Tier 3
50
5,000
Level 3
+50% damage dealt.
Requires Gear Tier 5
75
55
13,000
Level 4
+30% chance to Cleanse a Harmful effect.
Requires Gear Tier 7
100
75
25
72,500
Level 5
+50% damage dealt.
Requires Gear Tier 9
100
100
50
141,250
25
Deal up to 2,297 damage to target opponent and flanking opponents. Flip [HASTE] to [SLOW] on affected opponents.

This character and adjacent 'Villain Kingdom' teammates gain the following: Gain Offense Up for 1 turn.
Deal up to 2,297 damage to target opponent and flanking opponents. Flip [HASTE] to [SLOW] on affected opponents.

This character and adjacent 'Villain Kingdom' teammates gain the following: Gain Offense Up for 1 turn. 50% chance to Cleanse 1 Harmful effect.
Deal up to 3,446 damage to target opponent and flanking opponents. Flip [HASTE] to [SLOW] on affected opponents.

This character and adjacent 'Villain Kingdom' teammates gain the following: Gain Offense Up for 1 turn. 50% chance to Cleanse 1 Harmful effect.
Deal up to 3,446 damage to target opponent and flanking opponents. Flip [HASTE] to [SLOW] on affected opponents.

This character and adjacent 'Villain Kingdom' teammates gain the following: Gain Offense Up for 1 turn. 80% chance to Cleanse 1 Harmful effect.
Deal up to 4,594 damage to target opponent and flanking opponents. Flip [HASTE] to [SLOW] on affected opponents.

This character and adjacent 'Villain Kingdom' teammates gain the following: Gain Offense Up for 1 turn. 80% chance to Cleanse 1 Harmful effect.
Burn Them Out
Level 1
Unlocks this Ability.
Requires Gear Tier 2
Level 2
Deal 30% bonus damage per other non-summoned 'Villain Kingdom' teammate.
Requires Gear Tier 4
75
55
13,000
Level 3
+50% damage dealt.
Requires Gear Tier 6
100
75
25
22,500
Level 4
+10% bonus damage per other non-summoned 'Villain Kingdom' teammate.
Requires Gear Tier 8
150
100
35
117,500
Level 5
+50% damage dealt.
Requires Gear Tier 10
150
125
50
165,000
50
Deal up to 810 damage to all opponents 2 times.

Each time an opponent Evades damage from this ability do the following: This ability gains 1 Magic. This character gains 5% Speed Meter.

This character and adjacent 'Villain Kingdom' teammates gain [DEFENSE UP] for 2 turns.
Deal up to 810 damage to all opponents 2 times. Deal 30% bonus damage per other non-summoned 'Villain Kingdom' teammate.

Each time an opponent Evades damage from this ability do the following: This ability gains 1 Magic. This character gains 5% Speed Meter.

This character and adjacent 'Villain Kingdom' teammates gain [DEFENSE UP] for 2 turns.
Deal up to 1,215 damage to all opponents 2 times. Deal 30% bonus damage per other non-summoned 'Villain Kingdom' teammate.

Each time an opponent Evades damage from this ability do the following: This ability gains 1 Magic. This character gains 5% Speed Meter.

This character and adjacent 'Villain Kingdom' teammates gain [DEFENSE UP] for 2 turns.
Deal up to 1,215 damage to all opponents 2 times. Deal 40% bonus damage per other non-summoned 'Villain Kingdom' teammate.

Each time an opponent Evades damage from this ability do the following: This ability gains 1 Magic. This character gains 5% Speed Meter.

This character and adjacent 'Villain Kingdom' teammates gain [DEFENSE UP] for 2 turns.
Deal up to 1,620 damage to all opponents 2 times. Deal 40% bonus damage per other non-summoned 'Villain Kingdom' teammate.

Each time an opponent Evades damage from this ability do the following: This ability gains 1 Magic. This character gains 5% Speed Meter.

This character and adjacent 'Villain Kingdom' teammates gain [DEFENSE UP] for 2 turns.
Warrior of Fang
Level 1
Unlocks this Ability.
Requires Gear Tier 3
Level 2
+5% damage reduction per hit and +15% max damage reduction.
Requires Gear Tier 5
100
75
25
22,500
Level 3
+50% damage dealt.
Requires Gear Tier 7
150
100
50
115,000
Level 4
+5% damage reduction per hit and +15% max damage reduction.
Requires Gear Tier 9
150
125
75
198,750
35
Level 5
+50% damage dealt.
Requires Gear Tier 10
150
150
125
293,750
65
Each time this character receives damage in a given turn they receive 10% less damage per attack until the end of that turn, up to a max of 30%.

On an opponent falling below 30% Health for the first time, perform the following against them: Deal up to 1,060 damage. 20% bonus Crit Chance per 'Villain Kingdom' teammate.

This attack is unavoidable.
Each time this character receives damage in a given turn they receive 15% less damage per attack until the end of that turn, up to a max of 45%.

On an opponent falling below 30% Health for the first time, perform the following against them: Deal up to 1,060 damage. 20% bonus Crit Chance per 'Villain Kingdom' teammate.

This attack is unavoidable.
Each time this character receives damage in a given turn they receive 15% less damage per attack until the end of that turn, up to a max of 45%.

On an opponent falling below 30% Health for the first time, perform the following against them: Deal up to 1,590 damage. 20% bonus Crit Chance per 'Villain Kingdom' teammate.

This attack is unavoidable.
Each time this character receives damage in a given turn they receive 20% less damage per attack until the end of that turn, up to a max of 60%.

On an opponent falling below 30% Health for the first time, perform the following against them: Deal up to 1,590 damage. 20% bonus Crit Chance per 'Villain Kingdom' teammate.

This attack is unavoidable.
Each time this character receives damage in a given turn they receive 20% less damage per attack until the end of that turn, up to a max of 60%.

On an opponent falling below 30% Health for the first time, perform the following against them: Deal up to 2,120 damage. 20% bonus Crit Chance per 'Villain Kingdom' teammate.

This attack is unavoidable.
Full Gear List
2,383,000
600
450
1,200
150
285
385
210
100
60
60
120
80
600
500
1,120
495
450
270
225
120
350
300
725
300
150
100
250
130
20
20
Gear Tier 8
700,000
200
150
700
150
145
185
110
100
40
40
40
40
Gear Tier 9
691,500
200
150
250
300
250
620
100
80
225
225
40
135
40
135
120
20
20
20
Gear Tier 10
991,500
200
150
250
300
250
500
350
300
725
300
150
100
100
60
40
270
135
90
250
60
225
130
20
20
20