Commandant
No Club
Updated:
just now
Menu
SIMBA
lvl
45
5
Maxed
7
SIMBA

Power: 526

HERO; DEFENSE; WILDS; THE LION KING

Offense:
1,084
Defense:
475
Health:
15,832
Recovery:
0
Crit Chance:
5.00%
Crit Power:
150.00%
Speed:
102
Potency:
3.00%
Tenacity:
13.00%
Precision:
4.00%
Evasion:
0.00%
Attack Speed:
20

Swap Sorcerer Stone for stat changes:

Visit the generic character pages to see maxed characters

Royal Roughhousing
Level 1
Unlocks this Ability.
Requires Gear Tier 1
Level 2
30% chance to reduce the target opponent's Speed Meter by 30%.
Requires Gear Tier 3
75
7,500
Level 3
+50% damage dealt.
Requires Gear Tier 5
100
75
17,500
Level 4
+15% chance to reduce target opponent's Speed Meter.
Requires Gear Tier 7
150
100
50
115,000
Level 5
+50% damage dealt.
Requires Gear Tier 9
150
125
75
201,250
45
Deal up to 1,117 damage to target opponent. If the target opponent is a Villain teammate then deal bonus 30% damage and inflict 1 [CONTINUOUS DAMAGE] dealing 813 damage over 2 turns.
If Timon & Pumbaa are teammates then they will assist.
Deal up to 1,117 damage to target opponent. 30% chance to reduce target opponent's Speed Meter by 30%. If the target opponent is a Villain teammate then deal bonus 30% damage and inflict 1 [CONTINUOUS DAMAGE] dealing 813 damage over 2 turns.
If Timon & Pumbaa are teammates then they will assist.
Deal up to 1,675 damage to target opponent. 30% chance to reduce target opponent's Speed Meter by 30%. If the target opponent is a Villain teammate then deal bonus 30% damage and inflict 1 [CONTINUOUS DAMAGE] dealing 813 damage over 2 turns.
If Timon & Pumbaa are teammates then they will assist.
Deal up to 1,675 damage to target opponent. 45% chance to reduce target opponent's Speed Meter by 30%. If the target opponent is a Villain teammate then deal bonus 30% damage and inflict 1 [CONTINUOUS DAMAGE] dealing 813 damage over 2 turns.
If Timon & Pumbaa are teammates then they will assist.
Deal up to 2,233 damage to target opponent. 45% chance to reduce target opponent's Speed Meter by 30%. If the target opponent is a Villain teammate then deal bonus 30% damage and inflict 1 [CONTINUOUS DAMAGE] dealing 813 damage over 2 turns.
If Timon & Pumbaa are teammates then they will assist.
IS THAT A CHALLENGE?
Level 1
Unlocks this Ability.
Requires Gear Tier 2
Level 2
Inflict +1 Fear.
Requires Gear Tier 4
100
75
17,500
Level 3
+50% damage dealt.
Requires Gear Tier 6
150
100
50
35,000
Level 4
If the target opponent is a Villain character then grant Life Drain for 1 turn to Lion King teammates and self and then perform this ability.
Requires Gear Tier 8
225
125
75
197,500
Level 5
+50% damage dealt.
Requires Gear Tier 10
225
200
100
288,750
65
Deal 3,015 damage to target opponent. Inflict 1 [FEAR] to target opponent. 10% chance to inflict 1 [FEAR] on to another opponent with the lowest current health. If this character gains [ENRAGED] then the duration of [FEAR] Is increased by 1.
If Nala is a teammate she will Assist targeting the opponent with the highest Speedmeter.
Deal 3,015 damage to target opponent. Inflict 2 [FEAR] to target opponent. 10% chance to inflict 1 [FEAR] on to another opponent with the lowest current health. If this character gains [ENRAGED] then the duration of [FEAR] Is increased by 1.
If Nala is a teammate she will Assist targeting the opponent with the highest Speedmeter.
Deal 4,522 damage to target opponent. Inflict 2 [FEAR] to target opponent. 10% chance to inflict 1 [FEAR] on to another opponent with the lowest current health. If this character gains [ENRAGED] then the duration of [FEAR] Is increased by 1.
If Nala is a teammate she will Assist targeting the opponent with the highest Speedmeter.
Deal 4,522 damage to target opponent. Inflict 2 [FEAR] to target opponent. 10% chance to inflict 1 [FEAR] on to another opponent with the lowest current health. If this character gains [ENRAGED] then the duration of [FEAR] Is increased by 1.
If Nala is a teammate she will Assist targeting the opponent with the highest Speedmeter.

If the target opponent is a Villain character then grant [LIFE DRAIN] for 1 turn to Lion King teammates and self and then perform this ability.
Deal 6,030 damage to target opponent. Inflict 2 [FEAR] to target opponent. 10% chance to inflict 1 [FEAR] on to another opponent with the lowest current health. If this character gains [ENRAGED] then the duration of [FEAR] Is increased by 1.
If Nala is a teammate she will Assist targeting the opponent with the highest Speedmeter.

If the target opponent is a Villain character then grant [LIFE DRAIN] for 1 turn to Lion King teammates and self and then perform this ability.
KING OF PRIDE ROCK
Level 1
Unlocks this Ability.
Requires Gear Tier 1
Level 2
30% chance to inflict Vulnerable for 1 turn.
Requires Gear Tier 3
75
7,500
Level 3
+50% damage dealt.
Requires Gear Tier 5
100
75
17,500
Level 4
+10% chance to inflict Vulnerable.
Requires Gear Tier 7
150
100
50
115,000
Level 5
+50% damage dealt.
Requires Gear Tier 9
150
125
75
201,250
45
Deal 1,333 damage per hit to target opponent inflicting [INTIMIDATE] for 2 turns.
Deal 1,333 damage per hit to target opponent inflicting [INTIMIDATE] for 2 turns. 30% chance to inflict [VULNERABLE] for 1 turn.
Deal 2,000 damage per hit to target opponent inflicting [INTIMIDATE] for 2 turns. 30% chance to inflict [VULNERABLE] for 1 turn.
Deal 2,000 damage per hit to target opponent inflicting [INTIMIDATE] for 2 turns. 40% chance to inflict [VULNERABLE] for 1 turn.
Deal 2,667 damage per hit to target opponent inflicting [INTIMIDATE] for 2 turns. 40% chance to inflict [VULNERABLE] for 1 turn.
Strength of the Ancestors
Level 1
Unlocks this Ability.
Requires Gear Tier 3
Level 2
+2% Defense gained from missing Health.
Requires Gear Tier 5
150
100
50
35,000
Level 3
50% chance for Rafiki to assist any attack by this character.
Requires Gear Tier 7
225
125
75
160,000
Level 4
If at least one teammate is a Lion King character, gain Defense Up For 1 turn when Health is reduced below 60%.
Requires Gear Tier 9
225
200
100
285,000
50
Level 5
+25% chance for Rafiki to assist any attack by this character.
Requires Gear Tier 10
225
275
150
406,250
85
Gain 2% bonus Defense for every 1% of missing Health.
Gain 4% bonus Defense for every 1% of missing Health.
Gain 4% bonus Defense for every 1% of missing Health.

50% chance for Rafiki to assist any attack by this character.
Gain 4% bonus Defense for every 1% of missing Health.

50% chance for Rafiki to assist any attack by this character.

Gain Defense Up for 1 turn the first time Health falls below 60%.
Gain 4% bonus Defense for every 1% of missing Health.

75% chance for Rafiki to assist any attack by this character.

Gain Defense Up for 1 turn the first time Health falls below 60%.
ROAR OF THE SAVANNAH
Level 1
Unlocks this Ability.
Requires Gear Tier 3
Level 2
This character gains Shield and bonus 1% Shield for every 1% of total Health lost.
Requires Gear Tier 5
150
100
50
35,000
Level 3
+1 Defense Up.
Requires Gear Tier 7
225
125
75
160,000
Level 4
+20% Shield.
Requires Gear Tier 9
225
200
100
285,000
50
Level 5
+1 Defense Up.
Requires Gear Tier 10
225
275
150
406,250
85
If a teammate or all teammates are inflicted with damage more than 1,445 then grant [DEFENSE UP] for 1 turns to all teammates & if there are any Wilds teammate then grant them [STEALTH] for 2 turns.
Also gain [TAUNT] for 2 turns.
If a teammate or all teammates are inflicted with damage more than 1,445 then grant [DEFENSE UP] for 1 turns to all teammates & if there are any Wilds teammate then grant them [STEALTH] for 2 turns.
This character gains 1,520 Shield and bonus 1% Shield for every 1% of total Health lost. Also gain [TAUNT] for 2 turns.
If a teammate or all teammates are inflicted with damage more than 1,445 then grant [DEFENSE UP] for 2 turns to all teammates & if there are any Wilds teammate then grant them [STEALTH] for 2 turns.
This character gains 1,520 Shield and bonus 1% Shield for every 1% of total Health lost. Also gain [TAUNT] for 2 turns.
If a teammate or all teammates are inflicted with damage more than 1,445 then grant [DEFENSE UP] for 2 turns to all teammates & if there are any Wilds teammate then grant them [STEALTH] for 2 turns.
This character gains 1,615 Shield and bonus 1% Shield for every 1% of total Health lost. Also gain [TAUNT] for 2 turns.
If a teammate or all teammates are inflicted with damage more than 1,445 then grant [DEFENSE UP] for 3 turns to all teammates & if there are any Wilds teammate then grant them [STEALTH] for 2 turns.
This character gains 1,615 Shield and bonus 1% Shield for every 1% of total Health lost. Also gain [TAUNT] for 2 turns.
Strength of the Pride
Level 1
Unlocks this Ability.
Requires Gear Tier 4
Level 2
+2% bonus maximum Health.
Requires Gear Tier 6
225
125
75
50,000
Level 3
+2% bonus maximum Health.
Requires Gear Tier 8
350
200
100
285,000
Level 4
+2% bonus maximum Health.
Requires Gear Tier 9
375
275
150
412,500
50
Level 5
+2% bonus maximum Health.
Requires Gear Tier 10
375
350
200
545,000
130
Club wars:
On defence, teammates receive 20% bonus maximum Health and 20% bonus Evasion.
On attack, teammates receive 20% bonus Offense and 20% bonus Precision.

PVP:
In PVP matches when a teammate is defeated this character gains1 [ENRAGED] up to a max of 5. When this character gains 1 [ENRAGED] he gets a boost 10% boost to his Health, Offense & Defence whilst his remaining teammates gain 5% boost to their Health, Offense & Defence.
Club wars:
On defence, teammates receive 22% bonus maximum Health and 20% bonus Evasion.
On attack, teammates receive 20% bonus Offense and 20% bonus Precision.

PVP:
In PVP matches when a teammate is defeated this character gains1 [ENRAGED] up to a max of 5. When this character gains 1 [ENRAGED] he gets a boost 10% boost to his Health, Offense & Defence whilst his remaining teammates gain 5% boost to their Health, Offense & Defence.
Club wars:
On defence, teammates receive 24% bonus maximum Health and 20% bonus Evasion.
On attack, teammates receive 20% bonus Offense and 20% bonus Precision.

PVP:
In PVP matches when a teammate is defeated this character gains1 [ENRAGED] up to a max of 5. When this character gains 1 [ENRAGED] he gets a boost 10% boost to his Health, Offense & Defence whilst his remaining teammates gain 5% boost to their Health, Offense & Defence.
Club wars:
On defence, teammates receive 26% bonus maximum Health and 20% bonus Evasion.
On attack, teammates receive 20% bonus Offense and 20% bonus Precision.

PVP:
In PVP matches when a teammate is defeated this character gains1 [ENRAGED] up to a max of 5. When this character gains 1 [ENRAGED] he gets a boost 10% boost to his Health, Offense & Defence whilst his remaining teammates gain 5% boost to their Health, Offense & Defence.
Club wars:
On defence, teammates receive 28% bonus maximum Health and 20% bonus Evasion.
On attack, teammates receive 20% bonus Offense and 20% bonus Precision.

PVP:
In PVP matches when a teammate is defeated this character gains1 [ENRAGED] up to a max of 5. When this character gains 1 [ENRAGED] he gets a boost 10% boost to his Health, Offense & Defence whilst his remaining teammates gain 5% boost to their Health, Offense & Defence.
Full Gear List
2,256,000
360
520
420
90
105
120
140
90
105
200
120
140
100
50
50
50
480
360
1,000
120
150
290
270
100
60
120
120
480
400
920
360
315
315
270
120
280
240
610
150
150
200
200
130
20
20
20
20
Gear Tier 6
74,000
120
160
140
30
35
60
70
30
35
Gear Tier 7
200,000
240
360
280
200
120
140
100
60
70
50
60
70
50
60
70
50
Gear Tier 8
600,000
160
120
600
120
70
150
150
100
40
80
40
Gear Tier 9
568,000
160
120
200
240
200
520
80
80
20
225
180
135
40
90
120
20
40
Gear Tier 10
814,000
160
120
200
240
200
400
280
240
610
150
150
200
60
40
40
135
135
180
200
60
180
130
20
20
20
20