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COBRA BUBBLES
lvl
70
7
Maxed
7
COBRA BUBBLES

Power: 1,067

HERO; SUPPORT; OCEANIC; LILO & STITCH

Offense:
1,796
Defense:
631
Health:
22,847
Recovery:
0
Crit Chance:
15.00%
Crit Power:
172.00%
Speed:
123
Potency:
28.00%
Tenacity:
20.00%
Precision:
14.00%
Evasion:
0.00%
Attack Speed:
23

Swap Sorcerer Stone for stat changes:

Visit the generic character pages to see maxed characters

Information is Power
Level 1
Unlocks this Ability.
Requires Gear Tier 1
Level 2
50% chance to inflict or extend Slow for 1 turn.
Requires Gear Tier 3
50
5,000
Level 3
+50% damage dealt.
Requires Gear Tier 5
75
55
13,000
Level 4
+10% chance to inflict or extend Slow.
Requires Gear Tier 7
100
75
25
72,500
Level 5
+50% damage dealt.
Requires Gear Tier 9
100
100
50
141,250
25
Deal up to 1,414 damage to target opponent. Deal up to 100% bonus damage the higher Cobra's current Health percent is.

If the target has a Helpful effect, grant 1 magic to Staredown. If the target has a Harmful effect, grant 1 magic to Call Me Next Time.
Deal up to 1,414 damage to target opponent. Deal up to 100% bonus damage the higher Cobra's current Health percent is.

If the target has a Helpful effect, grant 1 magic to Staredown. If the target has a Harmful effect, grant 1 magic to Call Me Next Time.

50% chance to inflict or extend Slow for 1 turn.
Deal up to 2,122 damage to target opponent. Deal up to 100% bonus damage the higher Cobra's current Health percent is.

If the target has a Helpful effect, grant 1 magic to Staredown. If the target has a Harmful effect, grant 1 magic to Call Me Next Time.

50% chance to inflict or extend Slow for 1 turn.
Deal up to 2,122 damage to target opponent. Deal up to 100% bonus damage the higher Cobra's current Health percent is.

If the target has a Helpful effect, grant 1 magic to Staredown. If the target has a Harmful effect, grant 1 magic to Call Me Next Time.

60% chance to inflict or extend Slow for 1 turn.
Deal up to 2,829 damage to target opponent. Deal up to 100% bonus damage the higher Cobra's current Health percent is.

If the target has a Helpful effect, grant 1 magic to Staredown. If the target has a Harmful effect, grant 1 magic to Call Me Next Time.

60% chance to inflict or extend Slow for 1 turn.
Staredown
Level 1
Unlocks this Ability.
Requires Gear Tier 1
Level 2
50% chance to inflict Silence for 1 turn.
Requires Gear Tier 3
50
5,000
Level 3
+5% Speed Meter reduction.
Requires Gear Tier 5
75
55
13,000
Level 4
Speed Meter removal doubled if Cobra has Tactics.
Requires Gear Tier 7
100
75
25
72,500
Level 5
+5% Speed Meter reduction.
Requires Gear Tier 9
100
100
50
141,250
25
Purge 1 random Helpful effect on target opponent. Inflict Intimidate for 1 turn.

Remove 10% Speed Meter from the target.

This ability has bonus Potency equal to Cobra's current Health percent.
Purge 1 random Helpful effect on target opponent. Inflict Intimidate for 1 turn. 50% chance to inflict Silence for 1 turn.

Remove 10% Speed Meter from the target.

This ability has bonus Potency equal to Cobra's current Health percent.
Purge 1 random Helpful effect on target opponent. Inflict Intimidate for 1 turn. 50% chance to inflict Silence for 1 turn.

Remove 15% Speed Meter from the target.

This ability has bonus Potency equal to Cobra's current Health percent.
Purge 1 random Helpful effect on target opponent. Inflict Intimidate for 1 turn. 50% chance to inflict Silence for 1 turn.

Remove 15% Speed Meter from the target, doubled if Cobra has Tactics.

This ability has bonus Potency equal to Cobra's current Health percent.
Purge 1 random Helpful effect on target opponent. Inflict Intimidate for 1 turn. 50% chance to inflict Silence for 1 turn.

Remove 20% Speed Meter from the target, doubled if Cobra has Tactics.

This ability has bonus Potency equal to Cobra's current Health percent.
Call Me Next Time
Level 1
Unlocks this Ability.
Requires Gear Tier 2
Level 2
+1 effect Cleansed if the target is Oceanic.
Requires Gear Tier 4
75
55
13,000
Level 3
+1 Tactics duration.
Requires Gear Tier 6
100
75
25
22,500
Level 4
Speed Meter gain is doubled if the target is "Lilo & Stitch."
Requires Gear Tier 8
150
100
35
117,500
Level 5
+1 to Offense Up duration.
Requires Gear Tier 10
150
125
50
165,000
50
Cleanse 1 random Harmful effect on target teammate.

The target gains Speed Meter equal to their missing Health percent.

Cobra and the target gain Tactics for 1 turn. The target gains Haste for 1 turn and Offense Up for 1 turn.
Cleanse 1 random Harmful effect on target teammate. +1 effect Cleansed if the target is Oceanic.

The target gains Speed Meter equal to their missing Health percent.

Cobra and the target gain Tactics for 1 turn. The target gains Haste for 1 turn and Offense Up for 1 turn.
Cleanse 1 random Harmful effect on target teammate. +1 effect Cleansed if the target is Oceanic.

The target gains Speed Meter equal to their missing Health percent.

Cobra and the target gain Tactics for 2 turns. The target gains Haste for 1 turn and Offense Up for 1 turn.
Cleanse 1 random Harmful effect on target teammate. +1 effect Cleansed if the target is Oceanic.

The target gains Speed Meter equal to their missing Health percent, doubled if the target is "Lilo & Stitch."

Cobra and the target gain Tactics for 2 turns. The target gains Haste for 1 turn and Offense Up for 1 turn.
Cleanse 1 random Harmful effect on target teammate. +1 effect Cleansed if the target is Oceanic.

The target gains Speed Meter equal to their missing Health percent, doubled if the target is "Lilo & Stitch."

Cobra and the target gain Tactics for 2 turns. The target gains Haste for 1 turn and Offense Up for 2 turns.
The One They Call When Things Go Wrong
Level 1
Unlocks this Ability.
Requires Gear Tier 3
Level 2
Each time a teammate takes damage, Cobra gains 5% Speed Meter, doubled if the teammate is "Lilo & Stitch."
Requires Gear Tier 5
100
75
25
22,500
Level 3
+5% chance to grant or extend Tactics.
Requires Gear Tier 7
150
100
50
115,000
Level 4
+5% chance to grant or extend Tactics.
Requires Gear Tier 9
150
125
75
198,750
35
Level 5
+5% chance to grant or extend Tactics.
Requires Gear Tier 10
150
150
125
293,750
65
On start of turn, 30% chance to grant or extend Tactics on a random teammate for 1 turn.

When a teammate with Tactics attacks, Cobra is called to assist.
On start of turn, 30% chance to grant or extend Tactics on a random teammate for 1 turn.

When a teammate with Tactics attacks, Cobra is called to assist.

Each time a teammate takes damage, Cobra gains 5% Speed Meter, doubled if the teammate is "Lilo & Stitch."
On start of turn, 35% chance to grant or extend Tactics on a random teammate for 1 turn.

When a teammate with Tactics attacks, Cobra is called to assist.

Each time a teammate takes damage, Cobra gains 5% Speed Meter, doubled if the teammate is "Lilo & Stitch."
On start of turn, 40% chance to grant or extend Tactics on a random teammate for 1 turn.

When a teammate with Tactics attacks, Cobra is called to assist.

Each time a teammate takes damage, Cobra gains 5% Speed Meter, doubled if the teammate is "Lilo & Stitch."
On start of turn, 45% chance to grant or extend Tactics on a random teammate for 1 turn.

When a teammate with Tactics attacks, Cobra is called to assist.

Each time a teammate takes damage, Cobra gains 5% Speed Meter, doubled if the teammate is "Lilo & Stitch."