Nephilim
No Club
Updated:
13 minutes ago
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MAUI
lvl
1
1
7
MAUI

Power: 80

HERO; DEFENSE; OCEANIC; MOANA

Offense:
42
Defense:
28
Health:
360
Recovery:
72
Crit Chance:
5.00%
Crit Power:
150.00%
Speed:
90
Potency:
0.00%
Tenacity:
5.00%
Precision:
0.00%
Evasion:
0.00%
Attack Speed:
18

Swap Sorcerer Stone for stat changes:

Visit the generic character pages to see maxed characters

Maui Time
Level 1
Unlocks this Ability.
Requires Gear Tier 1
Level 2
30% bonus damage against opponents affected by Taunt.
Requires Gear Tier 3
50
5,000
Level 3
+50% damage dealt.
Requires Gear Tier 5
100
70
17,000
Level 4
+25% bonus damage against opponents affected by Taunt.
Requires Gear Tier 7
125
90
25
82,500
Level 5
+50% damage dealt.
Requires Gear Tier 9
150
120
50
158,750
35
Deal up to 37 damage to target and adjacent opponents.
Deal up to 37 damage to target and adjacent opponents.

30% bonus damage against opponents affected by Taunt.
Deal up to 55 damage to target and adjacent opponents.

30% bonus damage against opponents affected by Taunt.
Deal up to 55 damage to target and adjacent opponents.

55% bonus damage against opponents affected by Taunt.
Deal up to 74 damage to target and adjacent opponents.

55% bonus damage against opponents affected by Taunt.
Giant Hawk? Coming up!
Level 1
Unlocks this Ability.
Requires Gear Tier 1
Level 2
50% chance to inflict Slow for 2 turns.
Requires Gear Tier 3
50
5,000
Level 3
+50% damage dealt.
Requires Gear Tier 5
100
70
17,000
Level 4
+10% stolen Speed Meter.
Requires Gear Tier 7
125
90
25
82,500
Level 5
+50% damage dealt.
Requires Gear Tier 9
150
120
50
158,750
35
Deal up to 89 damage to target opponent. Steal 30% Speed Meter from target opponent and grant it to a random teammate. If they are an Oceanic teammate, also grant them Haste for 2 turns.
Deal up to 89 damage to target opponent. Steal 30% Speed Meter from target opponent and grant it to a random teammate. If they are an Oceanic teammate, also grant them Haste for 2 turns.

50% chance to inflict Slow for 2 turns.
Deal up to 134 damage to target opponent. Steal 30% Speed Meter from target opponent and grant it to a random teammate. If they are an Oceanic teammate, also grant them Haste for 2 turns.

50% chance to inflict Slow for 2 turns.
Deal up to 134 damage to target opponent. Steal 40% Speed Meter from target opponent and grant it to a random teammate. If they are an Oceanic teammate, also grant them Haste for 2 turns.

50% chance to inflict Slow for 2 turns.
Deal up to 179 damage to target opponent. Steal 40% Speed Meter from target opponent and grant it to a random teammate. If they are an Oceanic teammate, also grant them Haste for 2 turns.

50% chance to inflict Slow for 2 turns.
Kind of a Big Deal
Level 1
Unlocks this Ability.
Requires Gear Tier 3
Level 2
If an opponent is not inflicted with Stun, instead inflict Offense Down for 2 turns.
Requires Gear Tier 5
125
85
25
26,000
Level 3
+50% damage dealt.
Requires Gear Tier 7
200
100
50
120,000
Level 4
+15% chance to inflict Stun.
Requires Gear Tier 9
200
150
75
216,250
35
Level 5
+50% damage dealt.
Requires Gear Tier 10
200
200
125
328,750
85
Deal up to 37 damage to all opponents. Inflict stun on primary target for 1 turn. 30% chance to inflict Stun on all other opponents for 1 turn.

Gain Taunt for 1 turn.
Deal up to 37 damage to all opponents. Inflict stun on primary target for 1 turn. 30% chance to inflict Stun on all other opponents for 1 turn. If an opponent is not inflicted with Stun, instead inflict Offense Down for 2 turns.

Gain Taunt for 1 turn.
Deal up to 55 damage to all opponents. Inflict stun on primary target for 1 turn. 30% chance to inflict Stun on all other opponents for 1 turn. If an opponent is not inflicted with Stun, instead inflict Offense Down for 2 turns.

Gain Taunt for 1 turn.
Deal up to 55 damage to all opponents. Inflict stun on primary target for 1 turn. 45% chance to inflict Stun on all other opponents for 1 turn. If an opponent is not inflicted with Stun, instead inflict Offense Down for 2 turns.

Gain Taunt for 1 turn.
Deal up to 74 damage to all opponents. Inflict stun on primary target for 1 turn. 45% chance to inflict Stun on all other opponents for 1 turn. If an opponent is not inflicted with Stun, instead inflict Offense Down for 2 turns.

Gain Taunt for 1 turn.
Wanna get smote?
Level 1
Unlocks this Ability.
Requires Gear Tier 2
Level 2
On Assisting any teammate, restore Health equal to 100% of this character's Recovery.
Requires Gear Tier 4
100
70
17,000
Level 3
+10% chance to assist Oceanic teammates when they attack.
Requires Gear Tier 6
125
85
25
26,000
Level 4
+20% Health restored.
Requires Gear Tier 8
200
100
50
145,000
Level 5
+10% chance to assist Oceanic teammates when they attack.
Requires Gear Tier 10
200
150
75
223,750
65
The first time this character's Health falls below 30% Cleanse Stun from self and gain Invincibility for 2 turns.

20% chance to assist Oceanic teammates when they attack.
The first time this character's Health falls below 30% Cleanse Stun from self and gain Invincibility for 2 turns.

20% chance to assist Oceanic teammates when they attack. On Assisting any teammate, restore 86 Health to this character.
The first time this character's Health falls below 30% Cleanse Stun from self and gain Invincibility for 2 turns.

30% chance to assist Oceanic teammates when they attack. On Assisting any teammate, restore 86 Health to this character.
The first time this character's Health falls below 30% Cleanse Stun from self and gain Invincibility for 2 turns.

30% chance to assist Oceanic teammates when they attack. On Assisting any teammate, restore 101 Health to this character.
The first time this character's Health falls below 30% Cleanse Stun from self and gain Invincibility for 2 turns.

40% chance to assist Oceanic teammates when they attack. On Assisting any teammate, restore 101 Health to this character.
You're Welcome!
Level 1
Unlocks this Ability.
Requires Gear Tier 4
Level 2
+30% Shield granted.
Requires Gear Tier 6
200
100
50
40,000
Level 3
+20% Shield granted.
Requires Gear Tier 8
300
150
75
217,500
Level 4
+30% Shield granted.
Requires Gear Tier 9
325
200
125
332,500
50
Level 5
+20% Shield granted.
Requires Gear Tier 10
325
250
175
448,750
115
On battle start, perform the following:

Grant self and all teammates a Shield worth 162, increased by 50% for Oceanic teammates.

If Moana is a teammate, grant her Defense Up and Haste for 2 turns.
On battle start, perform the following:

Grant self and all teammates a Shield worth 187, increased by 50% for Oceanic teammates.

If Moana is a teammate, grant her Defense Up and Haste for 2 turns.
On battle start, perform the following:

Grant self and all teammates a Shield worth 205, increased by 50% for Oceanic teammates.

If Moana is a teammate, grant her Defense Up and Haste for 2 turns.
On battle start, perform the following:

Grant self and all teammates a Shield worth 230, increased by 50% for Oceanic teammates.

If Moana is a teammate, grant her Defense Up and Haste for 2 turns.
On battle start, perform the following:

Grant self and all teammates a Shield worth 248, increased by 50% for Oceanic teammates.

If Moana is a teammate, grant her Defense Up and Haste for 2 turns.
Full Gear List
1
4
5
20
2,793,000
20
4
40
8
40
80
4
150
660
180
45
420
105
140
595
35
90
105
105
50
300
50
50
600
450
1,200
150
325
150
230
195
100
80
80
100
80
600
500
1,120
270
360
585
225
120
210
180
495
175
250
275
130
100
Gear Tier 2
1
4
Gear Tier 3
1
4
Gear Tier 4
18,000
4
20
4
40
8
40
16
80
4
Gear Tier 5
28,000
30
100
30
15
60
15
Gear Tier 6
89,000
60
200
70
30
175
30
35
120
30
35
30
35
Gear Tier 7
200,000
60
360
70
50
120
420
300
240
60
70
50
60
70
50
Gear Tier 8
700,000
200
150
700
150
185
70
110
75
100
40
40
40
40
Gear Tier 9
691,500
200
150
250
300
250
620
60
20
135
135
80
60
315
40
135
120
20
20
20
Gear Tier 10
1,066,500
200
150
250
300
250
500
210
180
495
175
250
60
60
135
225
275
60
60
270
130
20
100
20
90
20
20