Nephilim
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MEGARA
lvl
50
6
7
MEGARA

Power: 519

HERO; SUPPORT; MYTHICAL; HERCULES

Offense:
672
Defense:
388
Health:
11,094
Recovery:
72
Crit Chance:
5.00%
Crit Power:
150.00%
Speed:
100
Potency:
17.00%
Tenacity:
17.00%
Precision:
0.00%
Evasion:
10.00%
Attack Speed:
20

Swap Sorcerer Stone for stat changes:

Visit the generic character pages to see maxed characters

I Can Handle This
Level 1
Unlocks this Ability.
Requires Gear Tier 1
Level 2
If Hercules is a teammate, he will Assist.
Requires Gear Tier 3
50
5,000
Level 3
+50% damage dealt.
Requires Gear Tier 5
75
55
13,000
Level 4
15% bonus Critical Strike chance if this character has less than 60% of maximum Health.
Requires Gear Tier 7
100
75
25
72,500
Level 5
+50% damage dealt.
Requires Gear Tier 9
100
100
50
141,250
25
Deal up to 588 damage to target opponent.
Deal up to 588 damage to target opponent.

If Hercules is a teammate, he will Assist.
Deal up to 882 damage to target opponent.

If Hercules is a teammate, he will Assist.
Deal up to 882 damage to target opponent. 15% bonus Critical Strike chance if this character has less than 60% of maximum Health.

If Hercules is a teammate, he will Assist.
Deal up to 1,176 damage to target opponent. 15% bonus Critical Strike chance if this character has less than 60% of maximum Health.

If Hercules is a teammate, he will Assist.
I Won't Say
Level 1
Unlocks this Ability.
Requires Gear Tier 1
Level 2
+1 Helpful effect Purged.
Requires Gear Tier 3
50
5,000
Level 3
30% chance to inflict Crit Chance Down for 2 turns.
Requires Gear Tier 5
75
55
13,000
Level 4
+1 Helpful effect Purged.
Requires Gear Tier 7
100
75
25
72,500
Level 5
+35% chance to inflict Crit Chance Down.
Requires Gear Tier 9
100
100
50
141,250
25
Inflict Offense Down for 2 turns.

Purge 1 Helpful effect. Grant a copy of the Purged effect with its duration refreshed and 1 Magic for all abilities to a random ally.

Allied Hercules also gains the effects of this ability, and 30% Speed Meter fill.
Inflict Offense Down for 2 turns.

Purge 2 Helpful effects. Grant a copy of the Purged effect with its duration refreshed and 1 Magic for all abilities to a random ally.

Allied Hercules also gains the effects of this ability, and 30% Speed Meter fill.
Inflict Offense Down for 2 turns. 30% chance to inflict Crit Chance Down for 2 turns.

Purge 2 Helpful effects. Grant a copy of the Purged effect with its duration refreshed and 1 Magic for all abilities to a random ally.

Allied Hercules also gains the effects of this ability, and 30% Speed Meter fill.
Inflict Offense Down for 2 turns. 30% chance to inflict Crit Chance Down for 2 turns.

Purge 3 Helpful effects. Grant a copy of the Purged effect with its duration refreshed and 1 Magic for all abilities to a random ally.

Allied Hercules also gains the effects of this ability, and 30% Speed Meter fill.
Inflict Offense Down for 2 turns. 65% chance to inflict Crit Chance Down for 2 turns.

Purge 3 Helpful effects. Grant a copy of the Purged effect with its duration refreshed and 1 Magic for all abilities to a random ally.

Allied Hercules also gains the effects of this ability, and 30% Speed Meter fill.
Keep Moving Junior
Level 1
Unlocks this Ability.
Requires Gear Tier 2
Level 2
+1 Helpful Immunity duration.
Requires Gear Tier 4
75
55
13,000
Level 3
+50% damage dealt.
Requires Gear Tier 6
100
75
25
22,500
Level 4
On turn start, gain 1 Magic for this ability per 1 Undefeatable on this character.
Requires Gear Tier 8
150
100
35
117,500
Level 5
+50% damage dealt.
Requires Gear Tier 10
150
125
50
165,000
50
Deal up to 1,596 damage to target opponent. Purge 2 Helpful effects. Inflict Helpful Immunity for 1 turn.

If Hercules is a teammate, he will Assist.
Deal up to 1,596 damage to target opponent. Purge 2 Helpful effects. Inflict Helpful Immunity for 2 turns.

If Hercules is a teammate, he will Assist.
Deal up to 2,394 damage to target opponent. Purge 2 Helpful effects. Inflict Helpful Immunity for 2 turns.

If Hercules is a teammate, he will Assist.
Deal up to 2,394 damage to target opponent. Purge 2 Helpful effects. Inflict Helpful Immunity for 2 turns.

If Hercules is a teammate, he will Assist.

On turn start, gain 1 Magic for this ability per 1 Undefeatable on this character.
Deal up to 3,192 damage to target opponent. Purge 2 Helpful effects. Inflict Helpful Immunity for 2 turns.

If Hercules is a teammate, he will Assist.

On turn start, gain 1 Magic for this ability per 1 Undefeatable on this character.
I'm a Tough Girl
Level 1
Unlocks this Ability.
Requires Gear Tier 3
Level 2
10% max Health restored on losing Undefeatable.
Requires Gear Tier 5
100
75
25
22,500
Level 3
Gain 1 Undefeatable on turn start if Health is below 60%.
Requires Gear Tier 7
150
100
50
115,000
Level 4
Gain Undefeatable on Critical Strike.
Requires Gear Tier 9
150
125
75
198,750
35
Level 5
+5% Health restored.
Requires Gear Tier 10
150
150
125
293,750
65
This character gains up to 5% bonus Evasion and 5% bonus Potency for every 20% missing Health.

On allied Hercules Health falling below 60% of maximum for the first time, gain 1 Protect, 1 Evade, and 1 Undefeatable.
This character gains up to 5% bonus Evasion and 5% bonus Potency for every 20% missing Health.

On allied Hercules Health falling below 60% of maximum for the first time, gain 1 Protect, 1 Evade, and 1 Undefeatable.

On losing a stack of Undefeatable, restore 10% of this character's maximum Health.
This character gains up to 5% bonus Evasion and 5% bonus Potency for every 20% missing Health.

On allied Hercules Health falling below 60% of maximum for the first time, gain 1 Protect, 1 Evade, and 1 Undefeatable.

On losing a stack of Undefeatable, restore 10% of this character's maximum Health.

On turn start if Health is below 60% of maximum, gain 1 Undefeatable up to a max of 5.
This character gains up to 5% bonus Evasion and 5% bonus Potency for every 20% missing Health.

On allied Hercules Health falling below 60% of maximum for the first time, gain 1 Protect, 1 Evade, and 1 Undefeatable.

On losing a stack of Undefeatable, restore 10% of this character's maximum Health.

On dealing a Critical Strike, or if on turn start if Health is below 60% of maximum, gain 1 Undefeatable up to a max of 5.
This character gains up to 5% bonus Evasion and 5% bonus Potency for every 20% missing Health.

On allied Hercules Health falling below 60% of maximum for the first time, gain 1 Protect, 1 Evade, and 1 Undefeatable.

On losing a stack of Undefeatable, restore 15% of this character's maximum Health.

On dealing a Critical Strike, or if on turn start if Health is below 60% of maximum, gain 1 Undefeatable up to a max of 5.
Full Gear List
3,024,000
60
440
70
50
180
210
150
60
70
50
60
140
100
180
210
150
60
70
50
60
720
540
1,400
180
100
80
325
60
160
325
340
60
720
600
1,320
405
540
405
270
120
420
360
840
200
300
250
150
130
20
20
Gear Tier 7
240,000
60
440
70
50
180
210
150
60
70
50
60
140
100
180
210
150
60
70
50
60
Gear Tier 8
800,000
240
180
800
180
100
40
145
40
80
145
180
40
Gear Tier 9
815,000
240
180
300
360
300
720
100
80
225
270
80
180
40
135
120
20
20
20
Gear Tier 10
1,169,000
240
180
300
360
300
600
420
360
840
200
300
60
100
180
270
250
100
225
150
40
135
130
20
20
20