MERIDA
lvl
54
6
7
MERIDA
Power: 523
HERO; OFFENSE; WILDS; BRAVE; PRINCESS
Offense:
955
955
Defense:
155
155
Health:
5,903
5,903
Recovery:
0
0
Crit Chance:
5.00%
5.00%
Crit Power:
150.00%
150.00%
Speed:
112
112
Potency:
12.00%
12.00%
Tenacity:
10.00%
10.00%
Precision:
0.00%
0.00%
Evasion:
4.00%
4.00%
Attack Speed:
23
23
Swap Sorcerer Stone for stat changes:
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LVL 3
BASIC
My Own Hand
Deal up to 1,433 damage to target opponent and up to 1,003 damage to adjacent opponents. Gain 10% bonus Crit Chance per [WISP].
Gain 1 [WISP]. If [EMPOWERED], this attack is unavoidable.
20% chance to per 'Princess' teammate, including self, to repeat this ability 1 time.
Gain 1 [WISP]. If [EMPOWERED], this attack is unavoidable.
20% chance to per 'Princess' teammate, including self, to repeat this ability 1 time.
LVL 3
SPECIAL
Rain of Arrows
Deal up to 1,433 damage to target opponent for 2 Hits + 1 additional Hit per [WISP].
20% chance pet Hit to inflict [CONTINUOUS DAMAGE], dealing 358 damage over 1 turn. If [EMPOWERED], chance to inflict [CONTINUOUS DAMAGE] is guaranteed.
Consume all [WISP].
20% chance pet Hit to inflict [CONTINUOUS DAMAGE], dealing 358 damage over 1 turn. If [EMPOWERED], chance to inflict [CONTINUOUS DAMAGE] is guaranteed.
Consume all [WISP].
LVL 2
SPECIAL
Choose Your Fate
Deal 3,104 damage to target opponent, ignoring their Defense. Deal 25% bonus damage per [WISP].
If [EMPOWERED]: Purge all Helpful effects, including [INVULNERABLE], from target opponent before damage is dealt. This attack is unavoidable.
Consume all [WISP].
If [EMPOWERED]: Purge all Helpful effects, including [INVULNERABLE], from target opponent before damage is dealt. This attack is unavoidable.
Consume all [WISP].
LVL 3
PASSIVE
Will-o'-the-Wisps
Merida can have up to 4 [WISP]. Gain 4% bonus Offense per [WISP]. Gain 10% Speed Meter per [WISP] consumed.
The first time this character gains 4 [WISP], gain [EMPOWERED].
When this character gains 4 [WISP], gain: 1 [GUARANTEED CRIT]. 10% Speed Meter per [WISP].
[EMPOWERED]: Abilities gain additional effects. On Turn Start, gain 1 Magic per [WISP].
The first time this character gains 4 [WISP], gain [EMPOWERED].
When this character gains 4 [WISP], gain: 1 [GUARANTEED CRIT]. 10% Speed Meter per [WISP].
[EMPOWERED]: Abilities gain additional effects. On Turn Start, gain 1 Magic per [WISP].
Full Gear List
2,999,000
120
400
140
100
60
70
50
120
140
100
60
70
50
60
70
50
180
210
150
720
540
1,400
180
385
380
205
100
80
60
120
60
60
720
600
1,320
495
585
270
270
120
420
360
840
200
300
250
150
130
20
20
215,000
120
400
140
100
60
70
50
120
140
100
60
70
50
60
70
50
180
210
150
Gear Tier 8
800,000
240
180
800
180
185
180
105
100
40
40
40
40
40
Gear Tier 9
815,000
240
180
300
360
300
720
100
100
270
315
40
40
90
135
120
20
20
20
20
Gear Tier 10
1,169,000
240
180
300
360
300
600
420
360
840
200
300
60
100
180
270
250
100
225
150
40
135
130
20
20
20