toto_dla_night
LOG : FRANCE Legacy | 3C11FCE1
last updated:
just now
FRED
lvl
50
6
Maxed
7
FRED

Power: 609

HERO; DEFENSE; DOWNTOWN; BIG HERO 6; DOWNTOWN HERO; TECH

Offense:
796
Defense:
458
Health:
18,392
Recovery:
0
Crit Chance:
5.00%
Crit Power:
150.00%
Speed:
99
Potency:
4.00%
Tenacity:
17.00%
Precision:
0.00%
Evasion:
0.00%
Attack Speed:
1,523

Swap Sorcerer Stone for stat changes:

SUPER CLAW!
Level 1
Unlocks this Ability.
Requires Gear Tier 1
Level 2
30% chance to extend the duration of a random Helpful Effect on this character by 1 turn.
Requires Gear Tier 3
Level 3
+50% damage dealt.
Requires Gear Tier 5
Level 4
+15% chance to extend the duration of a random Helpful Effect on this character.
Requires Gear Tier 7
Level 5
+50% damage dealt.
Requires Gear Tier 9
Deal up to 697 damage to target opponent. Deal 50% bonus damage if target is affected by Continuous Damage.
Deal up to 697 damage to target opponent. Deal 50% bonus damage if target is affected by Continuous Damage.

30% chance to extend the duration of a random Helpful Effect on this character by 1 turn.
Deal up to 1,045 damage to target opponent. Deal 50% bonus damage if target is affected by Continuous Damage.

30% chance to extend the duration of a random Helpful Effect on this character by 1 turn.
Deal up to 1,045 damage to target opponent. Deal 50% bonus damage if target is affected by Continuous Damage.

45% chance to extend the duration of a random Helpful Effect on this character by 1 turn.
Deal up to 1,393 damage to target opponent. Deal 50% bonus damage if target is affected by Continuous Damage.

45% chance to extend the duration of a random Helpful Effect on this character by 1 turn.
GRAVITY CRUSH!
Level 1
Unlocks this Ability.
Requires Gear Tier 1
Level 2
Gain Defense Up for 2 turns.
Requires Gear Tier 3
Level 3
+50% damage dealt.
Requires Gear Tier 5
Level 4
Inflict Vulnerable.
Requires Gear Tier 7
Level 5
+50% damage dealt.
Requires Gear Tier 9
Deal up to 1,990 damage to target opponent. Inflict Intimidate for 2 turns.

Gain Taunt for 1 turn.
Deal up to 1,990 damage to target opponent. Inflict Intimidate for 2 turns.

Gain Taunt for 1 turn and Defense Up for 2 turns.
Deal up to 2,985 damage to target opponent. Inflict Intimidate for 2 turns.

Gain Taunt for 1 turn and Defense Up for 2 turns.
Deal up to 2,985 damage to target opponent. Inflict Intimidate for 2 turns. Inflict Vulnerable.

Gain Taunt for 1 turn and Defense Up for 2 turns.
Deal up to 3,980 damage to target opponent. Inflict Intimidate for 2 turns. Inflict Vulnerable.

Gain Taunt for 1 turn and Defense Up for 2 turns.
I BREATHE FIRE
Level 1
Unlocks this Ability.
Requires Gear Tier 3
Level 2
If Honey Lemon is a teammate, increase damage dealt by 30%. Inflict Blind on target opponent. 30% chance to inflict Blind on all other opponents.
Requires Gear Tier 5
Level 3
+50% damage dealt.
Requires Gear Tier 7
Level 4
+15% chance to inflict Blind.
Requires Gear Tier 9
Level 5
+50% damage dealt.
Requires Gear Tier 10
Deal up to 730 damage to all opponents. Inflict 1 Continuous Damage per 2 Charges on Fred, each dealing up to 763 damage over 2 turns. Consume Charges.
Deal up to 730 damage to all opponents. Inflict 1 Continuous Damage per 2 Charges on Fred, each dealing up to 763 damage over 2 turns. Consume Charges.

If Honey Lemon is a teammate, increase damage dealt by 30%. Inflict Blind on target opponent for 1 turn. 100% chance to inflict Blind on all other opponents.
Deal up to 1,095 damage to all opponents. Inflict 1 Continuous Damage per 2 Charges on Fred, each dealing up to 1,144 damage over 2 turns. Consume Charges.

If Honey Lemon is a teammate, increase damage dealt by 30%. Inflict Blind on target opponent for 1 turn. 100% chance to inflict Blind on all other opponents.
Deal up to 1,095 damage to all opponents. Inflict 1 Continuous Damage per 2 Charges on Fred, each dealing up to 1,144 damage over 2 turns. Consume Charges.

If Honey Lemon is a teammate, increase damage dealt by 30%. Inflict Blind on target opponent for 1 turn. 100% chance to inflict Blind on all other opponents.
Deal up to 1,459 damage to all opponents. Inflict 1 Continuous Damage per 2 Charges on Fred, each dealing up to 1,526 damage over 2 turns. Consume Charges.

If Honey Lemon is a teammate, increase damage dealt by 30%. Inflict Blind on target opponent for 1 turn. 100% chance to inflict Blind on all other opponents.
IT'S FRED TIME
Level 1
Unlocks this Ability.
Requires Gear Tier 2
Level 2
When Fred gains Charged, he gains Offense Up for 1 turn.
Requires Gear Tier 4
Level 3
+5% activation chance.
Requires Gear Tier 6
Level 4
+5% activation chance.
Requires Gear Tier 8
Level 5
+5% activation chance.
Requires Gear Tier 10
On turn start, 50% chance to perform the following:

Gain Charged, up to a max of 8. Gain an additional Charged if this character is affected by a Helpful effect. Inflict Intimidate for 2 turns on the opponent with the lowest Health.

This character can have up to a max of 8 Charged.
On turn start, 50% chance to perform the following:

Gain Charged, up to a max of 8. Gain an additional Charged if this character is affected by a Helpful effect. Inflict Intimidate for 2 turns on the opponent with the lowest Health.

When Fred gains Charged, he gains Offense Up for 1 turn.

This character can have up to a max of 8 Charged.
On turn start, 55% chance to perform the following:

Gain Charged, up to a max of 8. Gain an additional Charged if this character is affected by a Helpful effect. Inflict Intimidate for 2 turns on the opponent with the lowest Health.

When Fred gains Charged, he gains Offense Up for 1 turn.

This character can have up to a max of 8 Charged.
On turn start, 60% chance to perform the following:

Gain Charged, up to a max of 8. Gain an additional Charged if this character is affected by a Helpful effect. Inflict Intimidate for 2 turns on the opponent with the lowest Health.

When Fred gains Charged, he gains Offense Up for 1 turn.

This character can have up to a max of 8 Charged.
On turn start, 65% chance to perform the following:

Gain Charged, up to a max of 8. Gain an additional Charged if this character is affected by a Helpful effect. Inflict Intimidate for 2 turns on the opponent with the lowest Health.

When Fred gains Charged, he gains Offense Up for 1 turn.

This character can have up to a max of 8 Charged.
Full Gear List
2,543,500
60
400
70
50
60
140
100
120
140
100
60
70
50
240
280
200
60
640
480
1,300
180
150
380
135
310
100
60
60
60
600
500
1,120
360
270
360
180
120
280
240
460
150
100
150
50
2
Gear Tier 7
215,000
60
400
70
50
60
140
100
120
140
100
60
70
50
240
280
200
60
Gear Tier 8
800,000
240
180
800
180
70
220
75
150
100
40
40
40
Gear Tier 9
809,000
240
180
300
360
300
720
100
40
225
180
100
225
40
135
120
20
20
20
Gear Tier 10
719,500
160
120
200
240
200
400
280
240
460
150
100
60
40
135
90
150
60
135
50
20
45
2