CHEM BALL
Level 1
Unlocks this Ability.
Requires Gear Tier 1
Level 2
Reduce target opponent's Speed Meter by 10%.
Requires Gear Tier 3
Level 3
+50% damage dealt.
Requires Gear Tier 5
Level 4
+5% Speed Meter reduction.
Requires Gear Tier 7
Level 5
+50% damage dealt.
Requires Gear Tier 9
Deal up to 714 damage to target opponent. Inflict Slow for 2 turns.
Deal up to 714 damage to target opponent. Inflict Slow for 2 turns.
Reduce target's Speed Meter by 10%.
Deal up to 1,071 damage to target opponent. Inflict Slow for 2 turns.
Reduce target's Speed Meter by 10%.
Deal up to 1,071 damage to target opponent. Inflict Slow for 2 turns.
Reduce target's Speed Meter by 15%.
Deal up to 1,428 damage to target opponent. Inflict Slow for 2 turns.
Reduce target's Speed Meter by 15%.
NOW THAT'S A CHEMICAL REACTION
Level 1
Unlocks this Ability.
Requires Gear Tier 1
Level 2
1 Helpful effect Purged.
Requires Gear Tier 3
Level 3
+50% damage dealt.
Requires Gear Tier 5
Level 4
+1 Helpful effect Purged.
Requires Gear Tier 7
Level 5
+50% damage dealt.
Requires Gear Tier 9
Deal up to 1,370 damage to target opponent.
Inflict Stun for 1 turn and Intimidate for 2 turns.
Deal up to 1,370 damage to target opponent. Purge 1 Helpful Effect.
Inflict Stun for 1 turn and Intimidate for 2 turns.
Deal up to 2,056 damage to target opponent. Purge 1 Helpful Effect.
Inflict Stun for 1 turn and Intimidate for 2 turns.
Deal up to 2,056 damage to target opponent. Purge 2 Helpful Effects.
Inflict Stun for 1 turn and Intimidate for 2 turns.
Deal up to 2,741 damage to target opponent. Purge 2 Helpful Effects.
Inflict Stun for 1 turn and Intimidate for 2 turns.
A SMIDGE OF COBALT
Level 1
Unlocks this Ability.
Requires Gear Tier 3
Level 2
20% chance to inflict Silence on target and adjacent opponents for 1 turn, increased by 5% per Charge. Lose Charged.
Requires Gear Tier 5
Level 3
Grant 10% Speed Meter to Wasabi and Fred.
Requires Gear Tier 7
Level 4
+5% Speed Meter to Wasabi and Fred.
Requires Gear Tier 9
Level 5
+50% damage dealt.
Requires Gear Tier 10
Deal up to 1,028 damage to all opponents. Inflict Slow for 1 turn.
Deal up to 1,028 damage to all opponents. Inflict Slow for 1 turn.
20% chance to inflict Silence on target and adjacent opponents for 1 turn, increased by 5% per Charged. Lose Charged.
Deal up to 1,028 damage to all opponents. Inflict Slow for 1 turn.
20% chance to inflict Silence on target and adjacent opponents for 1 turn, increased by 5% per Charged. Lose Charged.
Grant 10% Speed Meter to Wasabi and Fred.
Deal up to 1,028 damage to all opponents. Inflict Slow for 1 turn.
20% chance to inflict Silence on target and adjacent opponents for 1 turn, increased by 5% per Charged. Lose Charged.
Grant 15% Speed Meter to Wasabi and Fred.
Deal up to 1,542 damage to all opponents. Inflict Slow for 1 turn.
20% chance to inflict Silence on target and adjacent opponents for 1 turn, increased by 5% per Charged. Lose Charged.
Grant 15% Speed Meter to Wasabi and Fred.
CHEM-PURSE
Level 1
Unlocks this Ability.
Requires Gear Tier 2
Level 2
In either case, if teammate is Hero 'Big Hero 6' grant them and this character Charged.
Requires Gear Tier 4
Level 3
+3% activation chance.
Requires Gear Tier 6
Level 4
+3% activation chance.
Requires Gear Tier 8
Level 5
+3% activation chance.
Requires Gear Tier 10
On teammate receiving a Harmful Effect, 30% chance to flip it to the opposite Helpful Effect. If teammate is Hero 'Big Hero 6', grant them Defense Up for 1 turn.
On start of teammate's turn, 30% chance to grant them Haste for 1 turn. If teammate is Hero 'Big Hero 6' grant them 1 Magic for all Abilities.
This character can have up to a max of 0 Charged.
On teammate receiving a Harmful Effect, 30% chance to flip it to the opposite Helpful Effect. If teammate is Hero 'Big Hero 6', grant them Defense Up for 1 turn.
On start of teammate's turn, 30% chance to grant them Haste for 1 turn. If teammate is Hero 'Big Hero 6' grant them 1 Magic for all Abilities.
In either case, if teammate is Hero 'Big Hero 6' grant them and this character Charged, up to a max of 1 for this character.
This character can have up to a max of 1 Charged.
On teammate receiving a Harmful Effect, 33% chance to flip it to the opposite Helpful Effect. If teammate is Hero 'Big Hero 6', grant them Defense Up for 1 turn.
On start of teammate's turn, 33% chance to grant them Haste for 1 turn. If teammate is Hero 'Big Hero 6' grant them 1 Magic for all Abilities.
In either case, if teammate is Hero 'Big Hero 6' grant them and this character Charged, up to a max of 1 for this character.
This character can have up to a max of 1 Charged.
On teammate receiving a Harmful Effect, 36% chance to flip it to the opposite Helpful Effect. If teammate is Hero 'Big Hero 6', grant them Defense Up for 1 turn.
On start of teammate's turn, 36% chance to grant them Haste for 1 turn. If teammate is Hero 'Big Hero 6' grant them 1 Magic for all Abilities.
In either case, if teammate is Hero 'Big Hero 6' grant them and this character Charged, up to a max of 1 for this character.
This character can have up to a max of 1 Charged.
On teammate receiving a Harmful Effect, 39% chance to flip it to the opposite Helpful Effect. If teammate is Hero 'Big Hero 6', grant them Defense Up for 1 turn.
On start of teammate's turn, 39% chance to grant them Haste for 1 turn. If teammate is Hero 'Big Hero 6' grant them 1 Magic for all Abilities.
In either case, if teammate is Hero 'Big Hero 6' grant them and this character Charged, up to a max of 1 for this character.
This character can have up to a max of 1 Charged.