toto_dla_night
LOG : FRANCE Legacy | 3C11FCE1
last updated:
5 minutes ago
SHANK
lvl
30
3
7
SHANK

Power: 242

HERO; SUPPORT; DOWNTOWN; WRECK-IT RALPH; DOWNTOWN HERO

Offense:
225
Defense:
104
Health:
2,779
Recovery:
0
Crit Chance:
5.00%
Crit Power:
150.00%
Speed:
99
Potency:
5.00%
Tenacity:
5.00%
Precision:
0.00%
Evasion:
0.00%
Attack Speed:
20

Swap Sorcerer Stone for stat changes:

One Two Shank
Level 1
Unlocks this Ability.
Requires Gear Tier 1
Level 2
If target has Haste, Purge it. Otherwise, 50% chance to inflict or extend Slow for 1 turn, up to a max of 5.
Requires Gear Tier 3
Level 3
+50% damage dealt.
Requires Gear Tier 5
Level 4
If Shank has Slow, Cleanse it. Otherwise, 50% chance to gain or extend Haste for 1 turn, up to a max of 5.
Requires Gear Tier 7
Level 5
+50% damage dealt.
Requires Gear Tier 9
Deal up to 137 damage to target opponent 2 times.
Deal up to 137 damage to target opponent 2 times. If target has Haste, Purge it. Otherwise, 50% chance to inflict or extend Slow for 1 turn, up to a max of 5.
Deal up to 206 damage to target opponent 2 times. If target has Haste, Purge it. Otherwise, 50% chance to inflict or extend Slow for 1 turn, up to a max of 5.
Deal up to 206 damage to target opponent 2 times. If target has Haste, Purge it. Otherwise, 50% chance to inflict or extend Slow for 1 turn, up to a max of 5.

If Shank has Slow, Cleanse it. Otherwise, 50% chance to gain or extend Haste for 1 turn, up to a max of 5.
Deal up to 274 damage to target opponent 2 times. If target has Haste, Purge it. Otherwise, 50% chance to inflict or extend Slow for 1 turn, up to a max of 5.

If Shank has Slow, Cleanse it. Otherwise, 50% chance to gain or extend Haste for 1 turn, up to a max of 5.
Shank You Very Much
Level 1
Unlocks this Ability.
Requires Gear Tier 1
Level 2
10% chance per 'Wreck-It Ralph' teammate to regain 1 Magic for this ability.
Requires Gear Tier 3
Level 3
Perform the Cleanse / Haste 1 additional time.
Requires Gear Tier 5
Level 4
+5% chance per 'Wreck-It Ralph' teammate to regain 1 Magic for this ability.
Requires Gear Tier 7
Level 5
Perform the Cleanse / Haste 1 additional time.
Requires Gear Tier 9
Perform the following on target teammate and self 1 time: Cleanse 1 Harmful effect. If no Harmful effect was cleansed, grant or extend Haste for 1 turn, up to a max of 5.
Perform the following on target teammate and self 1 time: Cleanse 1 Harmful effect. If no Harmful effect was cleansed, grant or extend Haste for 1 turn, up to a max of 5.

10% chance per 'Wreck-It Ralph' teammate to gain 1 Magic for this ability.
Perform the following on target teammate and self 2 times: Cleanse 1 Harmful effect. If no Harmful effect was cleansed, grant or extend Haste for 1 turn, up to a max of 5.

10% chance per 'Wreck-It Ralph' teammate to regain 1 Magic for this ability.
Perform the following on target teammate and self 2 times: Cleanse 1 Harmful effect. If no Harmful effect was cleansed, grant or extend Haste for 1 turn, up to a max of 5.

15% chance per 'Wreck-It Ralph' teammate to regain 1 Magic for this ability.
Perform the following on target teammate and self 3 times: Cleanse 1 Harmful effect. If no Harmful effect was cleansed, grant or extend Haste for 1 turn, up to a max of 5.

15% chance per 'Wreck-It Ralph' teammate to regain 1 Magic for this ability.
Style for Miles
Level 1
Unlocks this Ability.
Requires Gear Tier 2
Level 2
On each crit, gain or extend Haste for 1 turn on Shank, up to a max of 5.
Requires Gear Tier 4
Level 3
+50% damage dealt.
Requires Gear Tier 6
Level 4
20% bonus Critical Strike chance against opponents with Slow.
Requires Gear Tier 8
Level 5
+50% damage dealt.
Requires Gear Tier 10
Deal up to 323 damage to target opponent and flanking opponents. Damage is increased by 10% for each duration of Haste on Shank.
Deal up to 323 damage to target opponent and flanking opponents. Damage is increased by 10% for each duration of Haste on Shank.

On each crit, gain or extend Haste for 1 turn on Shank, up to a max of 5.
Deal up to 485 damage to target opponent and flanking opponents. Damage is increased by 10% for each duration of Haste on Shank.

On each crit, gain or extend Haste for 1 turn on Shank, up to a max of 5.
Deal up to 485 damage to target opponent and flanking opponents. Damage is increased by 10% for each duration of Haste on Shank. 20% bonus Critical Strike chance against opponents with Slow.

On each crit, gain or extend Haste for 1 turn on Shank, up to a max of 5.
Deal up to 647 damage to target opponent and flanking opponents. Damage is increased by 10% for each duration of Haste on Shank. 20% bonus Critical Strike chance against opponents with Slow.

On each crit, gain or extend Haste for 1 turn on Shank, up to a max of 5.
Gonna Get Got
Level 1
Unlocks this Ability.
Requires Gear Tier 3
Level 2
25% chance to inflict Intimidate for 1 turn.
Requires Gear Tier 5
Level 3
+25% chance to inflict Intimidate.
Requires Gear Tier 7
Level 4
+1 Slow duration.
Requires Gear Tier 9
Level 5
+25% chance to inflict Intimidate.
Requires Gear Tier 10
On turn start, perform the following on the opponent with the highest Speed Meter:

Remove 30% Speed Meter. Inflict or extend Slow for 1 turn, up to a max of 5.
On turn start, perform the following on the opponent with the highest Speed Meter:

Remove 30% Speed Meter. Inflict or extend Slow for 1 turn, up to a max of 5. 25% chance to inflict Intimidate for 1 turn.
On turn start, perform the following on the opponent with the highest Speed Meter:

Remove 30% Speed Meter. Inflict or extend Slow for 1 turn, up to a max of 5. 50% chance to inflict Intimidate for 1 turn.
On turn start, perform the following on the opponent with the highest Speed Meter:

Remove 30% Speed Meter. Inflict or extend Slow for 2 turns, up to a max of 5. 50% chance to inflict Intimidate for 1 turn.
On turn start, perform the following on the opponent with the highest Speed Meter:

Remove 30% Speed Meter. Inflict or extend Slow for 2 turns, up to a max of 5. 75% chance to inflict Intimidate for 1 turn.
Full Gear List
2,652,000
4
20
8
40
4
20
12
60
15
670
15
165
300
105
375
315
175
30
35
105
385
200
100
150
50
640
480
1,300
180
190
205
270
250
100
60
60
60
60
600
500
1,120
405
270
315
180
120
280
240
460
150
100
150
50
2
Gear Tier 4
12,000
4
20
8
40
4
20
12
60
Gear Tier 5
22,000
15
90
15
15
30
15
45
Gear Tier 6
74,500
90
180
105
30
35
30
35
30
35
90
105
Gear Tier 7
215,000
240
400
280
200
120
140
100
180
210
150
60
70
50
Gear Tier 8
800,000
240
180
800
180
110
145
110
110
100
40
40
40
40
Gear Tier 9
809,000
240
180
300
360
300
720
100
40
270
180
80
180
40
135
120
20
20
20
20
Gear Tier 10
719,500
160
120
200
240
200
400
280
240
460
150
100
60
40
135
90
150
60
135
50
20
45
2